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Remote Unity Developer Jobs in Columbia, MD (NOW HIRING)

Databricks Engineer (with Validation/Testing experience) Location: 100% remote (east coast hours ... Very strong with Databricks notebooks , Unity Catalog , Python , and PySpark * Ability to test and ...

IoT Engineer - Data Protection and Security Avigilon Unity Cloud Solution SME Location: Remote. If local to Vienna, VA, hybrid is desired Pay Rate: $80/hr. range. W2 Benefits available Position Type:

Senior Data Architect

Reston, VA · Remote

$68.75 - $92/hr

United States (Hybrid/Remote as per project requirements) Experience: 10+ Years Employment Type ... Collaborate with engineering teams on CI/CD and Infrastructure as Code * Mentor junior and mid ...

Senior Data Engineer

Baltimore, MD · On-site +1

$105K - $143K/yr

Location -- We are flexible on remote working from home, if you are located in the USA and reside ... Strong experience with Databricks, dbt, and AWS data services; experience with Unity Catalog is a ...

Senior Data Engineer

Baltimore, MD · On-site +1

$105K - $143K/yr

Location -- We are flexible on remote working from home, if you are located in the USA and reside ... Strong experience with Databricks, dbt, and AWS data services; experience with Unity Catalog is a ...

Remote status is subject to change at the customer's direction, but is expected to continue. Responsibilities * Develop and maintain application features under guidance from senior developers ...

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Remote Unity Developer information

See Columbia, MD salary details

$32.3K

$107.6K

$178.6K

How much do remote unity developer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for remote unity developer in Columbia, MD is $107,646.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,900.00 and $123,100.00 per year, depending on experience, location, and employer.

What is a remote Unity developer?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What does a remote Unity developer do?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What skills and qualifications are needed to be a remote Unity developer?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are popular job titles related to Remote Unity Developer jobs in Columbia, MD?

For Remote Unity Developer jobs in Columbia, MD, the most frequently searched job titles are:

What job categories do people searching Remote Unity Developer jobs in Columbia, MD look for?

The top searched job categories for Remote Unity Developer jobs in Columbia, MD are:

What cities near Columbia, MD are hiring for Remote Unity Developer jobs?

Cities near Columbia, MD with the most Remote Unity Developer job openings:

Infographic showing various Remote Unity Developer job openings in Columbia, MD as of August 2026, with employment types broken down into 81% Full Time, 5% Part Time, and 14% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $107,646 per year, or $51.8 per hour.

Databricks Engineer

Noblesoft Technologies

Adelphi, MD • Remote

Contractor

Re-posted 2 hours ago


Job description

Role: Databricks Engineer (with Validation/Testing experience)

Location: 100% remote (east coast hours)

Duration: 3-year project

 

Notes/Job Description:

The team is seeing many resumes that mention Databricks superficially, but they are specifically looking for a true Databricks expert—someone who knows the platform end‑to‑end, not just an analyst or light user.

This is a hands‑on engineering role, not an analytics position. The ideal candidate should be comfortable building custom utilities, writing Python and PySpark code, and troubleshooting complex data movement and validation issues independently.

Key Requirements

  • Deep Databricks expertise (developer‑level), not just exposure
  • Strong hands‑on experience with Databricks Medallion Architecture
    • Bronze / Silver / Gold (also referred to as Raw / Silver / Mark layers internally)
    • Experience validating and testing data as it moves across layers
  • Experience ingesting data from 10+ source systems into data lakes
  • Very strong with Databricks notebooksUnity CatalogPython, and PySpark
  • Ability to test and report on curated data layers and clearly explain QA/testing approaches
  • Experience with CI/CD in Databricks, including promotion of code vs. developer workflows
  • Familiarity with Playwright and TypeScript for testing is nice to have
  • Certifications are a plus, but not mandatory

Team & Process

  • Role is embedded within the Enterprise Data & Analytics Platform team
  • Must align with established QA and governance processes

Overall Takeaway They want a Databricks‑first engineer who has designed, built, tested, and operatedDatabricks pipelines in complex, multi‑source enterprise environments—not someone with Databricks listed as a secondary skill.