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Remote Unity Developer Jobs in Ann Arbor, MI (NOW HIRING)

We are seeking a Software Engineer who understands Regex and can translate regulations into pattern-matching logic without our product. This role will be part of our new Policy Team working on a ...

Senior Engineer - Outage Coordination

Detroit, MI ยท On-site +1

$130K - $165K/yr

As a Senior Engineer, you will help to identify impacts of shutdowns and how extensive the associated equipment would be to bundle planned outages together. This will include contingency plan studies ...

... Developer position * Significant experience with following test-driven development to create software in Python using core language features and the SciPy stack (pandas, numpy, sci-kit learn, etc.

Senior Software Engineer I

Detroit, MI ยท Remote

$121K - $159K/yr

As a Senior Software Engineer, you will help build and scale a newly launched AI-first product that directly impacts company revenue by helping our internal sales team members focus on the clients ...

Senior, ML Engineer - Auto Tagger

Ann Arbor, MI ยท On-site +1

$102K - $140K/yr

Guide, mentor, and elevate less-experienced engineers. Lead design reviews, establish coding standards, and foster a culture of technical excellence and collaborative problem-solving. What You'll ...

Software Engineer, On Device

Ann Arbor, MI ยท On-site +1

$120K - $150K/yr

We are expanding our engineering team and looking for a Software Engineer to support the ... remote work. Our Commitments: Utilidata values the diversity of our team. We provide equal ...

Software Engineer, On Device

Ann Arbor, MI ยท Remote

$120K - $150K/yr

We are expanding our engineering team and looking for a Software Engineer to support the ... remote work. Our Commitments: Utilidata values the diversity of our team. We provide equal ...

Senior, ML Engineer - VLM

Ann Arbor, MI ยท On-site +1

$102K - $140K/yr

Mentors and guides engineers within the group. * Bachelor's Degree in Computer Science, Robotics, Electrical Engineering, or related technical field plus competences typically acquired through 6+ ...

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Remote Unity Developer information

See Ann Arbor, MI salary details

$31.8K

$106.1K

$176.1K

How much do remote unity developer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for remote unity developer in Ann Arbor, MI is $106,120.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,700.00 and $121,300.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What are popular job titles related to Remote Unity Developer jobs in Ann Arbor, MI? For Remote Unity Developer jobs in Ann Arbor, MI, the most frequently searched job titles are:
What job categories do people searching Remote Unity Developer jobs in Ann Arbor, MI look for? The top searched job categories for Remote Unity Developer jobs in Ann Arbor, MI are:
What cities near Ann Arbor, MI are hiring for Remote Unity Developer jobs? Cities near Ann Arbor, MI with the most Remote Unity Developer job openings:
Infographic showing various Remote Unity Developer job openings in Ann Arbor, MI as of July 2026, with employment types broken down into 85% Full Time, 11% Part Time, and 4% Contract. Highlights an 100% Remote job distribution, with an average salary of $106,120 per year, or $51 per hour.

Software Engineer

SkySync

Ann Arbor, MI โ€ข Remote

Full-time

Re-posted 8 days ago


Job description

SkySync is a leader in migrating and integrating files across the enterprise and has now evolved the product to address Data Governance and Classification. We are on a mission to provide our customers with innovative, robust, and secure solutions for managing their content across any platform.

We are seeking a Software Engineer who understands Regex and can translate regulations into pattern-matching logic without our product. This role will be part of our new Policy Team working on a market-disrupting product that leverages AI/ML capability. We work 100% remotely, so strong communication skills are a must.

Responsibilities

As a Software Engineer that is part of Product Development, your primary role involves developing industry standard and custom detection logic for the Data Governance product. The policies help our customers comply with regulations such as GDPR, CCPA, HIPAA-HITECH, and PII entities. Quality Assurance checks is required to verify accurate results are produced. Research and documentation are also required to keep up to date with the latest changes to regulations that can apply to a variety of industries and to aid in product support reference materials. You will work with a diverse team consisting of technical and business resources to guide and collaborate and will report to the Director of Engineering. The ideal candidate is someone who understands Data Governance and Data Classification technologies for data at rest and Polices/Rules for detecting sensitive data.

Required skills

  • Bachelor's degree in software engineering, computer science or another related field
  • Ability to translate policy rules (e.g. how to detect a Social Security Number pattern as a Regular Expression)
  • 1-2 years background in programming and familiarity with C# and .NET.
  • Design, test, and develop policies to meet the needs for product management and customers.
  • Strong written and verbal communication required.
  • Research and Documentation required.
  • Develop process for policy updates for upgrades and maintenance.
  • Continuous learning and bringing ideas and best practices.
  • Self-starter, capable of working independently with minimal management oversight.

Desired skills

  • Knowledge of DLP solutions or Data Classification solutions is a plus.
  • Knowledge of AI/ML concepts of detecting sensitive data is a plus.
  • Experience with SQL databases (MS SQL, PostgreSQL) is a plus.

Experience with Git, TeamCity