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Remote Rpg Programmer Jobs in Brandon, FL (NOW HIRING)

Senior Software Engineer

Tampa, FL ยท On-site +1

$115K - $152K/yr

SENIOR SOFTWARE ENGINEER Overview We're looking for a Senior Software Engineer who can operate independently within an Agile team, take ambiguous requirements from concept to production, and bring ...

Senior Software Engineer

Tampa, FL ยท On-site +1

$115K - $152K/yr

SENIOR SOFTWARE ENGINEER Overview We're looking for a Senior Software Engineer who can operate independently within an Agile team, take ambiguous requirements from concept to production, and bring ...

Senior Software Engineer

Saint Petersburg, FL ยท Remote

$125K - $165K/yr

As a remote-first organization headquartered in St. Petersburg, Florida, Kobie values meaningful in-person connection and collaboration that strengthens our teams, supports our clients, and enhances ...

Showing results 21-27

Remote Rpg Programmer information

See Brandon, FL salary details

$28.7K

$81.1K

$112.5K

How much do remote rpg programmer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for remote rpg programmer in Brandon, FL is $81,128.00, according to ZipRecruiter salary data. Most workers in this role earn between $72,600.00 and $93,000.00 per year, depending on experience, location, and employer.

What is a remote RPG programmer?

Remote RPG Programmers are software developers who specialize in using the RPG (Report Program Generator) programming language, typically for IBM i (AS/400) systems, and perform their work from a remote location rather than an onsite office. Their responsibilities often include developing, maintaining, and enhancing business applications, troubleshooting issues, and collaborating with teams via digital communication tools. Working remotely allows these professionals to serve clients or employers worldwide, providing flexibility while leveraging their expertise in legacy and modern RPG codebases.

What does a remote RPG programmer do?

A remote RPG programmer works in software development, creating new applications or tools using the report program generator language, which was originally designed for the IBM minicomputer system on the AS/400 and i-Series of computers. RPG is one of the most frequently used programming languages, and significant amounts of business enterprise, infrastructure operations, and other essential system controls use it. As a remote RPG programmer, you work from home as part of a larger team of developers, building web and windows applications. Your duties and responsibilities include scripting tests, checking code, and building out programs.

What are the key skills and qualifications needed to thrive as a remote RPG programmer?

To thrive as a Remote RPG Programmer, you need strong proficiency in RPG (Report Program Generator) language, experience with IBM i (AS/400) systems, and a relevant degree or equivalent experience in computer science or programming. Familiarity with tools like IBM Rational Developer, CL programming, and database management systems such as DB2 is typically required. Effective communication, problem-solving ability, and self-motivation are crucial soft skills, especially for remote work environments. These competencies ensure efficient development, maintenance, and troubleshooting of business-critical applications while enabling collaboration and independence in a distributed team.

What are some unique challenges faced by remote RPG programmers when collaborating with cross-functional teams?

Remote RPG Programmers often work with designers, artists, and other developers who may be located in different time zones, which can make real-time communication and collaboration challenging. Effective use of project management tools, clear documentation, and regular virtual meetings are essential to ensure everyone stays aligned on game features and technical requirements. Additionally, maintaining code consistency and integrating various modules smoothly require strong version control practices. Being proactive in communication and adaptable to different workflows helps overcome these challenges and ensures successful project delivery.

What is the difference between Remote Rpg Programmer vs Remote Game Developer?

AspectRemote Rpg ProgrammerRemote Game Developer
Required SkillsProgramming, scripting, game engines, RPG mechanicsProgramming, design, art, game engines, broader development skills
Work EnvironmentRemote, focused on RPG projectsRemote or on-site, diverse game genres
Industry UsagePrimarily in RPG and niche game studiosAcross all game genres and studios
Common Search IntentSpecialized RPG programming rolesGeneral game development roles

Remote Rpg Programmers focus specifically on scripting and developing mechanics for RPG games, requiring specialized knowledge of RPG systems. Remote Game Developers have a broader role, encompassing various game genres and development tasks. While both roles require programming skills, the RPG Programmer role is more niche, often working within teams dedicated to RPG titles.

What job categories do people searching Remote Rpg Programmer jobs in Brandon, FL look for?

The top searched job categories for Remote Rpg Programmer jobs in Brandon, FL are:

What cities near Brandon, FL are hiring for Remote Rpg Programmer jobs?

Cities near Brandon, FL with the most Remote Rpg Programmer job openings:

Senior Software Engineer

Tampa, FL โ€ข On-site, Remote

Bond-Pro
Software Developmentย โ€ขย 1 - 10 employees

$115K - $152K/yr

Full-time

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

SENIOR SOFTWARE ENGINEER
Overview
We're looking for a Senior Software Engineer who can operate independently within an Agile team, take ambiguous requirements from concept to production, and bring architectural judgment to how we structure and process data at scale. This is not a developer from a particular tech stack, but rather a true software engineer who can and will work with any number of languages without restriction.
We are only accepting candidates currently residing in the state of Florida, Georgia or Texas at this time.
Responsibilities
  • Work within a Scrum/Agile team through the full sprint cycle - backlog refinement, sprint planning, capacity estimation, daily standups, sprint review, and retrospectives.
  • Participate in requirement refinement sessions with product owners and stakeholders, turning ambiguous asks into well-scoped, estimable stories.
  • Apply modern software design patterns and enforce separation of concerns across the codebase, ensuring components remain loosely coupled and independently testable.
  • Design and build proofs of concept (POCs) to validate new approaches before committing to full implementation.
  • Integrate AI/ML and/or NLP components into production systems.
  • Design and implement systems that handle structured (CSV, relational), semi-structured (JSON), unstructured, and schema-bound formats like Avro, including the tradeoffs between them for storage, processing and schema evolution.
  • Contribute to big data architecture and design patterns - batch and/or streaming pipelines, data partitioning, and scalable processing approaches.
  • Collaborate with UI/UX on interface design decisions, ensuring frontend implementation aligns with usability and design intent.
  • Mentor junior developers through code review, pairing, and design discussions.

Required Qualifications
  • Proven experience working in Scrum/Agile teams, including sprint planning, capacity estimation, and iterative delivery.
  • Strong grasp of modern design patterns (e.g., strategy, factory, repository, observer) and the "separation of concerns" principle - able to explain not just what it is, but why it matters for maintainability and testability.
  • Experience with UI/UX collaboration and requirement refinement.
  • Hands-on experience with structured, semi-structured, unstructured, and schema-based data formats (CSV, JSON, Avro).
  • Big data technology experience (e.g., Spark, Kafka, Hadoop ecosystem or equivalent) and associated design patterns.
  • Demonstrated experience building and validating POCs.
  • Experience designing and building microservices architectures - service decomposition, inter-service communication (REST/gRPC/event-driven messaging), API contracts and independent deployability.
  • Strong understanding of data layer and persistence design patterns - repository pattern, unit of work, CQRS, data access layer abstraction, ORM vs. raw query tradeoffs, caching strategies and both relational (SQL) and NoSQL database design.
  • Experience with cloud platforms - AWS, Azure or Google Cloud Platform (GCP) - including core compute, storage, and managed data services on at least one major provider.
  • Experience with Machine Learning, NLP or AI - applied experience integrating AI/ML components into production systems.

Desirable
  • Proficiency in one or more modern languages beyond your primary stack - Python, Scala, Go, Java, Kotlin, Rust, TypeScript/Node.js or C# - with the versatility to pick up new languages as project needs evolve.
  • Multi-cloud exposure across AWS, Azure, and GCP, and familiarity with cloud-native patterns (containers, Kubernetes, serverless, managed data/streaming services).