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Remote Unity Developer Jobs in New Hampshire (NOW HIRING)

High impact developer for internet-facing applications. Work in an agile environment to contribute ideas and evaluate the ideas of other team members. Troubleshoot quickly to resolve complex ...

Senior Traffic Engineer

Manchester, NH · On-site +1

$104K - $142K/yr

... remote work opportunities, part-time benefits, and generous PTO. We believe that each day is an ... As a Senior Traffic Engineer , you'll have the opportunity to work on a diverse range of ...

Dsgn Spec Sr Prin

Nashua, NH · On-site +1

$105K - $144K/yr

Based on multiple factors, remote work may be a possibility for this position, at the discretion of ... Our engineers are the lifeblood of our company and we're more than 5,000 strong. With our robust ...

Remote Unity Developer information

See New Hampshire salary details

$31.6K

$105.5K

$175.1K

How much do remote unity developer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for remote unity developer in New Hampshire is $105,489.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,300.00 and $120,600.00 per year, depending on experience, location, and employer.

What is a remote Unity developer?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What does a remote Unity developer do?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What skills and qualifications are needed to be a remote Unity developer?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are the most commonly searched types of Unity Developer jobs in New Hampshire?

The most popular types of Unity Developer jobs in New Hampshire are:

What job categories do people searching Remote Unity Developer jobs in New Hampshire look for?

The top searched job categories for Remote Unity Developer jobs in New Hampshire are:

What cities in New Hampshire are hiring for Remote Unity Developer jobs?

Cities in New Hampshire with the most Remote Unity Developer job openings:

Infographic showing various Remote Unity Developer job openings in New Hampshire as of August 2026, with employment types broken down into 87% Full Time, 2% Part Time, and 11% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $105,489 per year, or $50.7 per hour.

Software Developer, Emerging Hydrographic Data Systems

Durham, NH • Remote

Full-time

Posted 10 days ago


University System Of New Hampshire rating

8.8

Company rating: 8.8 out of 10

Based on 16 frontline employees who took The Breakroom Quiz


Job description

The Center for Coastal and Ocean Mapping is seeking a Software Developer / Scientic Programmer to support software architecture and technical programming for research and operational systems that produce, validate, analyze, and deliver shallow-water bathymetry and related coastal geospatial data products. The position leads the design and maintenance of scalable, automated data-processing workows for coastal remote-sensing data, with emphasis on ICESat-2 and airborne bathymetric lidar for nearshore bathymetry and comparable applications that support navigational safety, coastal science, habitat assessment, and hydrographic research.


This role translates research algorithms into reliable, documented, and reproducible production software; collaborates with scientists, engineers, students, and external partners; supports data quality assessment and uncertainty characterization; and provides technical oversight for software development practices, cloud/high-performance processing, version control, testing, and user-facing documentation. The position requires deep technical judgment, the ability to lead complex software eorts in a research environment, and strong communication skills to bridge scientic requirements and production-quality implementation.

Duties/Responsibilities

Scientic Software Architecture and Development (40%)

  • Lead the design, development, testing, deployment, and maintenance of scientific software systems that process hydrographic data from satellite, lidar, and other emerging survey methods.

  • Build robust, modular, and well-documented code bases for point-cloud processing, sea-surface and seafloor return classification, refraction correction, uncertainty estimation, validation, data transformation, and delivery of analysis-ready products.

  • Implement scalable workflows using languages and tools such as Python, C++, and MATLAB, scientific computing libraries, geospatial/HDF5 data formats, APIs, containerized environments, automated testing frameworks, and version-controlled collaborative development practices.

  • Establish and promote best practices for software engineering in a research setting, including documentation standards, testing, continuous integration, data provenance, quality assurance, and reproducibility.

Specialized Data Processing (30%)

  • Support ongoing development and testing of the NOAA SatBathy software tool, cBLUE (comprehensive bathymetric lidar uncertainty estimator), and PSUE (photogrammetric shoreline uncertainty estimator)

  • Support ongoing research and development of the NASA ATL24 global nearshore bathymetric data product.

  • Create tools and workflows for comparison of satellite-derived bathymetry against airborne lidar, vessel-based sonar, charting, or other reference datasets to evaluate accuracy and fitness for use.

  • Contribute to integration and analysis of satellite-derived bathymetry with broader hydrographic, coastal habitat, coral reef, and nearshore mapping applications.

Cloud Computing and Data Product Operations (20%)

  • Design and optimize automated processing workflows for large archives of remote-sensing data using cloud, high-performance, or distributed computing resources.

  • Monitor processing performance, detect failures, improve throughput, manage intermediate and final data products, and support repeatable updates as new data sets become available.

  • Ensure data handling, documentation, and software practices support transparency, traceability, cybersecurity expectations, and long-term maintainability.

Collaboration, Documentation, and User Support (10%)

  • Work with scientists, hydrographers, coastal engineers, data managers, sponsors, and institutional partners to refine software requirements and interpret technical outcomes.

  • Prepare technical documentation, user guides, workflow notes, release notes, diagrams, and training materials for internal and external users.

  • Contribute technical content to reports, proposals, progress updates, publications, presentations, demonstrations, and stakeholder briefings.

Requirements

Minimum Acceptable Education & Experience:

  • Bachelor's degree in computer science and/or software engineering or a closely related field

  • At least three years of professional experience developing and testing software tools for working with coastal/nearshore remote sensing.

  • Demonstrated experience designing, implementing, testing, documenting, and maintaining production-quality scientific or geospatial software in Python, C++, and MATLAB.

  • Experience working with large scientific datasets, remote-sensing or geospatial formats, and reproducible data-processing workflows.

  • Experience with ICESat-2/ATLAS bathymetric data product development, including ATL03 and/or ATL24

  • Experience working with the NOAA SatBathy software

  • Experience with point-cloud classification, bathymetric lidar, and satellite-derived bathymetry.


Knowledge, Skills & Abilities:

  • Advanced proficiency with Python and scientific computing packages; ability to work with HDF5/NetCDF, GeoTIFF, point-cloud, vector, raster, and other geospatial data formats.

  • Knowledge of geospatial coordinate systems, vertical datums, bathymetric mapping concepts, lidar/remote-sensing data processing, uncertainty estimation, and validation against reference datasets.

  • Experience with version control, code review, testing, continuous integration, documentation, issue tracking, and collaborative software development practices.

  • Ability to work across research and operational contexts, translating scientific requirements into reliable software while communicating technical tradeoffs clearly to non-software audiences.

  • Strong analytical, troubleshooting, and problem-solving skills, with attention to data quality, processing efficiency, reproducibility, and long-term maintainability.

Other Requirements:

  • Occasional travel or participation in technical meetings, workshops, demonstrations, or field/project coordination activities may be required.

Preferred Qualications:

  • Experience with machine learning or ensemble classification approaches for scientific data, including confidence scoring, model evaluation, and quality metrics.

  • Experience with cloud platforms or distributed processing environments, including AWS-based scientific processing, containerization, workflow orchestration, and large-scale data-product generation.

  • Familiarity with hydrographic survey data, airborne bathymetric lidar, multibeam sonar, NOAA/NSIDC/NASA Earthdata ecosystems, OGC/ISO metadata, or data-product publication requirements.

Applicant Instructions:

Applicants should be prepared to upload the following documents when applying online within the My Experience: Resume/CV section of the application: (Maximum of 5 Documents)

  • Resume/CV

  • Cover Letter

Applications that are missing any of the required items may not move forward for consideration. Additional uploaded documents not requested in the position announcement will not be reviewed.

Please be advised that this position is supported by external sponsor funding. As such, continued employment in this role is contingent upon the availability of those external funds. If, for any reason, the sponsor funding is reduced or discontinued, employment may be subject to modification or termination in accordance with applicable policies and procedures.

The University of New Hampshire is an R1 Carnegie classification research institution providing comprehensive, high-quality undergraduate and graduate programs of distinction. UNH is located in Durham on a 188-acre campus, 60 miles north of Boston and 8 miles from the Atlantic coast and is convenient to New Hampshire's lakes and mountains. There is a student enrollment of 13,000 students, with a full-time faculty of over 600, offering 90 undergraduate and more than 70 graduate programs. The University actively promotes a dynamic learning environment in which qualified individuals of differing perspectives, life experiences, and cultural backgrounds pursue academic goals with mutual respect and shared inquiry.

EEO Statement

The University System of New Hampshire is an Equal Opportunity/Equal Access employer. The University System is committed to creating an environment that values and supports diversity and inclusiveness across our campus communities and encourages applications from qualified individuals who will help us achieve this mission. The University System prohibits discrimination on the basis of race, color, religion, sex, age, national origin, sexual orientation, gender identity or expression, disability, genetic information, veteran status, or marital status.

Compensation Pay Range:

$47,920.00 - $85,410.00

The pay range for this position is listed above. Actual offer will be based on skills, qualifications, experience, and internal equity, in addition to relevant business considerations. More information on benefits can be found here: USNH Employee Benefits | Human Resources

Location:

Durham

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