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Remote Unity 3D Developer Jobs in Newark, NJ (NOW HIRING)

... 3D modeling and preparing complex CAD for CFD modeling * Familiar with the design process of ... Hybrid remote if not located near a local engineering office; Limited travel (10-20%) * Previous ...

This remote role is ideally based in the United States, with overlap with US business hours (ET-PT ... The Opportunity We're building a technical content program to serve data engineers, analytics ...

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Remote Unity 3D Developer information

See Newark, NJ salary details

$34K

$113.4K

$188.2K

How much do remote unity 3d developer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for remote unity 3d developer in Newark, NJ is $113,430.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,200.00 and $129,700.00 per year, depending on experience, location, and employer.

What does a remote Unity 3D developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

What are the key skills and qualifications needed to thrive as a remote Unity 3D developer?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.

How does a remote Unity 3D developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the most commonly searched types of Unity 3D Developer jobs in Newark, NJ?

The most popular types of Unity 3D Developer jobs in Newark, NJ are:

What job categories do people searching Remote Unity 3D Developer jobs in Newark, NJ look for?

The top searched job categories for Remote Unity 3D Developer jobs in Newark, NJ are:

Intern - Mechanical Engineer (Fall 2026)

Persistent Systems

Manhattan, NY • On-site, Remote

$25 - $30/hr

Internship

This job post has expired today. Applications are no longer accepted.


Job description

We are looking for a Mechanical Engineer Intern who is interested in mechanical design to join our Engineering team for the Fall of 2026 internship.  The Mechanical Engineer Internship will focus on research and development of new products, leading improvements existing products and overall systems solutions. The Mechanical Engineer Intern will help in developing Wave Relay Product solutions with our DOD customers.  The Mechanical Engineer Intern will help to identify customer needs through the systems team’s face-to-face interaction with customers and play a critical role in developing the product solution.  The Mechanical Engineer Intern will operate out of our New York City headquarters and manage projects involving a variety of functions with both on-site and remote teams.   

Position Responsibilities 

  • Managing, deriving, and capturing mechanical requirements from Product/Program requirements, electrical interface design specifications, component requirements, and functional block diagrams
  • Supporting environmental and thermal product testing
  • Supporting and facilitating engineering projects including new product/solution development, product changes, and customer integration
  • Supporting the change management process to ensure all required actions have been completed and that communication to key stakeholders is maintained
  • Ensuring quality documentation is updated/created as required, including technical manuals
  • Providing support and delivering solutions for rapid development projects
  • Modifying and updating requirements documents
  • Coordinating preparation of design drawings including updates
  • Supporting and facilitating project scheduling

Minimum Qualifications

  • Must be enrolled in a Bachelor’s degree program in Mechanical Engineering, robotics mechatronics, or related field and have completed at least two years of the program
  • Successfully completed at least one course in engineering design
  • Must have a United States security clearance or the ability to obtain a United States security clearance 

Preferred Qualifications

  • Prior Internship experience with solid modeling software (Solidworks or other)
  • Prior Internship experience with systems development, evaluation and requirements capture
  • Prior Internship experience with Data Management Software (Pro/Intralink, PDM etc)
  • Prior Internship experience with 3D printing and/or machining knowledge.
  • Prior Internship experience with detail drawings creation and basic knowledge of tolerance stack-up
  • Prior Internship experience with electronics packaging

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The pay for this role will vary from $25 to $30 an hour based on the selected individual's experience.


Persistent Systems, LLC is a leading global provider of mobile networking solutions for military, first responder, government, and commercial markets. We engineer our Wave Relay® MANET and Cloud Relay™ technology to transmit voice, video, and situational awareness under the most difficult conditions. Through the Wave Relay® Ecosystem, an alliance of industry-leading companies, Persistent unites warfighters, UGVs, UAVs, sensors, cameras, and devices on a common network. Persistent was founded in 2007 and has offices in New York City, Colorado, Montana, North Carolina, North Dakota, and Wyoming.