Collaborate in agile teams with designers, engineers, and product managers. * Support product ... Remote or hybrid options are available. ----- Application and Interview process: Fall Recruiting ...
New
Collaborate in agile teams with designers, engineers, and product managers. * Support product ... Remote or hybrid options are available. ----- Application and Interview process: Fall Recruiting ...
New
Collaborate in agile teams with designers, engineers, and product managers. * Support product ... Remote or hybrid options are available. ----- Application and Interview process: Fall Recruiting ...
New
American Fork, UT · On-site +1
Since pioneering our first mobile, solar-powered units, our commitment to scrappy, hands-on ... You will collaborate with other teams, partners, and customers to deliver high-quality remote ...
Quick apply
American Fork, UT · On-site +1
Since pioneering our first mobile, solar-powered units, our commitment to scrappy, hands-on ... You will collaborate with other teams, partners, and customers to deliver high-quality remote ...
Salt Lake City, UT · Remote
$50K - $100K/yr
Kimbrell Agency Remote Employment Type: Contractor Compensation $50,000 to $100,000 per year (plus ... Game-Changing Lead Program: We provide the industry's best leads, generated in-house and heavily ...
Quick apply
Salt Lake City, UT · Remote
$50K - $100K/yr
Kimbrell Agency Remote Employment Type: Contractor Compensation $50,000 to $100,000 per year (plus ... Game-Changing Lead Program: We provide the industry's best leads, generated in-house and heavily ...
Since pioneering our first mobile, solar-powered units, our commitment to scrappy, hands-on ... This is a high-impact, individual contributor role designed for a strategic closer who excels at ...
Quick apply
Since pioneering our first mobile, solar-powered units, our commitment to scrappy, hands-on ... This is a high-impact, individual contributor role designed for a strategic closer who excels at ...
| Aspect | Remote Mobile Game Designer | Remote Game Artist |
|---|---|---|
| Required credentials | Degree in game design, computer science, or related field; portfolio showcasing game design projects | Degree in fine arts, graphic design, or related; portfolio of visual artwork and character designs |
| Work environment | Collaborates with developers, programmers, and writers; focuses on gameplay mechanics and user experience | Works closely with designers and developers; emphasizes visual assets, character models, and environments |
| Industry usage | Commonly employed in mobile game development companies and studios | Found in game studios focusing on visual content and character creation |
While both roles are integral to mobile game development, Remote Mobile Game Designers focus on gameplay, mechanics, and user experience, whereas Remote Game Artists specialize in creating visual assets and artwork. Understanding these differences helps in choosing the right career path or job search focus within the gaming industry.
The most popular types of Remote Game Designer jobs in Utah are:
Cities in Utah with the most Remote Mobile Game Designer job openings:
Bluffdale, UT • On-site, Remote
Full-time
Medical
Posted 3 days ago
New
8.7
Based on 84 frontline employees who took The Breakroom Quiz
3rd of 18 rated religious organizations
User Experience Design Internship
The Church of Jesus Christ of Latter-day Saints is looking for an enthusiastic newcomer to UX, focusing on learning fundamental design principles, receiving mentorship, and building a portfolio through hands-on project experience. You will work with product managersand engineers to decide how the users will interact with the product.
If you are anupbeatanddedicatedindividual wholovesto ensure a successful customer experience withnew technologysolutions, keep reading!
A Day in the Life:
Get experience supporting systems and delivering services to users at Church headquarters and millions of users throughout the world.
Design and prototype front-end web experiences based on user-centered principles.
Translate user insights into high-quality, intuitive designs through iterative feedback.
Create mockups and wireframes using modern design tools and techniques.
Ensure all materials align with Church branding and visual standards.
Apply visual design fundamentals such as layout, typography, and iconography.
Collaborate in agile teams with designers, engineers, and product managers.
Support product launches through training materials, awareness efforts, and communications.
Participate in design critiques and team brainstorming to improve outcomes.
Conduct basic user research methods such as interviews and usability feedback.
Work with state-of-the-art technologies on enterprise-level solutions.
Receive mentorship from experienced UX and IT professionals.
Contribute to a creative, spiritual, and motivated team helping to hasten the Lord's work.
About:
This internship position represents anexciting opportunity to work for one of the largest information technology centers in the Wasatch front. This individual works with divine guidance to provide or support technology that furthers the mission of the Church and reflects the eternal impact of the gospel.
Benefits:
Full time interns can enroll in a high deductible medical plan
Work Schedule:
This is a 40 hour per week internship that is expected to last approximately 4 months. Normal office hours are between 8:00am-5:00pm, Monday through Friday.
The offices are located in either Riverton, UT or Lehi, UT. Remote or hybrid options are available.
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Application and Interview process:
Fall Recruiting Cycle
Applications & Interviews: September through October
Interview Process: Each interview is conducted by a hiring manager aligned with your specific internship opportunity.
Candidate Selection: After interviews conclude, candidate evaluations are shared with all hiring managers recruiting for that internship type. Managers then make their selections. We typically hire between 5 and 30 interns per internship discipline, and strong candidates may receive interest from multiple teams.
Offers Extended: November through early December
Internship Start Dates: January and May
You must have a portfolio and attach it to your application, or provide the URL on your resume.
You should be currently enrolled or within one year of your graduation date from an accredited college or university.
Must be a temple-worthy member of The Church of Jesus Christ of Latter-day Saints.
Portfolio of UX or design work.
Basic knowledge of user-centered design, UI/UX principles, and interaction design.
Experience creating wireframes, mockups, and prototypes.
Familiar with HTML, CSS, JavaScript, and responsive design techniques (Ajax, XML, mobile, etc.).
Understanding of branding, layout, typography, iconography, and design consistency.
Strong communication and presentation skills; able to explain design ideas clearly.
Collaborative, self-motivated, and able to manage tasks independently.
Creative thinker with solid problem-solving and conceptual design skills.
Project management experience is a plus.
Background in technology, marketing, or content strategy is helpful.
Relevant coursework preferred:
CS 471 - User Interface Evaluation and Design
CS 371 - Human-Computer Interaction
ART 337 - User Experience Design
Or equivalent
Apply/Screening Process: Please Note: All positions are subject to close without notice.Only members of the Church who are worthy of a temple recommend qualify for employment. Apart from this, the Church is an equal opportunity employer and does not discriminate in its employment decisions on any basis that would violate U.S. or local law.
Qualified applicants will be considered for employment without regard to race, national origin, color, gender, pregnancy, marital status, age, disability, genetic information, veteran status, or other legally protected categories that apply to the Church. The Church will make reasonable accommodations for qualified individuals with known disabilities.
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Religious organizations
10,000+ Employees
Salt Lake City, UT, US
1820