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Remote Unity 3D Developer Jobs in Saint Paul, MN

Civil Engineer

Eden Prairie, MN · On-site +1

$75K - $110K/yr

Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $75,000 - $110,000 (based on ... Proficiency in AutoCAD Civil 3D with experience in grading, stormwater design, and site layout.

Senior Civil Engineer

Eden Prairie, MN · On-site +1

$115K - $160K/yr

Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $115,000 - $160,000 (based on ... Expert-level proficiency in AutoCAD Civil 3D, including grading, drainage, and site layout design.

Underwriter Senior - Actuary | Remote

Minneapolis, MN · On-site +1

$102K - $121K/yr

Actuarial Sciences, Mathematics, Finance, Economics, engineering or equivalent relevant work ... At Allianz, we stand for unity: we believe that a united world is a more prosperous world, and we ...

Mechanical III

Minneapolis, MN · On-site +1

$79K/yr

This role is remote within the U.S., with a preference for candidates located in or near: Arlington ... for engineering design programs (i.e. Revit, Trane Trace or Trane 3D Plus) required. The salary ...

Mechanical III

Minneapolis, MN · On-site +1

$79K/yr

This role is remote within the U.S., with a preference for candidates located in or near: Arlington ... for engineering design programs (i.e. Revit, Trane Trace or Trane 3D Plus) required. The salary ...

Unity : Collaboration is key to success. That's why we foster a work environment where every ... Remote considered for exceptional candidates. Requirements * Bachelor's degree in engineering ...

MEP Estimator II

Apple Valley, MN · On-site +1

$29.25 - $43.87/hr

S.-based candidates will also be considered for a fully remote arrangement. What you will be doing ... Perform engineering-based calculations related to pipe sizing, system layouts, and constructability.

Showing results 21-40

Remote Unity 3D Developer information

See Saint Paul, MN salary details

$32.9K

$109.7K

$182K

How much do remote unity 3d developer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for remote unity 3d developer in Saint Paul, MN is $109,705.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,400.00 and $125,400.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What cities near Saint Paul, MN are hiring for Remote Unity 3D Developer jobs?

Cities near Saint Paul, MN with the most Remote Unity 3D Developer job openings:

HPC Customer Solutions Engineer

NextSilicon

Minneapolis, MN • On-site, Remote

Full-time

Re-posted 8 days ago


Job description

Description
NextSilicon is reimagining high-performance computing. Our accelerated compute solutions leverage intelligent adaptive algorithms to vastly accelerate supercomputers, driving them forward into a new generation. Our new software-defined hardware architecture enables HPC to fulfill its promise of breakthroughs in all fields of advanced research.
At NextSilicon, everything we do is guided by three core values:
  • Professionalism: We strive for exceptional results through professionalism and unwavering dedication to quality and performance.
  • Unity: Collaboration is key to success. That's why we foster a work environment where every employee can feel valued and heard.
  • Impact: We're passionate about developing technologies that make a meaningful impact on industries, communities, and individuals worldwide.

Join our customer success team as an HPC Customer Solutions Engineer. We are seeking a highly skilled, customer-centric individual to act as the primary link between our cutting-edge HPC technology and its end-users.
Operating at the forefront of computer science and scientific applications, you will be instrumental in enabling our customers to achieve peak performance in diverse fields such as graph algorithms, sparse computations, weather prediction, and more. As our platform evolves to incorporate next-generation capabilities (including AI/ML), you will be a key resource in supporting these emerging technologies. You will not only directly support users but actively drive the usability and feature development of our platform by collaborating closely with our product and software engineering teams. If you are passionate about science and technology, thrive in a customer-facing role, and want to shape the future of high-performance computing, we want to hear from you.
We currently have 2 open requisitions for this Customer Solutions Engineer role.
Location: Hybrid in either our Austin, TX or Minneapolis, MN offices preferred but Remote considered for exceptional candidates.
Requirements
  • Master's or higher degree in computer science, engineering, physics, or a related field; candidates may be considered if they have relevant experience in lieu of an advanced degree
  • Proficiency in C, C++, and/or Fortran programming languages
  • Working understanding of standards-based parallel programming models and languages such as MPI, OpenMP, CUDA, or OpenACC
  • Familiarity with HPC software stack components including LLVM compilers and toolchains, libraries, schedulers, and job submission systems (e.g., SLURM or PBS)
  • Experience with Linux/Unix operating systems and command-line tools for system navigation, administration, and troubleshooting
  • Knowledge of performance optimization techniques for parallel computing, including code profiling, tuning, and scaling
  • Exceptional written communication skills with a proven ability to produce clear, concise, and technically accurate documentation
  • Strong verbal communication for effective customer engagement and internal advocacy
  • Results-driven and relentless, with a bias toward creative solutions and a no-excuses approach to delivering outcomes
  • US citizenship with eligibility to visit US government research facilities strongly preferred

Desirable technical skills
  • Familiarity with Python and its relevant data science libraries (e.g., NumPy, Pandas)
  • Familiarity with key AI/ML frameworks (e.g., PyTorch, TensorFlow, JAX, vLLM and llama.cpp) and/or working knowledge of optimizing, profiling and debugging AI/ML workloads on parallel architectures (e.g., GPU acceleration, distributed training)
  • Packaging, compiling, troubleshooting, running open-weight models
  • Working with or in a neocloud/hyperscaler provider

Responsibilities
  • Provide hands-on support, assisting customers in resolving technical issues for scientific HPC applications
  • Identify, troubleshoot, and reproduce resolving client-facing bugs and runtime errors, ensuring timely resolution and customer satisfaction
  • Drive new software features through direct customer engagement, and resolve client-facing issues.
  • Maintain up-to-date knowledge of key software features and communicate effectively with customers to provide guidance and support
  • Act as a liaison between internal teams, end-users, and relevant stakeholders to advocate for and fulfill customer needs, translating technical requirements into software features
  • Contribute to the development and upkeep of user documentation and support knowledge base
  • Profile and identify bottlenecks in a diverse range of HPC applications across various architectures