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Remote Motion Graphics Jobs in Vancouver, BC (NOW HIRING)

Motion & Graphic Designer (Remote Canada)

Vancouver, BC · Remote

CA$70K - CA$95K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Produce motion graphics and basic short-form video cutdowns optimized for social media advertising ... remote-first company, you'll have the ability to work from anywhere in the US, with the option to ...

Senior Motion Designer - The Heist

Vancouver, BC · On-site +1

CA$85K - CA$95K/yr

  • PTO

Design and animate compelling 2D and 3D motion graphics across a wide range of styles and platforms ... Monday - Thursday in office (Fridays are remote optional) * Flexible time off, including paid ...

Creative Designer

Vancouver, BC · On-site +1

CA$60K - CA$75K/yr

  • Medical

  • Dental

  • Vision

Produce video and motion graphics for social content, ads, and product marketing * Build product ... A vibrant, dog-friendly office in downtown Vancouver with the flexibility of remote work 2 days per ...

Hiring Range: $100,000 to $120 000/year for a 40 hour work week Start date: June 2026 Please note that only candidates holding a valid Canadian work authorization and residing in BC will be ...

Junior Designer - Thinkingbox

Vancouver, BC · On-site +1

CA$45K - CA$50K/yr

  • Vision

  • PTO

Create style frames and visual assets for motion graphics and interactive experiences * Contribute ... Monday - Thursday in office (Fridays are remote optional) * Flexible time off, including paid ...

Designer - Thinkingbox

Vancouver, BC · On-site +1

CA$60K - CA$70K/yr

  • PTO

Bachelor's degree in Graphic Design, Visual Arts, or a related field, or equivalent professional ... Experience with motion design and/or illustration. * Start-up experience is a bonus but not a ...

Remote Motion Graphics information

See Vancouver, BC salary details

$25.1K

$76.4K

$141.2K

How much do remote motion graphics jobs pay per year?

As of Aug 16, 2026, the average yearly pay for remote motion graphics in Vancouver, BC is $76,390.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,242.00 and $96,474.00 per year, depending on experience, location, and employer.

What are remote motion graphics jobs?

Remote motion graphics jobs involve creating animated visuals, graphics, and effects for videos or digital media while working from a location outside a traditional office, often from home. Motion graphics artists use specialized software to design engaging animations for advertisements, films, television, web content, and more. The remote aspect allows professionals to collaborate with clients and teams online, offering flexibility in work environment and schedule. These roles typically require strong artistic skills, proficiency in motion graphics software, and the ability to communicate effectively with remote teams.

What is the difference between Remote Motion Graphics vs Remote Video Editor?

AspectRemote Motion GraphicsRemote Video Editor
Required skillsAnimation, graphic design, Adobe After Effects, Adobe IllustratorVideo editing, color correction, Adobe Premiere Pro, Final Cut Pro
Work environmentDesign studios, advertising agencies, freelanceMedia companies, production houses, freelance
Industry usageAdvertising, marketing, entertainmentFilm, TV, online content

Remote Motion Graphics specialists focus on creating animated visuals and graphic elements, often using After Effects and Illustrator. Remote Video Editors primarily work on assembling and editing footage, using tools like Premiere Pro. While both roles involve post-production skills, motion graphics emphasize animation and design, whereas video editing centers on assembling and refining video content.

How does working remotely as a motion graphics designer impact collaboration with creative teams and project managers?

As a remote Motion Graphics Designer, you will regularly collaborate with creative teams and project managers through digital communication tools like Slack, Zoom, and project management platforms. While you may not have in-person brainstorming sessions, sharing drafts, receiving feedback, and iterating on concepts is typically streamlined through cloud-based file sharing and scheduled virtual meetings. Maintaining clear communication and proactively asking for input helps overcome the challenge of distance, ensuring your creative vision aligns with the broader project goals. You'll often be expected to manage your own workflow, but frequent check-ins and collaborative reviews keep the team connected and productive.

What are the key skills and qualifications needed to thrive as a remote motion graphics designer?

To thrive as a Remote Motion Graphics Designer, you need a solid background in graphic design, animation principles, and visual storytelling, often supported by a relevant degree or portfolio of work. Proficiency in industry-standard tools such as Adobe After Effects, Premiere Pro, and Cinema 4D is typically required. Strong communication, creativity, and time management skills help remote designers collaborate effectively and meet deadlines. These abilities ensure the delivery of engaging visual content that meets client objectives, even while working independently.

What are the most commonly searched types of Motion Graphics jobs in Vancouver, BC?

The most popular types of Motion Graphics jobs in Vancouver, BC are:

What job categories do people searching Remote Motion Graphics jobs in Vancouver, BC look for?

The top searched job categories for Remote Motion Graphics jobs in Vancouver, BC are:

Infographic showing various Remote Motion Graphics job openings in Vancouver, BC as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $76,390 per year, or $36.7 per hour.

Motion Graphics Designer - Independent Contractor

Scarab Digital

Vancouver, BC • On-site, Remote

Contractor

Re-posted 20 days ago


Job description

Motion Graphics Designer - Independent Contractor

Scarab Digital | Vancouver-based | Hybrid | Remote-across Canada considered


A contract role for designers who can own work, think in story, and become repeat collaborators as projects move.


The opportunity

We are looking for a Motion Graphics Designer to join Scarab Digital as a freelance independent contractor on active film and television productions. This is project-based contract work with the intention of building ongoing working relationships with people we trust. When the alignment is there, the relationship is meant to continue across projects rather than end after a single engagement.

Most contractor collaborations are primarily remote. Vancouver-based designers are welcome to work hybrid or in studio when useful, but we do not treat physical presence as a substitute for ownership, creative judgment, or clear communication.


What the work is

Scarab Digital builds story-driven on-screen graphics for film and television: phones, text conversations, social interfaces, laptop screens, search results, dashboards, surveillance visuals, broadcast graphics, radar systems, and speculative UI/FUI. The work needs to read instantly on screen, feel native to the world of the story, and help move the narrative forward.

At this level, we need someone who can work independently, make strong creative calls, and contribute more than directed execution. You should be able to interpret a brief, see where the opportunity is, and turn that into work that reads clearly on screen and elevates the scene.


What you will do

Design and animate UI, FUI, and other on-screen graphics for film and television.

Create believable systems for phones, messaging, search, social feeds, laptop files, dashboards, broadcast screens, and other story surfaces.

Interpret scripted creative direction, and production constraints into clear visual solutions.

Push concepts beyond the obvious when the story benefits from a bolder approach.

Balance taste, function, speed, and clarity under real production timelines.

Work independently while staying connected to the team, the brief, and the larger story goal.


You will do your best work here if you...

move things forward without needing constant supervision.

understand the difference between something that looks cool and something that works on screen in the story world.

can take a creative risk without losing readability or breaking the production need.

care about the whole outcome, not just your assigned task.

bring a point of view and can explain your choices clearly.


What usually does not work here

A purely marketing or agency lens with no interest in cinematic storytelling.

Over-designed work that ignores usability, pacing, or story function.

Dependency on a high iteration feedback loop.

A need for slow cycles when the production reality is fast-moving.

Low-accountability collaboration habits.


Core requirements

3-6 years of relevant professional experience; strong contract and studio experience is welcome.

Expert working ability in After Effects, Illustrator, and Photoshop. Bonus Protopie experience

Strong design fundamentals across typography, layout, composition, color, and motion.

A portfolio that shows narrative interface work, on-screen graphics, or highly relevant adjacent work.

Confidence working independently under deadlines.


Strongly preferred

Film, television, trailer, title, game, or narrative design experience.

Experience with screen graphics that feel real-world, functional, and native to a live-action environment.

UI/FUI system thinking, not just single-shot styling.

Working knowledge of Figma, Cinema 4D, and ProtoPie.

Experience giving and receiving concise, useful feedback.

Evidence of taste: not trend-chasing, but clear judgment.


How we work with contractors

This is freelance independent-contractor work with scoped deliverables and project-based timelines.

The work is real and current; we are not just building a speculative roster for someday.

We value repeat collaboration and tend to keep working with people who reliably make the work better.

We appreciate people who operate like true partners: clear, accountable, and solutions-oriented.


Our inclusive approach

We want people to do their best work from their strengths, not spend energy pretending to be a different kind of creative just to match an outdated mold. We care about contribution, craft, perspective, and accountability. We welcome designers from different backgrounds and paths, and we encourage candidates to apply even if they are stronger in some areas than others, as long as the core role fit is genuinely there.


What strong candidates usually bring

Category - Motion Designer

Typical level - Typically 3-6 years in relevant motion/design work

Core tools - After Effects, Illustrator, Photoshop, Protopie, Figma

Strong indicators - Independent execution, strong judgment, UI/FUI thinking, deadline reliability


Application process

Stage

What we're looking for


Portfolio + short application

Relevance, judgment, communication, and whether the candidate understands the role they are applying for.


Structured questions

Ownership, taste, film/UI/FUI relevance, collaboration style, accountability.


CliftonStrengths Assessment and Interview

Help Identify your personal strengths and see how your skills and strength fits into the team



A note from us

If you are looking for a freelance relationship where the work is real, the standards are high, and your contribution can turn into repeat collaboration, send us work that shows how you think. We are looking for people who make the team sharper.