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Remote Remote Controls Engineer Jobs in Detroit, MI

... controls Excellent written and verbal communication skills in English Preferred Requirements: Prior audit experience (financial, compliance, operational, or dealership/franchise) Experience with ...

Vision Engineer - Remote / Travel DISHER is currently partnering with a world leading automation ... Three years of experience in a controls/vision engineering role. * Must be a self-starter, team ...

Vision Engineer - Remote / Travel DISHER is currently partnering with a world leading automation ... Three years of experience in a controls/vision engineering role. * Must be a self-starter, team ...

Vision Engineer - Remote / Travel DISHER is currently partnering with a world leading automation ... Three years of experience in a controls/vision engineering role. * Must be a self-starter, team ...

iOS Engineer -Remote

Warren, MI · Remote

$166K - $191K/yr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

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Remote Remote Controls Engineer information

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$54.4K

$95.6K

$129.7K

How much do remote remote controls engineer jobs pay per year?

As of Jun 11, 2026, the average yearly pay for remote remote controls engineer in Detroit, MI is $95,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,700.00 and $106,900.00 per year, depending on experience, location, and employer.

What is the difference between Remote Remote Controls Engineer vs Remote Electronics Technician?

AspectRemote Remote Controls EngineerRemote Electronics Technician
CredentialsBachelor's in Electrical Engineering or related field, certifications like CCENT or CompTIA A+Associate's degree in Electronics or related field, certifications like CompTIA A+
Work EnvironmentDesign, testing, and troubleshooting remote control systems remotely or in labsInstall, maintain, and repair electronic systems remotely or on-site
Industry UsageConsumer electronics, remote control manufacturing, automationElectronics repair services, manufacturing, automation industries

The Remote Remote Controls Engineer focuses on designing and developing remote control systems, while the Remote Electronics Technician handles installation, maintenance, and repair of electronic systems. Both roles often require similar certifications and may work remotely, but their core responsibilities differ in scope and focus.

What are popular job titles related to Remote Remote Controls Engineer jobs in Detroit, MI? For Remote Remote Controls Engineer jobs in Detroit, MI, the most frequently searched job titles are:
What job categories do people searching Remote Remote Controls Engineer jobs in Detroit, MI look for? The top searched job categories for Remote Remote Controls Engineer jobs in Detroit, MI are:
Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Detroit, MI • Remote

$20 - $120/hr

Part-time

Posted 17 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.