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Remote Sports Software Engineer Jobs in Columbia, SC

Analog Design Engineer

North, SC · On-site +1

$100K - $500K/yr

This role is remote, based out of any in North America . We welcome candidates at various ... and software teams to integrate and optimize AMS IP. What we need * 10+ years of analog/mixed ...

Self-motivated, proactive, and able to work independently in a remote environment * Passionate about blockchain technology and developer ecosystems * Highly organized, able to manage multiple ...

Web Engineer Location: Columbia, SC (75% Remote) Duration: 2+ months contract with possible ... MS SQL Server Experience with web-based graphical social network presentation software modules (not ...

Chiplet Design Architect

North, SC · On-site +1

$100K - $500K/yr

... hardware, software, and external IP partners to deliver robust, production-ready chiplet ... This role is remote, based out of The United States. We welcome candidates at various experience ...

Hiring, training, coaching, and managing the engineering team. * Adapting your role as the company grows. Required Skills & Experience * 8+ years of software development experience in Java/Kotlin.

Who We Are Atwell, LLC is a bold leader in the consulting, engineering, and construction services ... This role offers hybrid or remote flexibility for candidates located in Georgia, South Carolina ...

Showing results 41-60

Remote Sports Software Engineer information

See Columbia, SC salary details

$58.7K

$136.5K

$190.1K

How much do remote sports software engineer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for remote sports software engineer in Columbia, SC is $136,479.00, according to ZipRecruiter salary data. Most workers in this role earn between $111,000.00 and $160,000.00 per year, depending on experience, location, and employer.

What is a remote sports software engineer?

A Remote Sports Software Engineer is a technology professional who designs, develops, and maintains software applications specifically for the sports industry, while working from a remote location. These engineers may work on projects such as sports analytics platforms, live scoring applications, fantasy sports apps, or systems for sports broadcasting. Their role often involves collaborating with other developers, product managers, and clients virtually, leveraging communication tools and cloud-based development environments. Remote Sports Software Engineers typically require strong programming skills, domain knowledge in sports, and experience with remote work best practices.

What are the key skills and qualifications needed to thrive as a remote sports software engineer?

To thrive as a Remote Sports Software Engineer, you need a strong background in computer science, programming languages (such as Python, Java, or C++), and experience with sports data analytics or related domains. Familiarity with development tools like Git, cloud platforms (AWS or Azure), and frameworks for real-time data processing or visualization is often required. Strong problem-solving abilities, effective communication, and self-motivation are essential soft skills for remote collaboration and delivering reliable solutions. These skills and qualities ensure the development of high-quality, real-time sports software that meets the dynamic needs of users and stakeholders in a distributed work environment.

What are some unique challenges faced by remote sports software engineers when collaborating with cross-functional teams?

Remote Sports Software Engineers often work closely with product managers, data analysts, and UX designers who may be located in different time zones. Coordinating development cycles, ensuring real-time communication, and aligning on fast-changing sports data requirements can be challenging. To overcome these hurdles, engineers rely heavily on asynchronous communication tools, clear documentation, and regular virtual meetings. Building strong relationships and maintaining proactive communication are key to ensuring smooth collaboration and high-quality deliverables in this dynamic, sports-driven environment.

What are the most commonly searched types of Sports Software Engineer jobs in Columbia, SC?

The most popular types of Sports Software Engineer jobs in Columbia, SC are:

What are popular job titles related to Remote Sports Software Engineer jobs in Columbia, SC?

For Remote Sports Software Engineer jobs in Columbia, SC, the most frequently searched job titles are:

What job categories do people searching Remote Sports Software Engineer jobs in Columbia, SC look for?

The top searched job categories for Remote Sports Software Engineer jobs in Columbia, SC are:

What cities near Columbia, SC are hiring for Remote Sports Software Engineer jobs?

Cities near Columbia, SC with the most Remote Sports Software Engineer job openings:

Infographic showing various Remote Sports Software Engineer job openings in Columbia, SC as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $136,479 per year, or $65.6 per hour.

Analog Design Engineer

Tenstorrent

North, SC • On-site, Remote

$100K - $500K/yr

Full-time

Re-posted 10 days ago


Job description

Tenstorrent is seeking an experienced Analog Design Engineer to develop cutting-edge die-to-die chiplet PHY IP solutions that power the future of AI computing. You'll work at the forefront of deep sub-micron technologies, collaborating with circuit architects and cross-functional teams to push the boundaries of analog/mixed-signal design. If you have a proven track record of delivering production-quality silicon and want to innovate at the heart of next-generation interconnects, join our team.

This role is remote, based out of any in North America.

We welcome candidates at various experience levels. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting.

Who you are

  • A  Analog/Mixed-Signal Design Engineer to develop die-to-die chiplet PHY IP, including PLLs and key analog/mixed-signal blocks in deep sub-micron FinFET technologies.
  • A hands-on owner for the full lifecycle: design, verification, layout interaction, tape-out, and silicon bring-up to production quality.
  • A strong cross-functional partner who can work with architecture, analog, digital, verification, layout, and software teams to integrate and optimize AMS IP.

What we need

  • 10+ years of analog/mixed-signal IC design experience in FinFET, including PLL/AMS design, with an MSEE/PhD or equivalent background.
  • Strong track record in production tape-outs, silicon bring-up/testing, and hands-on use of industry-standard EDA tools with close layout collaboration.
  • Deep experience in high-speed datacomm/SerDes and die-to-die PHY design, including Tx/Rx, DDR, PCIe, and USB PHY components.
  • Collaborative, self-driven engineer with expertise across key circuits such as bias generators, amplifiers, LDOs, ADCs/DACs, oscillators, switched-cap circuits, plus familiarity with high-speed digital and equalization techniques like CTLE, DFE, and de-emphasis.

What you will learn

  • How to push the limits of die-to-die chiplet PHY IP in advanced FinFET nodes, from architecture through high-volume production.
  • How to co-optimize analog, digital, and layout to hit aggressive performance, power, and area targets in complex SoCs.
  • Deeper expertise in high-speed I/O and PHY architectures, plus practical methodologies for scalable, reusable AMS IP across multiple products.

Compensation for all engineers at Tenstorrent ranges from $100k - $500k including base and variable compensation targets. Experience, skills, education, background and location all impact the actual offer made.

Tenstorrent offers a highly competitive compensation package and benefits, and we are an equal opportunity employer.