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Remote Node Js Developer Jobs in Remote, OR (NOW HIRING)

Remote Node Js Developer information

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How much do remote node js developer jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for remote node js developer in Remote, OR is $58.17, according to ZipRecruiter salary data. Most workers in this role earn between $49.23 and $63.65 per hour, depending on experience, location, and employer.

What is the difference between Remote Node Js Developer vs Remote Front End Developer?

AspectRemote Node Js DeveloperRemote Front End Developer
Required SkillsJavaScript, Node.js, API development, backend frameworksHTML, CSS, JavaScript, frameworks like React or Angular
Work EnvironmentBackend server-side development, database integrationClient-side interface design, user experience
Industry UsageTech companies, startups, SaaS providersWeb design agencies, tech firms, e-commerce
Common Search IntentRemote Node Js Developer vs Remote Front End Developer

The main difference between a Remote Node Js Developer and a Remote Front End Developer lies in their focus areas. The Node Js developer specializes in backend development, working with server-side JavaScript, APIs, and databases. In contrast, the Front End Developer focuses on creating the visual and interactive aspects of websites or applications. Both roles often collaborate but require different skill sets and tools, making them distinct yet complementary positions in web development teams.

Are remote Node.js developers in demand?

Remote Node.js developers are in high demand due to the widespread use of JavaScript for server-side development and the growth of remote work opportunities. Companies seek developers skilled in Node.js, Express, and related frameworks to build scalable web applications, making it a valuable skill set in the current job market.

How much do remote Node.js developers make?

Remote Node.js developers typically earn between $70,000 and $130,000 annually, depending on experience, location, and skill level. Senior developers with specialized knowledge in frameworks and cloud deployment can earn higher salaries, especially in competitive markets.
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Infographic showing various Remote Node Js Developer job openings in Remote, OR as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $121,004 per year, or $58.2 per hour.

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR • On-site, Remote

Full-time

Posted 14 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time