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Remote Unity 3D Developer Jobs in Watauga, TX (NOW HIRING)

Remote Truss Design Manager

Burleson, TX · Remote

$1.1K - $1.5K/wk

Use specialized software to create 3D models of trusses and perform simulations to test their ... Collaborate with project managers, architects, and engineers to ensure that truss designs are in ...

Substation Physical Engineer - REMOTE

Dallas, TX · On-site +1

$97K - $124K/yr

Substation Physical Engineer - REMOTE Location: Remote US Ready to make a difference? ICF is ... Experience leading substation projects modelled in 3D using Autodesk Inventor * Familiarity with ...

Lead Substation Physical Engineer - REMOTE

Dallas, TX · On-site +1

$101K - $133K/yr

Remote US Ready to make a difference? ICF is seeking an experienced Substation Physical Engineer to ... Experience leading substation projects modelled in 3D using Autodesk Inventor * Familiarity with ...

Senior Applied AI Engineer

Dallas, TX · On-site +1

$103K - $142K/yr

The hiring team owns a large data store in Databricks Unity Catalog containing all ITSM data that ... This position's work style is remote from any of the locations listed below. You must reside in ...

Senior Applied AI Engineer

Dallas, TX · On-site +1

$103K - $142K/yr

The hiring team owns a large data store in Databricks Unity Catalog containing all ITSM data that ... This position's work style is remote from any of the locations listed below. You must reside in ...

Senior Applied AI Engineer

Dallas, TX · On-site +1

$103K - $142K/yr

The hiring team owns a large data store in Databricks Unity Catalog containing all ITSM data that ... This position's work style is remote from any of the locations listed below. You must reside in ...

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

Data Architect, Databricks

Irving, TX · On-site +1

$61.25 - $78.75/hr

You will partner closely with engineering, analytics, governance, and business teams to deliver ... full-remote candidate. * McKesson complies with all applicable U.S. immigration laws and ...

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Remote Unity 3D Developer information

See Watauga, TX salary details

$28.7K

$95.8K

$158.9K

How much do remote unity 3d developer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for remote unity 3d developer in Watauga, TX is $95,768.00, according to ZipRecruiter salary data. Most workers in this role earn between $72,000.00 and $109,500.00 per year, depending on experience, location, and employer.

How much do Unity game programmers make?

Unity 3D developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Entry-level programmers may start at lower salaries, while experienced developers with specialized skills in C# and 3D modeling can earn higher wages, especially in larger studios or remote roles with competitive benefits.

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

Are Unity developers in demand?

Unity 3D developers are in high demand due to the popularity of Unity for game development, virtual reality, and interactive applications. Employers seek professionals skilled in C# programming, 3D modeling, and Unity engine features, with job growth expected to continue as these industries expand.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What is the hourly rate for Unity developer?

The hourly rate for a Unity 3D developer varies based on experience, location, and project complexity, but typically ranges from $25 to $75 per hour. Freelance developers or those with specialized skills in 3D modeling, scripting, and optimization may charge higher rates, especially for remote work with international clients.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

Can you work remotely as a game developer?

Remote Unity 3D developers can often work from home, as many companies offer remote positions that focus on skills with Unity, C#, and 3D modeling. Successful remote work typically requires strong communication skills, familiarity with collaboration tools, and self-discipline to meet project deadlines.
What are popular job titles related to Remote Unity 3D Developer jobs in Watauga, TX? For Remote Unity 3D Developer jobs in Watauga, TX, the most frequently searched job titles are:
What cities near Watauga, TX are hiring for Remote Unity 3D Developer jobs? Cities near Watauga, TX with the most Remote Unity 3D Developer job openings:

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX • On-site, Remote

$112K - $148K/yr

Other

Re-posted 6 days ago


Job description

Description

We are seeking a talented Senior Software Engineer - 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets. 

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). We're specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred. 


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.  

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.

Requirements

Qualifications

  • Bachelor's degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applications 
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unity's New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.