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Remote Software Internship Jobs in Hawthorne, CA

Company Description Hello, we're OpenPlay! We're looking for a full-stack engineer to work with us on our web-based music distribution application. You'll work with us to design, develop, and deploy

About Deep Sky: Deep Sky is on a mission to accelerate the world's transition to carbon removal by developing and operating direct air capture (DAC) facilities. Our state-of-the-art plant in

About Deep Sky: Deep Sky is on a mission to accelerate the world's transition to carbon removal by developing and operating direct air capture (DAC) facilities. Our state-of-the-art plant in

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IT Helpdesk Support Technician Tier 1 POSITION SUMMARY: The IT Helpdesk Support Technician responds to user requests across multiple communication and support platforms. This role supports work

Description Own the guts of our modeling engine, everything between raw sensor data and a lightning-fast forecast API: * Build and optimize CUDA kernels, JAX/PyTorch ops, and distributed training

Software Engineer

Burbank, CA · On-site +1

$110K - $165K/yr

#WeAreParamount on a mission to unleash the power of content... you in? We've got the brands, we've got the stars, we've got the power to achieve our mission to entertain the planet - now all we're

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Software Engineer

Cerritos, CA · Remote

$100K - $200K/yr

About the Company AngelAi is the fintech innovation arm of Sun West Mortgage Company, a trusted leader in mortgage lending since 1980. We're building emotionally intelligent AI systems that transform

Showing results 21-40

Remote Software Internship information

See Hawthorne, CA salary details

$13

$25

$39

How much do remote software internship jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for remote software internship in Hawthorne, CA is $25.84, according to ZipRecruiter salary data. Most workers in this role earn between $21.01 and $29.33 per hour, depending on experience, location, and employer.

What is a remote software internship?

A remote software internship is a temporary work experience in software development that allows interns to perform their tasks from a location outside of the company’s physical office, usually from home. Interns work on real-world projects, collaborate with teams using digital communication tools, and gain practical skills in areas like coding, debugging, and software design. This format offers flexibility, exposure to industry practices, and the opportunity to build a professional network without relocating.

What are the key skills and qualifications needed to thrive as a remote software intern?

To thrive as a Remote Software Intern, you need a solid grasp of programming fundamentals, problem-solving skills, and typically enrollment in or completion of a computer science or related degree. Familiarity with version control systems like Git, collaboration tools such as Slack or Zoom, and basic knowledge of integrated development environments (IDEs) are common requirements. Proactive communication, self-motivation, and adaptability are standout soft skills that help interns excel in remote environments. These skills and qualities are vital for effective learning, contributing to distributed teams, and successfully completing projects with minimal supervision.

What are some common challenges faced during a remote software internship, and how can they be managed?

Remote software interns often face challenges such as limited face-to-face interaction with mentors, managing time zones, and staying motivated without a traditional office environment. To overcome these, it's important to set a consistent daily schedule, proactively communicate with your team using collaboration tools, and participate in virtual meetings and code reviews. Seeking regular feedback and documenting your progress can also help you stay engaged and on track with your learning objectives.

Is it worth doing a remote software internship?

A remote software internship provides practical experience, skill development, and networking opportunities in software development. It can enhance your resume and prepare you for full-time roles, especially if it involves working with real projects and tools like Git and Agile methodologies.

What are popular job titles related to Remote Software Internship jobs in Hawthorne, CA?

For Remote Software Internship jobs in Hawthorne, CA, the most frequently searched job titles are:

What job categories do people searching Remote Software Internship jobs in Hawthorne, CA look for?

The top searched job categories for Remote Software Internship jobs in Hawthorne, CA are:

What cities near Hawthorne, CA are hiring for Remote Software Internship jobs?

Cities near Hawthorne, CA with the most Remote Software Internship job openings:

Software Engineer

OpenPlay

Santa Monica, CA • On-site, Remote

Full-time

Medical, Dental, Vision

Re-posted 23 days ago


Job description

Company Description

Hello, we're OpenPlay!

We're looking for a full-stack engineer to work with us on our web-based music distribution application. You'll work with us to design, develop, and deploy new application features for one of the world's largest record companies. This is a full-time position that can be local (Los Angeles) or fully remote.

What's an OpenPlay?

We're a small software team making distribution and workflow products for some of the world's largest music companies. We're big on testing, constant incremental improvement, craftsmanship, and pragmatism, and so far have been able to use those buzzwords to quickly deliver lots of features to keep the music industry running. We strive to make well engineered software that looks great and is friendly to use. We're collaborative, supportive, enjoy learning, and most of all enthusiastic about building new things and making old things better.

Job Description

What you'll be doing:

  • Refining requirements. We follow an agile process focused on rapid incremental delivery. You'll take rough features born from an interesting idea, a customer request, or an overdue refactor (or a bug ), and collaborate designing the user experience and technical direction necessary to release the next (or first) version.

  • Programming. It wouldn't be an engineering position without some programming. We try to get to this step with minimal planning time so we can see how an idea takes shape in the real world. Our languages of choice are Ruby and Javascript. We tend to practice outside-in development: most features start with a rough end-to-end (or system, or integration, etc.) test, then we attach some UI, give it an endpoint to communicate with, and finally add in the persistence layer. You'll be responsible for your feature iterations from start to finish, but you'll have a team to help and design support for visual polish.

  • Deploying. We offload and automate devops as much as possible, but a small part of every feature is still getting it deployed and ensuring it's working as expected. We deploy features to production a few times per day on a typical day.

Skills we're looking for:

  • Practical experience in full stack web application development. At least a few years working on both the server and client side of production web applications. Experience with any client/server development (i.e. mobile) would probably also be pretty applicable. Console game development sounds really cool but probably wouldn't transfer over as well. TI-86 calculator programming experience wouldn't be a great fit either.

  • Academic knowledge of software development. In addition to being able to make something work, you'll need to be able to research and articulate why it's a particularly good solution. A computer science degree is one good barometer we're looking for, but we understand it's not the only path to understanding engineering principles and isn't required.

  • A desire to collaborate with others. As a team we often discuss new and better ways to approach problems. We do code reviews and we write comments explaining our rationale when code looks smelly. If you enjoy thinking about new solutions to old problems, and can balance that with small, iterative, deliveries, you'll probably enjoy working with us.

Qualifications

Key technology experience:

  • Ruby. Experience with ruby would be ideal, but experience with other object-oriented dynamic languages would transfer over pretty well, especially python (you won't be the only convert). Extensive experience in any programming language might fit as well. If you're new to Ruby but enjoy object-oriented programming you'll probably love it.

  • Javascript. Experience with other semi-prototypal web-browser-based scripting languages with a nonsense hodge-podge standard library would probably transfer over too, but happily for the world we're not sure any exist. In any case, the more experience you have with Javascript the better.

  • Testing. The heart of our workflow is a full suite of end-to-end tests that we rely on to rapidly and safely build and deploy new features and refactor old code. Prior experience with test driven development or behavior driven development would be a big plus.

More specific technologies we use:

  • Our server-side code is MVC-structured and built around Sequel (ORM) and Sinatra. If you're familiar with Rails or similar MVC frameworks you'll feel at home pretty quickly.

  • Our core distribution product (OpenPlay Music) is a traditional multi-page application driven by server-side HTML and using Javascript to apply bits of dynamic behavior.

  • Our project management and workflow tool is a more recent single-page-application built in React and backed by Ruby communicating over JSON.

  • We enjoy both of them and think they are both appropriate technologies for different types of applications.

  • We do things typical of web applications like:

    • Store data in and query from a relational database (PostgreSQL)

    • Index data and query it with filtering and full text searching (Elasticsearch)

    • Handle slow tasks with background processing

    • Push notifications to clients with WebSockets

    • Export XML files, PDFs, CSVs, Excel spreadsheets, and other formats that just won't seem to go away

    • Communicate with lots of external systems across all manner of APIs

    • Provide a JSON API for our customers to build on top of

    • Offload as much devops as possible to Heroku

Additional Information

Benefits

  • Competitive compensation

  • Medical, dental, and vision insurance

  • Work life balance: We expect you to generally work 40 hours/week but understand that sometimes it's summer. We might rarely have a big push where we end up working long hours. The last time this happened was in 2019 for about a week. The time before that was in 2016 for about 3 weeks.

  • Flexible work and vacation schedule: We have found so far that if the work is enjoyable it isn't necessary to police when people are working. So we try to keep the work enjoyable.

  • Free to work remote: Our process works just as well in person or remote. It can sometimes even feel remote at the office when we're sitting next to each other talking on Slack with our headphones in.

  • Company Minecraft server with lots of odd elevated stone platforms.

  • Office by the beach with a small-but-growing collection of vinyl figurines.

All your information will be kept confidential according to EEO guidelines.