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Remote Senior Game Developer Jobs in Massachusetts

Senior Gameplay Animator (Locomotion)

Boston, MA ยท On-site +1

$115K - $131K/yr

Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share ... and Engineering. Your goal will be to ensure animation content and runtime systems deliver a ...

$133K - $175K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... game development space and making great software. Generate is remote work first, but we are also ...

Sr. Kofax Developer (RPA Developer) :: Remote

Boston, MA ยท Remote

$59.25 - $78.25/hr

Role - Sr. Kofax Developer (RPA Developer) Duration - 1 year contract Location - 100% Remote We are looking for 2 Kofax developers to support ongoing RPA (Robotic Process Automation) efforts within ...

Senior AI Engineer

Boston, MA ยท On-site +1

$113K - $155K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Senior Software Engineer

Needham, MA ยท On-site +1

$133K - $175K/yr

Games Boston is a Warner Bros. Games development studio focused on creating free-to-play games for ... The Job WB Games Boston is looking for a Senior Software Engineer to join the team! In this ...

Lead DevOps Engineer (Remote)

Boston, MA ยท Remote

$57.25 - $78.50/hr

... gaming companies. Our platform combines true native apps on both the App Store and Google Play, AI ... As our Lead DevOps Engineer , you will design and build the infrastructure powering our platform ...

Senior Software Developer

Boston, MA ยท On-site +1

$147K - $198K/yr

Wilson Sonsini is seeking an experienced Senior Software Developer to join our Innovations team ... You will work closely with a fully remote team of designers, developers, and stakeholders to add ...

Senior Writer

Boston, MA ยท On-site +1

Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Writer

Boston, MA ยท On-site +1

$118K - $196K/yr

Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Writer

Boston, MA ยท On-site +1

$118K - $196K/yr

Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share ... Remote roles in the US are only available to candidates that reside in the following states:

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Remote Senior Game Developer information

What is a Remote Senior Game Developer?

A Remote Senior Game Developer is an experienced professional who designs, develops, and optimizes video games while working from a location outside the company's physical office, often from home or another remote workspace. They lead technical aspects of game projects, mentor junior developers, and collaborate with artists, designers, and other team members using online tools. Their responsibilities include coding, troubleshooting, implementing new features, and ensuring the overall quality of the game. Senior developers are expected to have strong programming skills, experience with game engines, and the ability to manage complex projects remotely.

How do Remote Senior Game Developers typically collaborate with distributed team members on large-scale projects?

Remote Senior Game Developers often use a combination of project management tools like Jira, version control systems such as Git, and communication platforms like Slack or Zoom to coordinate with artists, designers, and other engineers. Regular stand-up meetings and code reviews are common to ensure alignment and maintain code quality. While working remotely presents challenges in communication and time zone differences, clear documentation and proactive updates help keep the team synchronized and projects on track.

What are the key skills and qualifications needed to thrive as a Remote Senior Game Developer, and why are they important?

To thrive as a Remote Senior Game Developer, you need advanced proficiency in programming languages (such as C++, C#, or Java), deep understanding of game design principles, and several years of experience in the gaming industry. Familiarity with engines like Unity or Unreal, version control systems (e.g., Git), and knowledge of performance optimization are typically required, with certifications in relevant technologies considered a plus. Exceptional problem-solving, collaboration, and self-management skills help you excel in a remote environment and lead or mentor team members. These skills ensure the delivery of high-quality, engaging games while maintaining productivity and effective communication in a distributed team.
What job categories do people searching Remote Senior Game Developer jobs in Massachusetts look for? The top searched job categories for Remote Senior Game Developer jobs in Massachusetts are:
What cities in Massachusetts are hiring for Remote Senior Game Developer jobs? Cities in Massachusetts with the most Remote Senior Game Developer job openings:

Senior Gameplay Animator (Locomotion)

CD PROJEKT RED

Boston, MA โ€ข On-site, Remote

$115K - $131K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 15 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out ourย YouTube channelย andย Beyond the Game Blogย where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus on locomotion to join our Boston hub and the team working on Cyberpunk 2, the next mainline Cyberpunk 2077 game.
As a hands-on individual contributor, you will define the look and feel of player and NPC locomotion-from grounded movement to cybernetically motivated actions-for a high-quality animation experience. You will work from previsualization and prototyping through final in-engine implementation, collaborating with Art, Design, Technical Animation, and Engineering. Your goal will be to ensure animation content and runtime systems deliver a responsive, readable, and compelling player experience, setting the quality bar and best practices for locomotion animation across gameplay.

Daily Responsibilities:

  • Drive locomotion animation quality for player and NPC movement across gameplay states and contexts.
  • Partner with the Animation Lead and key stakeholders to align animation quality, style, and execution with the project's aesthetic goals, gameplay pillars, and overall player experience.
  • Collaborate daily within a cross-disciplinary team to define gameplay experiential goals and deliver features from concept through final implementation.
  • Create pre-visualizations and prototypes to assist in communication and development.
  • Create high-quality finished animation using hand-keyed, procedurally generated animation, and motion capture techniques to achieve seamless, expressive, reactive movement.
  • Implement and iterate within Unreal Engine to ensure locomotion animation feels responsive, readable, and polished in real-time gameplay.
  • Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs.
  • Curate motion capture shot list and provide performance direction, preparing locomotion patterns and reference videos, and assisting on-stage as necessary.
  • Provide clear feedback and animation insight during reviews and collaborations, helping raise quality.
  • Provide mentorship, inspiration, and support to early-career animators through feedback, collaboration, and example.
Qualifications
  • 5+ years of professional experience in gameplay animation development with major contributions to player locomotion.
  • Experience on a shipped title with extensive 3Cs mechanics.
  • Professional experience developing animation for locomotion in Unreal Engine (or comparable engines), including Animation Blueprints, state machines, animation montages, blend spaces, motion matching, Control Rig, and runtime animation behaviors.
  • Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools.
  • Solid animation fundamentals, including weight, timing, posing, and clarity.
  • Ability to author hand-keyed animation and motion capture into compelling performances, refining motion capture to support gameplay dynamics while maintaining the integrity of the source.
  • Deep understanding of body mechanics and physics as they relate to believable character movement and locomotion.
  • Ability to deliver work in accordance with the artistic direction of the project.

Nice to Have:

  • Experience directing motion capture, particularly for motion matching.
  • Experience developing motion-matching locomotion systems.

Candidates should include a portfolio in their application.ย 

Additional Information

The application window for this position will close by 07/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental health included).
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • No dress-code - we like to keep it casual.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual Leave.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
  • Merch - regular chances to nab some cool swag!
  • Access to the cafeteria platform.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.

This position is a new role.

Estimated pay range for this position:ย $95,000 - $174,000ย USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers areย dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please clickย hereย to report them anonymously.

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