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Remote Unity Developer Jobs in Arundel, ME (NOW HIRING)

Sr. Software Engineer (AI & Backend)

Portland, ME · On-site +1

$125K - $165K/yr

This is a remote position; however, the candidate must reside within 30 miles of one of the ... Seattle, WA; and Portland, ME About the Team/Role We are seeking a seasoned Sr. Software Engineer ...

Sr. Software Engineer (AI & Backend)

Portland, ME · On-site +1

$125K - $165K/yr

This is a remote position; however, the candidate must reside within 30 miles of one of the ... Seattle, WA; and Portland, ME About the Team/Role We are seeking a seasoned Sr. Software Engineer ...

Sr. Software Engineer

Portland, ME · Remote

$150K - $175K/yr

SENIOR SOFTWARE ENGINEER POSITION SUMMARY We are seeking a Sr. Software Engineer and or Jr. ... WORK ENVIRONMENT Role is a remote position. POSITION TYPE/ EXPECTED HOURS OF WORK Full-time, exempt ...

Remote Unity Developer information

See Arundel, ME salary details

$33.8K

$112.7K

$187K

How much do remote unity developer jobs pay per year?

As of Jun 7, 2026, the average yearly pay for remote unity developer in Arundel, ME is $112,717.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,700.00 and $128,900.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What cities near Arundel, ME are hiring for Remote Unity Developer jobs? Cities near Arundel, ME with the most Remote Unity Developer job openings:
Sr. Software Engineer (AI & Backend)

Sr. Software Engineer (AI & Backend)

WEX

Portland, ME • On-site, Remote

$125K - $165K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 hours ago


WEX Inc. rating

8.1

Company rating: 8.1 out of 10

Based on 16 frontline employees who took The Breakroom Quiz

7th of 17 rated payment service providers


Job description

This is a remote position; however, the candidate must reside within 30 miles of one of the following locations: Boston, MA; San Francisco Bay Area, CA; Dallas, TX; Salt Lake City, UT; Seattle, WA; and Portland, ME

About the Team/Role

We are seeking a seasoned Sr. Software Engineer in the WEX Mobility Engineering organization. This role will sit in the Mobility team that caters fleet management and mobility payments solutions to our large customers. Mobility development team spans across USA, Brazil, and India. Our Mobility systems provide SaaS and API solutions to various customers. WEX Mobility products enable credit issuance to fleet companies and their workers in the form of WEX or cobranded credit cards, usable at fueling stations and select other merchants. At WEX, we provide fleet managers and operators with fuel discounts, and flexibility to configure spend controls that restrict fleet members to use their cards at configured merchants, for configured amounts and velocity.

How you'll make an impact:

  • Design, develop, and maintain robust, scalable, and high-performance object oriented code in our backend services.

  • Develop public REST APIs using Java and internal gRPC APIs for inter-service and inter-system communication.

  • Craft systems designs, lead design decisions, and drive alignment with other senior engineers.

  • Write automated unit tests, integration tests, end-to-end tests, concurrency tests, load/performance tests.

  • Analyze existing systems to identify bottlenecks, tech debt, and implement scalability, and stability improvements.

  • Implement automation for testing, monitoring, healing, and scaling applications, continuous integration and deployment to reduce time to market

  • Collaborate with cross-functional teams, including product managers, designers, and other engineers, to define and implement new features.

  • Conduct code reviews (comment, approve, seek revisions, merge), mentor junior and mid-level engineers, and actively promote engineering best practices.

  • Dive deep and troubleshoot complex issues, devise fixes, author root cause analysis documents, and ensure lasting performance and reliability.

  • Conduct objective and comparative analyses of competing technologies to advise the team of pros and cons of a technology solution

  • Maintain robust documentation (design docs, run books, change management docs, and readiness plans)

  • Provide live-site support for production applications by monitoring systems, ensuring rapid incident resolution, and driving continuous improvement.

  • Drive cross-team projects as a single-threaded-owner (STO) or tech lead, and actively unblock other engineers to make progress.

Experience you'll bring:

  • Bachelor's degree in Computer Science or Software Engineering

  • 8 years of professional experience in software engineering.

  • Strong understanding of data structures and algorithms, object-oriented design, and problem-solving skills.

  • Expertise in designing and developing internet-scale services with scalability, availability, security, and reliability design tenets.

  • Excellent written and verbal communication skills, and a collaborative and empathetic mindset.

  • Proficiency in backend development, with proficiency expertise in Java or C#, and frameworks like SpringBoot, building and optimizing RESTful APIs, ODATA framework, and SQL

  • Experience in leveraging AI-enabled development tools such as Cursor AI, Kiro and GitHub Copilot to accelerate feature delivery, automate documentation, and enhance code quality.

Preferred Qualifications

  • Master's degree in computer science or software engineering.

  • 8 years of experience in software engineering.

  • Experience with event-driven architecture and tools like Kafka.

  • Experience working on card payments

  • Familiarity with cloud-native architecture (containerization using tools such as Docker and Kubernetes).

  • Experience building AI skills & deploying AI solutions to production environments

  • Experience building production-grade AI agents or copilots

  • Familiarity with multi-agent systems and distributed AI architectures

  • Experience with vector databases (e.g., Pinecone, Weaviate, OpenSearch, Milvus)

  • Knowledge of AI evaluation techniques, safety practices, and responsible AI principles

The base pay range represents the anticipated low and high end of the pay range for this position. Actual pay rates will vary and will be based on various factors, such as your qualifications, skills, competencies, and proficiency for the role. Base pay is one component of WEX's total compensation package. Most sales positions are eligible for commission under the terms of an applicable plan. Non-sales roles are typically eligible for a quarterly or annual bonus based on their role and applicable plan. WEX's comprehensive and market competitive benefits are designed to support your personal and professional well-being. Benefits include health, dental and vision insurances, retirement savings plan, paid time off, health savings account, flexible spending accounts, life insurance, disability insurance, tuition reimbursement, and more. For more information, check out the "About Us" section.Pay Range: $121,500.00 - $145,500.00

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