2

Remote Teen Robotics Engineer Jobs in New York (NOW HIRING)

Staff Cloud Software Engineer

New York, NY · On-site +1

$65.75 - $85.25/hr

Bachelor's or Master's degree in Computer Science, Robotics, or a related field. * 7+ years of ... remote backends. * Significant experience building and maintaining CI/CD pipelines using GitHub ...

Security Systems Design Engineer

Monroe, NJ · On-site +1

$105K - $130K/yr

New Jersey or New York (HYBRID) Or REMOTE Travel : Some travel to US sites. Compensation & Benefits ... robotics, and more. Our technical expertise is paired with an exceptional team of business ...

next page

Showing results 1-20

Remote Teen Robotics Engineer information

What is the difference between Remote Teen Robotics Engineer vs Remote Teen Mechanical Engineer?

AspectRemote Teen Robotics EngineerRemote Teen Mechanical Engineer
Required CredentialsHigh school diploma, robotics kits, basic programming skillsHigh school diploma, mechanical design knowledge, CAD software familiarity
Work EnvironmentOnline platforms, robotics clubs, educational programsOnline labs, design projects, engineering courses
Industry UsageEducational robotics competitions, STEM programsEducational projects, mechanical design courses

Remote Teen Robotics Engineers focus on programming and building robots, often using kits and online resources. In contrast, Remote Teen Mechanical Engineers concentrate on mechanical design and CAD modeling. Both roles are common in educational settings and require basic technical skills, but they emphasize different aspects of engineering.

What are the most commonly searched types of Teen Robotics Engineer jobs in New York?

The most popular types of Teen Robotics Engineer jobs in New York are:

What job categories do people searching Remote Teen Robotics Engineer jobs in New York look for?

The top searched job categories for Remote Teen Robotics Engineer jobs in New York are:

What cities in New York are hiring for Remote Teen Robotics Engineer jobs?

Cities in New York with the most Remote Teen Robotics Engineer job openings:

3D Computer Vision Engineer, New York City (Remote)

Toggle Robotics

New York, NY • Remote

Full-time

Re-posted 8 days ago


Job description

OverviewToggle is a venture-backed robotics and software company building technology for the construction and fabrication industries, with a globally distributed team across the U.S. and Europe. We have deployed robotic systems in real-world rebar production and are now building a new category of industrial software: automated feature inspection and dimensional verification for high-mix fabrication. We've validated our sensing and verification stack in rebar and are expanding into broader fabrication environments (metal, glass, GFRC, wood), where quality control remains manual and inconsistent. We're looking for a 3D Computer Vision Engineer on a contract basis to help shape software that turns raw 3D scan data into reliable, production-grade measurements and pass/fail decisions in real-world environments.
What you'll do
  • Develop pipelines for:
    • Point cloud processing, filtering, and denoising
    • Scan-to-CAD alignment (ICP + feature-based methods)
    • Feature extraction and primitive fitting (planes, edges, holes, slots, chamfers, fillets)
    • Dimensional measurement, tolerance evaluation, and per-point deviation field computation
  • Translate raw geometry into clear inspection outputs (pass/fail, deviations, annotations)
  • Generate per-point deviation heatmaps for visual review in the 3D viewer
  • Handle calibration, drift, noise, and incomplete data
  • Ensure robustness across materials, lighting, and shop-floor conditions
  • Work directly with QC managers on the shop floor to validate and iterate
  • Ship working software on a short feedback loop prototype, test in the field, harden
  • Support live customer deployments
    • Help define how UI/UX is optimized for operators
    • Contribute to end-to-end workflows, not just isolated algorithms
  • This is primarily a remote contract role, with approximately 20% of working time hands-on at a U.S. or European facility working directly with the 3D camera system to develop and test software against real hardware. Infrequent travel to client sites for system setup and validation is expected as needed.
Who You Are

You think in geometry, not just models, and care deeply about accuracy, robustness, and repeatability. You're comfortable moving from research to production and don't get stuck chasing perfect theoryyou ship working systems, learn from real-world data, and iterate quickly.

Required Skills & Experience
  • Degree in Computer Science, Robotics, or related field
  • Strong experience in 3D computer vision / geometry processing
  • Proficiency in Python; C++ a strong plus
  • Experience shipping production-quality computer vision or measurement pipelines (not just research code)
  • Hands-on experience with:
    • Real sensor data (not just simulated or academic datasets)
    • Point cloud libraries (PCL, Open3D, or similar)
    • Registration (ICP, feature-based alignment)
    • Geometric primitive fitting (RANSAC, circle/cylinder/plane fitting)
    • Sensor calibration and depth systems
Nice to have
  • Inspection, metrology, or manufacturing systems experience
  • Parsing CAD models (DXF, STEP) and aligning scan data to CAD geometry
  • Deployment of systems into production environments
  • Robotics or industrial automation background
Why Toggle
  • Work on unsolved problems in the physical world and built environment
  • Define and build new systems used directly in factory and construction pre-fab production
  • Human centric with a priority on safety and usability
  • High ownership and fast iteration
  • Small, technical, global and collaborative team

Toggle is an equal opportunity employer. We encourage candidates of all backgrounds to apply.