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Remote Unity Developer Jobs in Kentucky (NOW HIRING)

Power Generation Engineer 3

Louisville, KY · On-site +1

$95K - $131K/yr

GAI Consultants, Inc. is seeking a motivated Senior Project Engineer to work with the Power Generation Business Sector. This position is based out of our Louisville, KY office, working a variety of ...

Senior Applied AI Engineer

Louisville, KY · On-site +1

$100K - $137K/yr

Experience with CI/CD pipelines and DevOps practices, including automated testing and deployment * Strong organizational skills with the ability to manage multiple priorities and deliverables

Senior EIT 2

Louisville, KY · On-site +1

$95K - $131K/yr

Owner's Engineer Support During Construction * Field Investigations * Daily/Weekly Construction Inspections * Earthwork Construction Quality Control * Compaction Testing * Concrete Testing * ESC ...

Endpoint Engineer Senior

Lexington, KY · On-site +1

$103K - $142K/yr

At UK King's Daughters, we're not just a healthcare facility - we're a family of dedicated professionals who share a passion for making a meaningful difference in the lives of our patients. We're ...

New

Endpoint Engineer Senior

Lexington, KY · On-site +1

$103K - $142K/yr

At UK St. Claire, our staff is our greatest asset in the mission to create a healthier and more prosperous population. We strive to foster the talent and potential of our employees and prioritize ...

New

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Remote Unity Developer information

See Kentucky salary details

$28.2K

$94.2K

$156.3K

How much do remote unity developer jobs pay per year?

As of Jul 17, 2026, the average yearly pay for remote unity developer in Kentucky is $94,210.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,800.00 and $107,700.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What job categories do people searching Remote Unity Developer jobs in Kentucky look for? The top searched job categories for Remote Unity Developer jobs in Kentucky are:
What cities in Kentucky are hiring for Remote Unity Developer jobs? Cities in Kentucky with the most Remote Unity Developer job openings:
Infographic showing various Remote Unity Developer job openings in Kentucky as of July 2026, with employment types broken down into 86% Full Time, 9% Part Time, and 5% Contract. Highlights an 100% Remote job distribution, with an average salary of $94,210 per year, or $45.3 per hour.

Senior Software Engineer Applied AI

Advanced Monitored Caregiving Inc.

Louisville, KY • Remote

$112K - $147K/yr

Full-time

Posted 2 days ago

New


Job description

Senior Software Engineer: Applied AI (Voice Agents & ML Systems)

AMC Health · Remote (US) · Full-time

The pitch

We build and operate production AI voice agents that hold real phone conversations in a regulated healthcare setting, plus the machine learning and LLM pipelines around them. This is one seat that spans four disciplines that rarely come together: real-time systems, LLM engineering, traditional machine learning, and serious cloud infrastructure, all in production, all with real consequences. If you are the kind of engineer who gets restless doing one thing, this role is the opposite problem.

What you'll work across

Real-time voice AI

  • Streaming, low-latency speech-to-speech systems built on modern LLMs
  • Telephony and real-time media (call control, live audio streaming)
  • Audio handling and the quirks of real human conversation (interruptions, timing, noise)
  • Concurrency on a latency-sensitive path, where p99 matters and a stall is something a caller hears

LLM engineering

  • Wrapping nondeterministic models in deterministic control so they behave reliably in production
  • Multi-model pipelines, prompt design, and cost/latency budgeting
  • Evaluation harnesses, including LLM-as-judge and automated agent-tests-agent approaches
  • Agentic tooling that gives AI systems safe, structured access to infrastructure

Traditional (non-LLM) machine learning

  • End-to-end ML pipelines: feature engineering, model training, and scheduled inference
  • Imbalanced, messy real-world data; calibration and explainability for non-technical consumers
  • Turning research notebooks into reproducible, auditable production pipelines

Cloud and infrastructure

  • Infrastructure as code across multiple environments (we run on AWS)
  • Managed compute, data, streaming, and orchestration services
  • Security engineering in a regulated setting: encryption, least-privilege access, strict data-handling discipline
  • Observability and telemetry-driven debugging, tracing a production issue from a metric anomaly to root cause

Plus occasional full-stack work on internal tools, and an engineering workflow that leans heavily on AI coding assistants, with human accountability for every change.

What you'll actually do

  • Ship and debug code on a live, real-time voice pipeline where latency and correctness are user-facing
  • Design control systems around LLMs: guardrails, budgets, watchdogs, safe fallbacks
  • Build and operate LLM evaluation and batch-analysis pipelines
  • Own traditional ML workflows from data to scheduled production inference
  • Trace production issues from a metric anomaly to root cause, including building the evidence when the cause is a vendor

Must-haves

  • 7+ years building and operating production backend systems, with strong general-purpose programming skills (we work primarily in Python)
  • Experience running distributed systems in the cloud; comfortable debugging from telemetry to root cause
  • Hands-on production experience with LLMs or generative AI (any provider or framework), plus the judgment to know when not to use a model
  • Working fluency across the traditional machine learning lifecycle (you productionize; you do not need to publish)
  • Disciplined in a regulated environment: small, reviewable changes and careful handling of sensitive data

Nice-to-haves

  • Real-time media or telephony experience
  • Front-end / full-stack ability
  • ML pipeline experience, vector search, or embeddings
  • Fluency with AI coding assistants (our workflows assume them, with human accountability for every change)

How we work

Smallest correct change wins. Every behavior change is validated against the live system. Evidence over opinion in debugging. Code review is rigorous. Safety and privacy gate everything.

Work authorization (no exceptions)

This role is open only to US citizens and lawful permanent residents (Green Card holders). We cannot consider candidates who require visa sponsorship now or in the future, and we are unable to make exceptions of any kind.

How to apply

Please submit both of the following:

  • Your LinkedIn profile URL
  • A phone number where we can reach you

A resume is welcome but optional; the two items above are required.