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Remote Remote Learning Development Jobs in Fort Lauderdale, FL

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Remote Remote Learning Development information

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How much do remote remote learning development jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for remote remote learning development in Fort Lauderdale, FL is $35.95, according to ZipRecruiter salary data. Most workers in this role earn between $24.81 and $51.92 per hour, depending on experience, location, and employer.

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The most popular types of Remote Learning Development jobs in Fort Lauderdale, FL are:

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For Remote Remote Learning Development jobs in Fort Lauderdale, FL, the most frequently searched job titles are:

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What cities near Fort Lauderdale, FL are hiring for Remote Remote Learning Development jobs?

Cities near Fort Lauderdale, FL with the most Remote Remote Learning Development job openings:

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL • Remote

Contractor

Re-posted yesterday


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.