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Remote Unity 3D Developer Jobs in Georgia (NOW HIRING)

OE Transmission Line Engineers

Atlanta, GA · On-site +1

$110K - $145K/yr

However for the right candiate, this would be a remote position. Joining the power team at GFT ... Experience with RISA-3D and/or STAAD for structural analysis and design is preferred. * Functional ...

Simulation Engineer

Atlanta, GA · On-site +1

$65K - $140K/yr

... remote work. This role involves building and evaluating simulation models that contribute to the ... Familiarity with AutoCAD or 3D modeling tools is helpful. * Demonstrated ability to learn new tools ...

Simulation Engineer

Atlanta, GA · On-site +1

$65K - $140K/yr

... remote work. This role involves building and evaluating simulation models that contribute to the ... Familiarity with AutoCAD or 3D modeling tools is helpful. * Demonstrated ability to learn new tools ...

... 3D, ArcGIS, InRoads, Geopak, GeoSlope, ANSYS, HEC-RAS, HEC-HMS), technology, math principles ... Hybrid and remote work opportunities are available. * Relocation assistance is not available for ...

In this position, you will collaborate with engineers to design primarily airfield electrical and ... Proficiency in AutoCAD Civil 3D, Microsoft Office Suite * Strong verbal and written communication ...

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Remote Unity 3D Developer information

See Georgia salary details

$47.7K

$108.8K

$170.1K

How much do remote unity 3d developer jobs pay per year?

As of Jun 22, 2026, the average yearly pay for remote unity 3d developer in Georgia is $108,841.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,100.00 and $139,900.00 per year, depending on experience, location, and employer.

What does a Remote Unity 3D Developer do?

A Remote Unity 3D Developer is a software professional who creates interactive 3D applications, games, simulations, or visualizations using the Unity engine, while working from a location outside of a traditional office. Their responsibilities include writing C# scripts, designing and optimizing 3D environments, troubleshooting technical issues, and collaborating with other team members using online tools. They often participate in the entire development process, from concept to deployment, ensuring that the final product runs smoothly across multiple platforms. Effective communication and time management skills are essential for success in a remote setting.

How does a Remote Unity 3D Developer typically collaborate with artists and designers on a distributed team?

As a Remote Unity 3D Developer, collaboration with artists and designers is usually facilitated through project management tools, version control systems, and regular virtual meetings. You’ll often use platforms like Slack, Trello, or Jira for task coordination, and tools like Git or Perforce for managing changes to code and assets. Clear communication is essential to ensure everyone is aligned on project goals, and you may participate in daily or weekly stand-ups to discuss progress and address any blockers. This structure helps maintain a smooth workflow despite team members being in different locations.

What is the difference between Remote Unity 3D Developer vs Remote Game Programmer?

AspectRemote Unity 3D DeveloperRemote Game Programmer
Primary FocusDeveloping 3D interactive content using Unity engineWriting code for game mechanics across various engines, including Unity
Required SkillsUnity, C#, 3D modeling basics, scriptingProgramming, C++, C#, game logic, engine knowledge
Work EnvironmentGame studios, AR/VR companies, freelance projectsGame development teams, indie studios, freelance roles
CertificationsUnity certifications, programming coursesProgramming certifications, game development courses

While both roles involve programming and Unity skills, a Remote Unity 3D Developer specializes in creating 3D content within Unity, focusing on visual and interactive elements. A Remote Game Programmer has a broader scope, working on game mechanics and logic across various engines, including Unity. Understanding these differences helps employers and candidates align expectations and skills for each role.

What are the key skills and qualifications needed to thrive as a Remote Unity 3D Developer, and why are they important?

To thrive as a Remote Unity 3D Developer, you need strong proficiency in C#, Unity engine, 3D mathematics, and a relevant degree or equivalent experience in computer science or game development. Familiarity with version control systems like Git, 3D modeling workflows, and knowledge of platforms such as Android, iOS, or VR/AR devices are typically required. Excellent problem-solving, self-motivation, and effective remote communication skills help you collaborate efficiently with distributed teams. These competencies are crucial for building high-quality interactive experiences and ensuring smooth project delivery in a remote work environment.
What are the most commonly searched types of Unity 3D Developer jobs in Georgia? The most popular types of Unity 3D Developer jobs in Georgia are:
What are popular job titles related to Remote Unity 3D Developer jobs in Georgia? For Remote Unity 3D Developer jobs in Georgia, the most frequently searched job titles are:
What cities in Georgia are hiring for Remote Unity 3D Developer jobs? Cities in Georgia with the most Remote Unity 3D Developer job openings:
Mechanical Engineer - Aviation & Federal (Atlanta)

Mechanical Engineer - Aviation & Federal (Atlanta)

Burns & McDonnell

Atlanta, GA • On-site, Remote

Full-time

Posted 9 days ago


Burns & McDonnell rating

8.6

Company rating: 8.6 out of 10

Based on 49 frontline employees who took The Breakroom Quiz

4th of 78 rated construction


Job description

Imagine having an ownership stake in the company where you work. Founded in 1898, Burns & McDonnell is an award-winning firm specializing in engineering, architecture, construction, environmental, and consulting services. Our global projects are driven by a singular mission: to make our clients successful. Locally, regionally, and nationally, we're recognized as a Best Place to Work. As a 100% employee-owned company, we've cultivated a culture where everyone is personally invested in project outcomes and client satisfaction. Our employee-owners embrace an ownership mindset, working diligently and intelligently to benefit our clients and enhance our communities. While we offer flexible work options, including 6 weeks of remote work, flexible daily schedules, and 9/80 work schedules, our commitment to success keeps our employee-owners engaged in the office. At Burns & McDonnell, hard work and entrepreneurial spirit lead to success for our clients, communities, and individual wealth. We truly are owners.
 
The Mechanical Engineer will work on project teams to create world class designs for new projects, alterations, and renovations on a variety of HVAC and plumbing projects primarily for aviation, government, and military facilities. The Mechanical Engineer will work with the project team throughout the design and construction process, developing HVAC and plumbing designs according to budget constraints, design factors, or client needs.
 
Essential functions include, but are not limited to the following:
  • Research and compile project related data as required by the project managers.
  • Applies strong knowledge of commonly used mechanical engineering/design concepts, principles, practices, codes, and procedures within the mechanical engineering services industry.
  • Design HVAC and plumbing components for project needs and requirements that are set forth by the project managers.
  • Design HVAC and plumbing systems for projects from the conceptual phase through design completion, covering various HVAC and plumbing systems: air-side/duct design, chilled and condenser water, heating hot water, steam, HVAC controls, domestic water, sanitary waste and vent and compressed gases.
  • Lead development of design documents and update drawings provided by senior engineers to verify corrections are made within Revit and other CAD related software.
  • Compiles information for client presentations, shop drawing review, and contract administration for design projects.
  • Demonstrates understanding of, and effectively applies, federal design standards such as the Unified Facilities Criteria (UFC) and Unified Facilities Guide Specifications (UFGS) in project planning and design.
  • Lead and perform HVAC load calculation and energy modeling calculations and life cycle cost analyses (LCCA) with IES-VE or similar software (Trane Trace 700, Trane Trace 3D Plus, etc).
  • Modify and review production drawings for a variety of projects primarily focusing on aviation, government, and military facilities but also including power plants, industrial, life science, and commercial facilities.
  • Performs field inspections, measurements or calculations for public and private clients.
  • Complies with all policies and standards.
  • Performs other duties as assigned.
  • Bachelor's Degree in Mechanical Engineering or related degree from an ABET-accredited program, and 3 years of mechanical engineering experience required.Plumbing and HVAC experience preferred. OR
  • Bachelor Degree in Mechanical or related Engineering Technology from an ABET accredited program and successful completion of Fundamentals of Engineering (FE) exam and 3 years of mechanical engineering experience. Plumbing and HVAC experience preferred. OR
  • Master's Degree in Mechanical Engineering and 2 years of mechanical engineering experience required. Plumbing and HVAC experience preferred.
  • 4 years of Mechanical Engineering and Plumbing and HVAC experience preferred.
  • Ability to work methodically and analytically in a quantitative problem-solving environment and demonstrated critical thinking skills.
  • Excellent written and verbal communication skills.
  • Proficient in standard engineering techniques and procedures.
  • Strong attention to detail, facilitation, team building, collaboration, organization, and problem-solving skills.
  • Strong knowledge in standard engineering techniques and procedures.
  • Strong operating knowledge of and experience using Revit is preferred. AutoCAD and MicroStation experience is a plus.
  • Strong operating knowledge of and experience with load calculations and energy modeling in IES-VE, Trane Trace 700, or Trane Trace 3D Plus is preferred. Other software such as Carrier HAP, Energy Pro, etc. may be considered.
  • Experience with AFT Fathom, Elite Ductsize, or Bently AutoPIPE is a plus.
  • Strong computer skills (e.g. Microsoft Office Suite) in writing of design reports, design calculations, and presentations.
  • Strong attention to detail, facilitation, team building, collaboration, organization and problem-solving skills.
  • Professional Engineer (PE) License is preferred, Engineer in Training (EIT) Certification may be considered.

    EEO/Disabled/Veterans
     


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About Burns & McDonnell

Sourced by ZipRecruiter

Burns & McDonnell assists clients of all sizes and industries by providing extensive physical services ranging from assessments, integrated security solutions, and large security architecture designs. Services we typically provide include security and safety system design, threat, risk, and vulnerability assessments, security surveys, security master planning, compliance to federal security programs, independent validation and verification of integrated security system operations, management of installation and maintenance, and staff augmentation to develop and implement facility management and protection processes.

Industry

Civil engineering construction

Company size

10,000+ Employees

Headquarters location

Kansas City, MO, US

Year founded

1898

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