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Remote Next Js Developer Jobs in Sarasota, FL (NOW HIRING)

Principal AI Engineer

Saint Petersburg, FL · On-site +1

$180K - $200K/yr

React, Next.js, TypeScript, Tailwind CSS * Backend: Python, Django, FastAPI, PostgreSQL, Redis * AI ... Remote Tuesdays & Thursdays * Medical, Dental & Vision Insurance * 401(k) with 3% company match

Principal AI Engineer

Saint Petersburg, FL · On-site +1

$180K - $200K/yr

React, Next.js, TypeScript, Tailwind CSS * Backend: Python, Django, FastAPI, PostgreSQL, Redis * AI ... Remote Tuesdays & Thursdays * Medical, Dental & Vision Insurance * 401(k) with 3% company match

Our corporate culture, engineering talent, customer-centric approach, and focus upon "next ... This role provides first-contact remote technical support for network, server, and end-user systems.

Our corporate culture, engineering talent, customer-centric approach, and focus upon "next ... This role provides first-contact remote technical support for network, server, and end-user systems.

Sr. Data Engineer

Saint Petersburg, FL · Remote

$100K - $136K/yr

Join a National Top Workplace Named a Top Workplace in the USA and Top Remote Workplace, Kobie is ... for the next engineer to own. What you need to be successful Required * 6+ years of Data ...

Sr. Data Engineer

Saint Petersburg, FL · Remote

$108K - $147K/yr

Join a National Top Workplace Named a Top Workplace in the USA and Top Remote Workplace, Kobie is ... for the next engineer to own. What you need to be successful Required * 6+ years of Data ...

Director, Product

Saint Petersburg, FL · Remote

$238K - $249K/yr

Join a National Top Workplace Named a Top Workplace in the USA and Top Remote Workplace, Kobie is ... You will work directly with Product, Data Engineering, Client Services, and Commercial teams to ...

Director, Product

Saint Petersburg, FL · Remote

$220K - $230K/yr

Join a National Top Workplace Named a Top Workplace in the USA and Top Remote Workplace, Kobie is ... You will work directly with Product, Data Engineering, Client Services, and Commercial teams to ...

Remote micro1 is engaging Biostatisticians to contribute their clinical statistics expertise to a ... In this role, you'll apply your expertise to help train next-generation AI systems. Your work will ...

Remote Next Js Developer information

See Sarasota, FL salary details

$10

$56

$80

How much do remote next js developer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for remote next js developer in Sarasota, FL is $56.12, according to ZipRecruiter salary data. Most workers in this role earn between $47.50 and $61.39 per hour, depending on experience, location, and employer.

What is the difference between Remote Next Js Developer vs Remote React Developer?

AspectRemote Next Js DeveloperRemote React Developer
Required SkillsNext.js, React, JavaScript, HTML, CSS, API integrationReact, JavaScript, HTML, CSS, API integration
Work EnvironmentRemote, collaborative teams, web development projectsRemote, web development teams, UI/UX focus
Industry UsageWeb applications, server-side rendering, static site generationSingle-page applications, UI components, client-side rendering

Remote Next Js Developers specialize in server-side rendering and static site generation using Next.js, while Remote React Developers focus on building interactive UI components with React. Both roles often share skills like JavaScript and API integration, but Next.js developers typically work on more SEO-friendly, performance-optimized websites. The choice depends on whether the project requires server-side rendering or client-side UI development.

What are popular job titles related to Remote Next Js Developer jobs in Sarasota, FL? For Remote Next Js Developer jobs in Sarasota, FL, the most frequently searched job titles are:
What job categories do people searching Remote Next Js Developer jobs in Sarasota, FL look for? The top searched job categories for Remote Next Js Developer jobs in Sarasota, FL are:
What cities near Sarasota, FL are hiring for Remote Next Js Developer jobs? Cities near Sarasota, FL with the most Remote Next Js Developer job openings:

3D Graphics Engineer (Three.js / WebGL)

Together Group

Sarasota, FL • On-site, Remote

$134K - $166K/yr

Full-time

Posted 18 days ago


Job description

3D Graphics Engineer (Three.js / WebGL)
Department: Imerza
Employment Type: Full Time
Location: Imerza
Description
We are looking for a 3D Graphics Engineer to own and advance the real-time rendering engine at the heart of our web-based digital twin platform. You will work in our Three.js and React Three Fiber rendering library, building photoreal, high-performance 3D experiences (architectural walkthroughs, immersive sales experiences, and Gaussian-splat captures of real spaces) that run in the browser across kiosks, tablets, desktops, and large-format displays.
This is a deep, specialist engineering role focused on real-time graphics, performance, and the 3D asset pipeline. You will partner with our full stack and web developers, who own the surrounding web app, CMS, and APIs, and with our content and 3D-capture teams. The rendering engine and its visual quality are yours to own and push forward.
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.
Key Responsibilities
Rendering and Graphics (primary focus)
  • Build and maintain our real-time Three.js and React Three Fiber rendering engine.
  • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing.
  • Integrate Gaussian splat captures alongside traditional mesh-based 3D content.
  • Write and debug GLSL shaders and custom materials.
  • Develop camera systems, navigation, waypoints, and scene interaction.

Asset and Performance Pipeline
  • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking.
  • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays.
  • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding.
  • Build diagnostics and debug tooling that keep visual quality and performance measurable.

Collaboration
  • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app.
  • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine.
  • Contribute to the Nx monorepo with strong testing, code review, and documentation.
  • Help define the technical direction of immersive and photoreal experiences.

Our Stack
Core
(what you will work in daily)
  • A custom Three.js rendering engine (@imerza/threejs-renderer) built on React Three Fiber and drei, mounted inside a Next.js app.
  • Gaussian splatting via Spark (@sparkjsdev/spark) for photoreal capture of real-world spaces, rendered alongside traditional mesh-based content.
  • glTF and GLB asset pipelines with Draco compression, KTX2 and Basis textures, baked lightmaps, and HDR image-based lighting.
  • WebGL and GLSL shaders, post-processing (temporal anti-aliasing, ambient occlusion), and spatial acceleration with three-mesh-bvh.
  • WebXR immersive viewing via @react-three/xr, including a 360 viewer.
  • TypeScript throughout, in an Nx monorepo with pnpm workspaces.

Adjacent areas (owned by other engineers; good to understand)
  • The React and Next.js plus Payload CMS web app that hosts and configures the renderer.
  • Real-time digital-twin data streamed into scenes over MQTT.
  • AWS (CDK) and Docker-based on-prem deployments.

Skills, Knowledge and Expertise
  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.
  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).
  • Solid WebGL and GLSL shader experience.
  • Strong TypeScript or JavaScript skills.
  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).
  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).
  • Experience profiling and optimizing rendering performance and memory usage.
  • A strong eye for visual quality, lighting, and detail.

Nice to Have
  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).
  • Experience with KTX2 and Basis, Draco, or meshopt compression.
  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.
  • WebXR, VR, or AR (@react-three/xr or similar).
  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).
  • Experience with Unreal Engine or another real-time engine.
  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).
  • Architecture, AEC, BIM, or spatial-data background.
  • Experience with PlayCanvas

What We Offer
  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.
  • A collaborative, product-driven engineering culture.
  • Competitive compensation and benefits.
  • A flexible work environment with real opportunities for growth.