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Remote Senior Game Developer Jobs in Portland, OR

Senior PHP Developer

Vancouver, WA ยท On-site +1

$120K - $180K/yr

Senior PHP Developer Impact Scale is seeking to hire a Senior PHP Developer to join our team to ... Fully remote work with flexible hours. * Opportunity to work on high-impact projects used by ...

Senior Software Engineer (Remote)

Portland, OR ยท Remote

$140K - $175K/yr

Senior Software Engineer Full-Time Position | Portland, Oregon About Us Rapta is revolutionizing ... While we will consider remote applicants on a case-by-case basis, local presence is strongly valued ...

Senior Firmware Engineer

Camas, WA ยท On-site +1

$135K - $179K/yr

As a Senior Firmware Engineer, you will play a pivotal role in design and development of embedded software for Gaming audio products. You will be responsible for analyzing, designing, enhancing ...

Substation Senior Structural Engineer

Portland, OR ยท On-site +1

$73K - $132K/yr

Substation Senior Structural Engineer Leidos Engineering offers its knowledge and expertise over a ... If remote, ideally candidate would reside in either Pacific or Mountain Time Zones. If you're ...

Senior Security Engineer

Vancouver, WA ยท Remote

$119K - $164K/yr

Senior Security Engineer Remote, United States About this position: We\'re looking for a Senior Security Engineer to strengthen Later\'s company-wide security posture through hands-on engineering ...

Senior Software Engineer

Portland, OR ยท On-site +1

$140K - $175K/yr

Senior Software Engineer Full-Time Position | Portland, Oregon About Us Rapta is revolutionizing ... While we will consider remote applicants on a case-by-case basis, local presence is strongly valued ...

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Showing results 1-20

Remote Senior Game Developer information

See Portland, OR salary details

$82.2K

$163.4K

$242.3K

How much do remote senior game developer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for remote senior game developer in Portland, OR is $163,384.00, according to ZipRecruiter salary data. Most workers in this role earn between $139,500.00 and $186,600.00 per year, depending on experience, location, and employer.

What is a Remote Senior Game Developer?

A Remote Senior Game Developer is an experienced professional who designs, develops, and optimizes video games while working from a location outside the company's physical office, often from home or another remote workspace. They lead technical aspects of game projects, mentor junior developers, and collaborate with artists, designers, and other team members using online tools. Their responsibilities include coding, troubleshooting, implementing new features, and ensuring the overall quality of the game. Senior developers are expected to have strong programming skills, experience with game engines, and the ability to manage complex projects remotely.

How do Remote Senior Game Developers typically collaborate with distributed team members on large-scale projects?

Remote Senior Game Developers often use a combination of project management tools like Jira, version control systems such as Git, and communication platforms like Slack or Zoom to coordinate with artists, designers, and other engineers. Regular stand-up meetings and code reviews are common to ensure alignment and maintain code quality. While working remotely presents challenges in communication and time zone differences, clear documentation and proactive updates help keep the team synchronized and projects on track.

What are the key skills and qualifications needed to thrive as a Remote Senior Game Developer, and why are they important?

To thrive as a Remote Senior Game Developer, you need advanced proficiency in programming languages (such as C++, C#, or Java), deep understanding of game design principles, and several years of experience in the gaming industry. Familiarity with engines like Unity or Unreal, version control systems (e.g., Git), and knowledge of performance optimization are typically required, with certifications in relevant technologies considered a plus. Exceptional problem-solving, collaboration, and self-management skills help you excel in a remote environment and lead or mentor team members. These skills ensure the delivery of high-quality, engaging games while maintaining productivity and effective communication in a distributed team.
What are popular job titles related to Remote Senior Game Developer jobs in Portland, OR? For Remote Senior Game Developer jobs in Portland, OR, the most frequently searched job titles are:
What job categories do people searching Remote Senior Game Developer jobs in Portland, OR look for? The top searched job categories for Remote Senior Game Developer jobs in Portland, OR are:
Infographic showing various Remote Senior Game Developer job openings in Portland, OR as of July 2026, with employment types broken down into 81% Full Time, 6% Part Time, 1% Temporary, and 12% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $163,384 per year, or $78.5 per hour.

Senior Development Operations Engineer (DevOps) (Remote)

Rapta, Inc

Lake Oswego, OR โ€ข Remote

$70K - $90K/yr

Full-time

Posted 6 days ago


Job description

Senior Development Operations Engineer (DevOps)

Full-Time Position | Remote (US)

About Us

Rapta is revolutionizing American manufacturing with our AI-powered vision systems. Our cutting-edge software platform expands manufacturing capacity 30% by reducing errors 90%+ and automating quality control and inspection processes. We're looking for a talented senior development operations engineer to join our mission and make a real impact.

Position Overview

We're seeking an experienced senior development operations (DevOps) engineer to own the build, test, and deployment pipeline for our distributed computer vision platform running at edge sites across customer manufacturing floors. This is a full-time remote position working directly with our engineering team to harden our release process, drive deployment automation, and pioneer LLM-driven test generation and validation at Rapta.

What You'll Do

  • Own and evolve the end-to-end release pipeline branching strategy, build orchestration, artifact promotion, and rollback across our Bazel monorepo and Python deployable units
  • Design and maintain Ansible-driven fleet automation for heterogeneous Linux edge nodes (Ubuntu LTS, NVIDIA driver stacks, Docker with NVIDIA runtime)
  • Manage all update tooling, currently written in Golang
  • Build LLM-powered automated testing systems: test generation from specs, flake triage, log/failure analysis, regression diffing, and release-note synthesis from commit and ticket history
  • Harden CI/CD for offline and bandwidth-constrained deployment targets (airgap wheel distribution, signed artifacts, deterministic builds)
  • Drive observability for releases deployment telemetry, version drift detection, and post-deploy health validation across the fleet
  • Mentor engineers on release hygiene, reproducible builds, and infrastructure-as-code practices

What We're Looking For

  • 10+ years of professional experience in release engineering, DevOps, or SRE roles shipping production Linux systems
  • Deep curiosity for software, infrastructure, and applied AI particularly using LLMs as production engineering tools, not just chat assistants
  • Expert-level Python (3.8+) with a strong grasp of packaging, dependency resolution, and PEP 440 versioning discipline
  • Demonstrated ownership of Linux fleets at scale kernel, systemd, networking, package management
  • Excellence in technical communication, runbook authorship, and post-incident documentation
  • Strong systems thinking comfortable reasoning about failure modes across hardware, OS, container, and application layers

Required Technical Skills

  • Expert proficiency with Ansible (roles, dynamic inventory, idempotent design); working knowledge of Terraform
  • Expert proficiency with Docker, including creation and lifecycle management of containers, image hardening, registry management and installing & configuring the NVIDIA container runtime
  • Production experience with Linux administration: systemd, networking (VLANs, DHCP, DNS), kernel/driver management (especially NVIDIA/DKMS), package and APT internals
  • Strong Python skills focused on tooling, automation, packaging (wheels, pip, private indexes), and subprocess/CI integration
  • Proficiency with Git workflows, branching strategies, and modern CI/CD systems (GitHub Actions, GitLab CI, or equivalent)
  • Experience designing and operating automated test infrastructure unit, integration, hardware-in-the-loop, and end-to-end
  • Practical experience using LLMs (Anthropic, OpenAI, or local) as part of engineering workflows test generation, code review augmentation, log analysis, or agentic tooling

Nice to Have

  • Bazel or similar monorepo build systems
  • Edge or embedded deployment experience
  • Tailscale, WireGuard, or zero-trust networking in production
  • gRPC/protobuf service ecosystems
  • Vault, PKI, or secrets management at fleet scale
  • Background in regulated or compliance-driven environments (CMMC, ISO 27001, SOC 2)

Why Join Us?

  • Work on cutting-edge AI infrastructure with real-world impact on American manufacturing
  • Build the release engineering foundation for a late-seed company actively scaling
  • Direct collaboration with the CTO and engineering leadership
  • Remote-first culture with flexible hours
  • Meaningful equity in a company solving hard problems

Location Requirements

  • Remote (US)

Equal Opportunity

Rapta is committed to hiring and retaining a diverse workforce. We are proud to be an Equal Opportunity/Affirmative Action Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class.

How to Apply No recruiters or agencies we only accept applications directly from applicants.