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Remote Nvidia Hardware Engineer Jobs in Austin, TX

... hardware on the manufacturing line, to custom tooling to stream neural recordings from implants ... This includes remote caching, remote execution, target identification and selection, etc. * Operate ...

Principal Software Engineer

Cedar Park, TX · On-site +1

$126K - $170K/yr

... multi-camera hardware architecture with onboard perception, navigation, and state estimation ... Fully remote candidates may also be considered, provided they can travel to Austin for ...

Principal Software Engineer

Cedar Park, TX · On-site +1

$126K - $170K/yr

... multi-camera hardware architecture with onboard perception, navigation, and state estimation ... Fully remote candidates may also be considered, provided they can travel to Austin for ...

... Remote considered for exceptional candidates. As part of a software-defined hardware company, you ... S. degree in a hard science, engineering, computer science, or a related field; M.S. or Ph.D ...

Company Description Renesas is a global semiconductor company providing hardware and software ... Our people-first culture and global support system, including the remote work option and Employee ...

Showing results 21-40

Remote Nvidia Hardware Engineer information

See Austin, TX salary details

$50.6K

$144.9K

$194.8K

How much do remote nvidia hardware engineer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for remote nvidia hardware engineer in Austin, TX is $144,945.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,400.00 and $161,600.00 per year, depending on experience, location, and employer.

What does a remote Nvidia hardware engineer do?

A Remote Nvidia Hardware Engineer focuses on designing, developing, and testing hardware components and systems for Nvidia products, such as graphics processing units (GPUs) and related technologies, while working from a remote location. They collaborate with cross-functional teams to ensure hardware solutions meet performance, reliability, and efficiency standards. Their work may include circuit design, board layout, hardware debugging, and supporting the integration of Nvidia hardware into various devices. Remote engineers use digital communication and collaboration tools to work effectively with global teams and contribute to innovative hardware solutions.

What are the key skills and qualifications needed to thrive as a remote Nvidia hardware engineer, and why are they important?

To thrive as a Remote Nvidia Hardware Engineer, you need a strong background in electrical or computer engineering, experience with GPU architecture, and proficiency in hardware design and validation. Expertise with tools such as Verilog/VHDL, simulation environments, and familiarity with Nvidia’s development platforms or relevant certifications is common. Strong problem-solving abilities, effective remote communication, and collaborative teamwork skills set top candidates apart. These competencies ensure efficient development, troubleshooting, and innovation in high-performance hardware solutions within distributed teams.

What are some common challenges faced by remote Nvidia hardware engineers, and how can they be addressed?

Remote Nvidia Hardware Engineers often encounter challenges related to effective collaboration and communication, especially when working on complex hardware design and testing with distributed teams. Staying aligned with project milestones, ensuring access to necessary hardware resources, and troubleshooting remotely can also be demanding. These challenges can be addressed by leveraging robust collaboration tools, maintaining clear documentation, and scheduling regular virtual meetings to synchronize efforts. Additionally, using remote desktop solutions and cloud-based simulation environments can help bridge the gap when physical access to hardware is limited.

What is the difference between Remote Nvidia Hardware Engineer vs Remote Nvidia Software Engineer?

AspectRemote Nvidia Hardware EngineerRemote Nvidia Software Engineer
Required CredentialsBachelor's or higher in Electrical Engineering, Computer Engineering, or related; hardware design certificationsBachelor's or higher in Computer Science, Software Engineering, or related; programming certifications
Work EnvironmentDesigning and testing hardware components, collaborating with hardware teamsDeveloping software, drivers, and algorithms for Nvidia products
Industry UsageHardware development for GPUs, AI accelerators, and embedded systemsSoftware development for drivers, SDKs, and AI frameworks

The main difference is that Remote Nvidia Hardware Engineers focus on designing and testing physical hardware components, while Remote Nvidia Software Engineers develop the software that runs on Nvidia hardware. Both roles require technical expertise but differ in their focus areas within the Nvidia ecosystem.

What are the most commonly searched types of Nvidia Hardware Engineer jobs in Austin, TX?

The most popular types of Nvidia Hardware Engineer jobs in Austin, TX are:

What are popular job titles related to Remote Nvidia Hardware Engineer jobs in Austin, TX?

For Remote Nvidia Hardware Engineer jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Remote Nvidia Hardware Engineer jobs in Austin, TX look for?

The top searched job categories for Remote Nvidia Hardware Engineer jobs in Austin, TX are:

What cities near Austin, TX are hiring for Remote Nvidia Hardware Engineer jobs?

Cities near Austin, TX with the most Remote Nvidia Hardware Engineer job openings:

Software Engineer, CI/CD

Neuralink

Austin, TX • Remote

Full-time

Re-posted 15 days ago


Job description

Team Description: 

The Infrastructure Team builds the foundation that enables the company to operate safely, robustly, and move at light-speed. We run a mixture of cloud-based and on-prem systems and have a user base spanning from highly technically proficient engineers to non-technical scientists and doctors; but all of them need solid systems, rugged networking, and bullet-proof software to do their jobs. 

Job Responsibilities and Description: 

As a Software Engineer, CICD you will integrate tightly with teams across the company, and span all layers of the work environment stack, from deployment of physical hardware on the manufacturing line, to custom tooling to stream neural recordings from implants. You will: 

  • Design and scale the CI/CD platform that enables engineering teams to ship safely and quickly across verticals including, but not limited to, Brain Implant, Surgical Robot, BCI App, Clinical, Full-stack services and infrastructure
  • Own the software/firmware build tooling at scale. This includes remote caching, remote execution, target identification and selection, etc.
  • Operate and scale a runner fleet spanning on-prem and cloud clusters, cover multiple hardware platforms including Mac, Linux, Embedded devices and Hardware-in-the-loop fixtures
  • Maintain reproducible build and CI environments with Nix
  • Instrument CI health with Prometheus metrics, Grafana dashboards, and automated alerting to maintain high signal-to-noise on pipeline reliability
  • Reduce developer cycle time through pre-commit tooling, caching strategies, test sharding, and build graph optimization

Tech Stack:

  • Rust, Python
  • Terraform
  • Bazel and Nix
  • Kubernetes
  • GitLab CI
  • AWS
  • Darwin, Ubuntu, Fedora

Required Qualifications:

  • Deep experience operating Bazel, or similar hermetic build systems
  • Hands-on experience operating Kubernetes
  • Production experience with GitLab CI (or comparable CI platform), including pipeline architecture, runner fleet management, and custom executor integrations
  • Expertise in operating UNIX systems, including Linux and Mac
  • Familiarity with Nix for reproducible environments, or equivalent experience ensuring hermetic, cacheable builds
  • Bachelor's degree in computer science, a related field, or an equivalent combination of education, training, and/or experience

Preferred Qualifications: 

  • Familiarity with hardware in the loop testing setups
  • Experience working with build system and CI tooling in a monorepo context