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Remote Staff Software Engineer Java Jobs in Riverside, CA

Software Engineer

Claremont, CA · Remote

$100K - $125K/yr

Software Engineer Flash Biometrics | Hybrid/Remote - Claremont, CA Salary Range: $100,000-$125,000 About Flash Biometrics Flash Biometrics is transforming event admissions with fast, secure, and ...

SDET, Remote opportunity

Irvine, CA · On-site +1

$130K - $145K/yr

Senior SDET Location: Hybrid if local to Irvine, CA. 100% remote if you live more than 30 miles ... Strong coding skills in TypeScript/JavaScript, Python, Java, or C#, with hands-on experience ...

Senior Software Engineer

Santa Ana, CA · On-site +1

$127K - $168K/yr

What We Do Remote Work Welcome Be part of a transformative team that is shaping the way First ... As a Senior Software Engineer, you will lead projects as part of a small, focused engineering ...

Principal Software Engineer (Python)

Irvine, CA · On-site +1

$144K - $194K/yr

The hybrid-remote Principal Software Development Engineer leads the design, development, and testing of complex software systems and applications. This senior-level position is responsible for ...

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Remote Staff Software Engineer Java information

See Riverside, CA salary details

$63.1K

$168.1K

$229.5K

How much do remote staff software engineer java jobs pay per year?

As of Sep 4, 2026, the average yearly pay for remote staff software engineer java in Riverside, CA is $168,120.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,300.00 and $198,700.00 per year, depending on experience, location, and employer.

What is the difference between Remote Staff Software Engineer Java vs Remote Software Engineer Java?

AspectRemote Staff Software Engineer JavaRemote Software Engineer Java
Required CredentialsBachelor's/Master's in CS or related, extensive Java experience, possibly certificationsBachelor's in CS or related, solid Java skills, entry to mid-level experience
Work EnvironmentSenior-level projects, leadership roles, cross-team collaborationProject execution, coding, debugging, team collaboration
Employer & Industry UsageTech companies, enterprise solutions, consulting firmsStartups, tech firms, software development agencies

The main difference is that Remote Staff Software Engineer Java typically involves senior responsibilities, leadership, and strategic project involvement, while Remote Software Engineer Java focuses on coding and project execution at an entry to mid-level. Both roles require strong Java skills and are common in tech industries, but the staff level emphasizes experience and leadership.

What are popular job titles related to Remote Staff Software Engineer Java jobs in Riverside, CA?

For Remote Staff Software Engineer Java jobs in Riverside, CA, the most frequently searched job titles are:

What job categories do people searching Remote Staff Software Engineer Java jobs in Riverside, CA look for?

The top searched job categories for Remote Staff Software Engineer Java jobs in Riverside, CA are:

What cities near Riverside, CA are hiring for Remote Staff Software Engineer Java jobs?

Cities near Riverside, CA with the most Remote Staff Software Engineer Java job openings:

Infographic showing various Remote Staff Software Engineer Java job openings in Riverside, CA as of August 2026, with employment types broken down into 2% As Needed, 74% Full Time, 19% Part Time, 1% Temporary, and 4% Contract. Highlights an 96% Physical, 2% Hybrid, and 2% Remote job distribution, with an average salary of $168,120 per year, or $80.8 per hour.

Staff/Principal Flight Software Engineer (IV/V)

Terran Orbital Corporation

Irvine, CA • On-site, Remote

$150K - $190K/yr

Full-time

Re-posted 27 days ago


Job description

Terran Orbital is seeking an experienced Flight Software Engineer to join our growing team. Reporting to the Flight Software Engineering Manager, the Flight Software Engineer will become an integral part of our dynamic team, driving the development of cutting-edge nano-satellite vehicle solutions across a variety of exciting projects. Your expertise will be pivotal in advancing our innovative technologies and contributing to the success of our mission-critical initiatives.

This role is preferred to work on-site for team synergy and access to hardware, however remote work is possible after a sufficient period of onboarding.

Key Duties and Responsibilities

  • Collaborate with multiple engineering teams to establish software requirements
  • Perform as the technical lead of a satellite program
  • Lead a team of junior software engineers, providing mentorship and tasking
  • Design, develop, and maintain simple, reliable, and fault-tolerant software
  • Develop software for unique payloads, such as imagers, image processors, communication devices, and various astronomical science instruments.
  • Create comprehensive unit and regression tests in existing frameworks
  • Integrate and test software in simulation, flight replica, flight vehicle, and hardware-in-the-loop environments
  • Communicate with the customer in technical working groups
  • Potential 10% travel to visit customers or vendors for Design Reviews and collaborative technical work

Qualifications and Skills

  • Bachelor's degree in Computer Science or equivalent field.
  • 8+ years (Staff Engineer - Level 4) of experience developing C++ applications for embedded, high-performance, or critical systems.
  • 12+ years (Principal Engineer - Level 5) of experience developing C++ applications for embedded, high-performance, or critical systems.
  • Prior experience using GitHub or similar Git tool.
  • Highly motivated, self-starting, responsible, thorough, and able to perform duties autonomously without supervision.
  • Excellent written and verbal communication skills.
  • U.S. Citizenship with ability to obtain and maintain DoD security clearance.

Additional Differentiators

  • Handson Linux kernel development experience, specifically with lowlevel driver subsystems. 
  • Demonstrated expertise working with UART or serial communication drivers within the Linux kernel.Experience integrating or modifying kernel interactions with hardware abstraction layers such as PIM modules or equivalent middleware.Ability to debug and trace kernelspace issues related to device communication paths (UART, SPI, I2C, etc.).Experience supporting earlystage or evolving hardware/firmware platforms (e.g., FCM+ or similar module frameworks).
  • Experience using ARM and Texas Instruments platforms for embedded systems.
  • Experience with test equipment, oscilloscopes, and spectrum analyzers.
  • Experience with Linux and GNU tools such as make GCC and debuggers such as GDB.
  • Experience with scripting languages such as bash and Python.
  • Familiarity with build pipelines, deployment and testing on-target.
  • Familiarity with Serial Communications - CAN, RS-422/485, I2C, SPI, PCI, SpaceWire.

Salary Ranges

Staff Flight Software Engineer (Level IV) - $150k to $190k

Principal Flight Software Engineer (Level V) - $170k to $210k