2

Remote Statistical Programmer Jobs in Federal Way, WA

Senior Applied Research Scientist - Oncology

Seattle, WA · On-site +1

$112.10K - $142.80K/yr

... LI-remote Who We Need Truveta is rapidly building a talented and diverse team to tackle complex ... Statistical Programming : 5+ years of hands-on experience with statistical programming in R and/or ...

Research Data Scientist 1

Bellevue, WA · Remote

$95.95K - $106K/yr

Work with our Engineering teams to design and implement efficient data pipelines to collect ... Degree in mathematics, economics, statistics, computer science, physics, social sciences, or other ...

Research Data Scientist 1

Bellevue, WA · Remote

$95.95K - $106K/yr

Work with our Engineering teams to design and implement efficient data pipelines to collect ... Degree in mathematics, economics, statistics, computer science, physics, social sciences, or other ...

Senior Research Epidemiologist

Seattle, WA · On-site +1

$142K - $180K/yr

... LI-remote Who We Need Truveta is rapidly building a talented and diverse team to tackle complex ... Hands-on experience with statistical programming (R and/or Python). * Track record of peer-reviewed ...

Seattle, WA (Remote) Duration: 12 months contract with possible of extension Description This role ... Preferred Qualifications Advanced degree (MS/PhD) in data analytics, statistics, or any engineering ...

This is a fully remote, flexible contract role built for researchers and scientists who want high ... Classical Mechanics, Electrodynamics, Statistical Mechanics, and Quantum Mechanics * Exceptional ...

Our test is the result of some incredible work done by our scientists, statisticians, engineers ... remote and in-person, and manage follow-up. • Collaborate with Customer Success to onboard new ...

Our test is the result of some incredible work done by our scientists, statisticians, engineers ... remote and in-person, and manage follow-up. • Collaborate with Customer Success to onboard new ...

next page

Showing results 1-20

Remote Statistical Programmer information

See Federal Way, WA salary details

$94.4K

$164.5K

$278.1K

How much do remote statistical programmer jobs pay per year?

As of May 31, 2026, the average yearly pay for remote statistical programmer in Federal Way, WA is $164,486.00, according to ZipRecruiter salary data. Most workers in this role earn between $139,600.00 and $178,700.00 per year, depending on experience, location, and employer.

What Does a Remote Statistical Programmer Do?

As a remote statistical programmer, you use programming techniques to produce useful data sets from raw data. In this role, you may evaluate the programming needs of each project, use validation techniques to ensure the accuracy of all data sets your programs make, and manage both a database and the operating environment of your software. Remote statistical programmers often work from home and collaborate with other programmers through video calls, voice chat, or remote office software. This job is also known as SAS, which stands for statistical analysis system programming, and companies may advertise under either title.

What are the key skills and qualifications needed to thrive as a Remote Statistical Programmer, and why are they important?

To thrive as a Remote Statistical Programmer, you need strong proficiency in statistics, data analysis, and programming languages like SAS or R, typically supported by a degree in statistics, mathematics, or a related field. Familiarity with statistical software, clinical trial data standards (such as CDISC), and regulatory submission requirements is often necessary. Attention to detail, problem-solving ability, and effective remote communication are essential soft skills for collaborating with cross-functional teams. These competencies ensure high-quality data analysis, regulatory compliance, and seamless teamwork in a remote environment.

How do Remote Statistical Programmers typically collaborate with cross-functional teams despite working remotely?

Remote Statistical Programmers often work closely with biostatisticians, data managers, and clinical research associates using collaborative tools such as video conferencing, project management platforms, and secure data-sharing systems. Regular virtual meetings are scheduled to discuss project progress, address data or programming issues, and align on analysis plans. Clear documentation and version control are essential to ensure seamless teamwork and maintain data integrity. Effective communication skills and proactive updates help bridge the physical distance and contribute to successful project outcomes.

What is a remote statistical programmer?

A remote statistical programmer is a professional who uses statistical software and programming languages to analyze data, typically for research, clinical trials, or business insights, while working from a location outside of a traditional office environment. They are responsible for managing, cleaning, and organizing large datasets, and for developing programs that generate statistical analyses and reports. Remote statistical programmers often collaborate with statisticians, data scientists, and project teams using online communication tools. This role requires strong skills in programming languages such as SAS, R, or Python, and attention to detail when handling complex data. Working remotely provides flexibility but also requires good time management and communication skills.

What is the difference between Remote Statistical Programmer vs Clinical Data Analyst?

AspectRemote Statistical ProgrammerClinical Data Analyst
Required CredentialsBachelor's/Master's in Biostatistics, Statistics, or related field; programming skills in SAS, R, or PythonBachelor's/Master's in Statistics, Data Science, or related; strong analytical and statistical skills
Work EnvironmentRemote or office-based, collaborating with biostatistics teams in clinical trialsRemote or on-site, analyzing clinical data to support study outcomes
Employer & Industry UsagePharmaceuticals, biotech, CROs, clinical research organizationsPharmaceuticals, healthcare, research institutions, CROs

Remote Statistical Programmers focus on programming and data management for clinical trials, while Clinical Data Analysts interpret and analyze clinical data. Both roles require strong statistical skills and often work in similar environments within the healthcare and pharmaceutical industries, but their core responsibilities differ.

What are popular job titles related to Remote Statistical Programmer jobs in Federal Way, WA? For Remote Statistical Programmer jobs in Federal Way, WA, the most frequently searched job titles are:
What cities near Federal Way, WA are hiring for Remote Statistical Programmer jobs? Cities near Federal Way, WA with the most Remote Statistical Programmer job openings:
Infographic showing various Remote Statistical Programmer job openings in Federal Way, WA as of May 2026, with employment types broken down into 76% Full Time, 18% Part Time, and 6% Contract. Highlights an 100% Remote job distribution, with an average salary of $164,486 per year, or $79.1 per hour.

Senior Unity Game Engineer (Remote)

Seismic Squirrel

Issaquah, WA • Remote

Other

Posted yesterday


Job description

Salary: $62 - $75 USD per hour Depends on skills and experience

Senior Unity Game Engineer (Remote)

Seismic Squirrel LLC


Job Title: Senior Unity Game Engineer

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Unity programming and game architecture, Engineering leadership.

Experience: Senior Level, 8+ years of professional Unity videogame engineering experience
developing for PC / console. Must have successfully shipped game titles in the senior
engineering role.

Location: USA or Canada (Remote) Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 20

Pay: $62 - $75 USD per hour Depends on skills and experience.

Job Type: Contractor or Contract-to-Hire (see below)



Overview

We are looking for a creative and resourceful Senior Gameplay Engineer with effective leadership skills, a clear understanding of Unity programming, experience developing combat AI systems, a logical and systemic thinker, with an iterative approach to development, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented engineers, designers, writers, artists, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.


The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders for signoff. They bring a passion for working within an iterative development environment, having a collaborative spirit and an enthusiasm for videogames.


This is a remote position which requires regular collaboration online during our core work hours (9:30 AM 5:30 PM Pacific),attending relevant team meetings (e.g. daily scrum, retrospectives, sprint planning, and design meetings). Occasional evening calls should be expected for collaboration with overseas vendors. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and funding. H-1B transfers and sponsorships are not available at this time.



Quests

  • Design, implement, and improve
    • Narrative: Integration with authoring, dialog, localization, and voiceover tools and content.
    • Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
    • Maps and Scenes: Travel, POI availability and interactions, encounters.
    • Backend: Save file system, achievements, DLC support.
    • Tools: Level design, unit and stats configuration, map editor, narrative editor.[
  • Lead engineering efforts, mentoring, effectively coordinating and delegating engineering duties.
  • Prototype new gameplay ideas and mechanics.
  • Creatively apply engineering best practices to implement architecture and programming for our games.
  • Own and support our DevOps pipelines utilizing tools including Unity Cloud Build and Bitbucket.
  • Identify and modify existing frameworks according to our project needs, building some game frameworks and subsystems from scratch as needed.
  • Engage in all aspects of game programming: Systems, UI / UX, APIs, internationalization and localization, optimization, and instrumentation.
  • Expand games from PC to console platforms.
  • Troubleshoot code and fix bugs.
  • Mentor junior programmers.
  • Educate and explain programming concerns to the rest of the Development Team.
  • Work with the Design Team to maintain UX quality throughout the development process.
  • Actively collaborate with the rest of the Development Team, openly communicating progress and problems, helping us set realistic project timelines and expectations.
  • Participate in internal game testing and feedback.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.


Character Stats

  • 8+ years of experience as a Unity software engineer through the full lifecycle of game development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Strong Unity programming experience, specifically with turn-based combat games for PC / console.
  • Experienced creating and balancing combat AI.
  • Deep understanding of Unity and the performance impact of game architecture.
  • Adept at object-oriented programming and design principles using C# and the .NET platform.
  • Familiar with software engineering best practices, design patterns, and unit testing.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and a familiarity with many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Wise leadership skills with high emotional intelligence, a respected mentor across disciplines.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Able to work remotely using various collaboration tools.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Familiar with design diagramming techniques using UML.
  • Experienced working with professional narrative authoring tools (e.g. Articy, Arcweave, Pixel Crushers).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.


Bonus Points

  • Familiar with Pixel Crushers' Dialogue System for Unity.
  • Familiar with Dark Tonic's Master Audio.
  • Experienced using creative tools (e.g. Adobe Photoshop, Blender, 3ds Max, Figma).
  • Experienced with XML processing, DOM, SAX, XSD, XPath, and XSLT.
  • Located in one of our hub metros: Seattle, Los Angeles, or Edmonton.



The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.



If this sounds like an exciting opportunity for you, and if you're located and authorized to work in the USA or Canada, please submit both your cover letter and rsum to Seismic Squirrel.


For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/