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Remote Unity Developer Jobs in Clackamas, OR (NOW HIRING)

Senior Software Engineer Full-Time Position | Portland, Oregon About Us Rapta is revolutionizing ... While we will consider remote applicants on a case-by-case basis, local presence is strongly valued ...

Engineer

Portland, OR · On-site +1

In addition, your work will potentially take you into the remote and scenic areas of our ... Develops engineering studies, plans, specifications, calculations, evaluations, design documents ...

Engineer

Portland, OR · On-site +1

In addition, your work will potentially take you into the remote and scenic areas of our ... Develops engineering studies, plans, specifications, calculations, evaluations, design documents ...

Software Engineer

Portland, OR · Remote

$100K - $180K/yr

About the job Software Engineer Cerbo Remote (US) Full-time Paste this url into your browser to view the full and apply directly provn.co: -4d6f-4c4d-b453- e3ee74129ab9/software - engineer?utm_source ...

Senior Software Engineer

Portland, OR · Remote

$97K - $163K/yr

This is a remote role. ESSENTIAL FUNCTIONS & RESPONSIBILITIES: * Develop and maintain complex ... Exposure to Azure DevOps * Object oriented programming principals * Must be self-directed ...

Senior Software Engineer

Portland, OR · On-site +1

$140K - $175K/yr

Senior Software Engineer Full-Time Position | Portland, Oregon About Us Rapta is revolutionizing ... While we will consider remote applicants on a case-by-case basis, local presence is strongly valued ...

Senior Software Engineer

Vancouver, WA · On-site +1

$128K - $169K/yr

As a Senior Full Stack Engineer , you will be a hands-on contributor to the frontend and backend ... Open to Canada and US-based remote candidates. * Enjoy a $20-per-day commuter benefit for every day ...

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Showing results 1-20

Remote Unity Developer information

See Clackamas, OR salary details

$34.3K

$114.5K

$190K

How much do remote unity developer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for remote unity developer in Clackamas, OR is $114,517.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,000.00 and $130,900.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What cities near Clackamas, OR are hiring for Remote Unity Developer jobs? Cities near Clackamas, OR with the most Remote Unity Developer job openings:
Infographic showing various Remote Unity Developer job openings in Clackamas, OR as of June 2026, with employment types broken down into 72% Full Time, 14% Part Time, and 14% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $114,517 per year, or $55.1 per hour.

Technical Training Specialist II

Thermo Fisher Scientific

Hillsboro, OR • Remote

Full-time

Posted 8 days ago


Thermo Fisher Scientific rating

7.7

Company rating: 7.7 out of 10

Based on 420 frontline employees who took The Breakroom Quiz

198th of 536 rated manufacturers


Job description

Work Schedule

Standard (Mon-Fri)

Environmental Conditions

Able to lift 40 lbs. without assistance, Laboratory Setting, Office, Some degree of PPE (Personal Protective Equipment) required (safety glasses, gowning, gloves, lab coat, ear plugs etc.)

Job Description

This role will be site based in Hillsboro, OR

Thermo Fisher Scientific is the world leader in serving science, with annual revenue over $40 billion. Our Mission is to enable our customers to make the world healthier, cleaner and safer. Whether our customers are accelerating life sciences research, solving complex analytical challenges, increasing productivity in their laboratories, improving patient health through diagnostics or the development and manufacture of life-changing therapies, we are here to support them.

How you will make an impact!

This role is responsible for the development and delivery of Electron Microscopy training for internal and external customers. You will work with the technical training department. We will deliver technical training to a broad audience. We encourage and empower learners with highly technical content. Make our learners able to identify, repair and improve the Electron Microscopes use at Thermo Fisher. Our learners will consist of Field Service Engineers, R&D specialist, Operation Engineers and users. All of these will have different knowledge levels, from newbies to senior specialists.

As a team we are involved in the development of the newest technologies towards a specialize set of jobs skills that needs to be translated into a learning opportunity for the whole company. This is done via classroom training, remote instruction, hands-on practice or assist in developing e-learning material. Using a skills-passport for individual skills learning.

With the Technical Training department, we will develop close relations with colleagues from the Global Tech Support, Customer Service, R&D/PG, Product Engineering, Manufacturing, Product Management and Customer training. Coordinate and handle ad hoc learning solutions, either in our own training lab or on-site at customer sites.

What you will do:

  • Delivery of skills-based classroom training, interactive hands-on training delivery
  • Manage the learning curves of the trainees, either by individual interactions or by classroom activities
  • Using different didactic skills to transfer the knowledge towards the trainees. This can be done via teacher-center or facilitating the accurate learning environment to let the trainee gain the skills.
  • Translate high technical information into clear and understandable information.
  • Transform the teacher-centered classroom training into e-learning,
  • Mentor the trainee using the accurate skills, with hands-on exercises on life tools
  • Provide work instruction for aid during field work and training exercises.
  • Use skills-based training to get trainees faster up to speed.

How will you get here?

EDUCATION

  • Bachelor’s degree  (Engineering, Mechatronics, Physics, or other relevant field) and a minimum of 2 years of related experience; or an advanced degree with limited experience; or equivalent work experience.

Knowledge, Skills, Abilities

  • 2+ years as a Facilitator and organizer of on-the-spot training; or field service engineering experience
  • you are able to build out-of-the-box solutions to be able to deliver training.
  • Have a hands-on mentality; love high end technical sophisticated tools and problems.
  • Proficient in English (verbal and writing), other language skills are an asset.
  • People-skills, know how to bring colleagues, learners and engineers to work together in a multifaceted environment
  • Understand how people learn and capable of imagining yourself as the learner.
  • Self-starter, who is also highly productive when not supervised.
  • Highly communicative and ability to explain difficult material.
  • Able to present in front of a larger audience.
  • Energize, empower, encourage, convince and motivates learners

You will work in:

  • In a fast-changing environment; interaction with Field Service, R&D, Operations, and Engineering
  • Multifaceted and creative learning environment, using skills-based learning, remote learning, virtual classes and webinars. Build ways to transfer skills to the learners; from classroom training to remote mentoring.
  • A high-tech training center, with phenomenal opportunities to develop and implement new ways of learning.
  • Incidental travel towards customers sites to deliver “a-la-carte”-training requests.

Our global team delivers an unrivaled combination of innovative technologies, purchasing convenience and pharmaceutical services through our industry-leading brands, including Thermo Scientific, Applied Biosystems, Invitrogen, Fisher Scientific, Unity Lab Services, Patheon and PPD.


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