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Remote Mobile Developer Jobs in Mableton, GA (NOW HIRING)

Full Stack Developer

Atlanta, GA · On-site +1

$80K - $100K/yr

Remote from Atlanta, GA | In-office time (ATDC) will be available to you but isn't mandated Industry: Healthcare SaaS | Reports To: CTO Responsibilities: * 90% frontend engineering, 10% backend ...

Help customers integrate Scandit into their broader enterprise IT and mobile ecosystem * Build and ... USA, East Coast (Remote). Ideally based in Boston or another East Coast city. You'll work US ...

New

Software Developer (Work from Home) Company: Location: Work from Home About Gururo: Gururo is at ... Ability to work independently and efficiently in a remote work environment. Preferred ...

... and engineering services present in nearly 50 countries. The end client is in the Telecom area (internet, mobile, cable TV provider). Initial assignment 6 months. Job location: Remote, Atlanta ...

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Remote Mobile Developer information

See Mableton, GA salary details

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How much do remote mobile developer jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for remote mobile developer in Mableton, GA is $50.02, according to ZipRecruiter salary data. Most workers in this role earn between $37.60 and $60.34 per hour, depending on experience, location, and employer.

What does a remote mobile developer do?

A Remote Mobile Developer is a software professional who designs, builds, tests, and maintains mobile applications for platforms like iOS and Android while working from a location outside of a traditional office. They use programming languages such as Swift, Kotlin, or React Native to create user-friendly and efficient mobile apps. Remote Mobile Developers collaborate with teams using digital communication tools and are responsible for troubleshooting and updating apps to ensure optimal performance.

What does a remote mobile developer do?

The job duties of a remote mobile developer include creating, updating, testing, or fixing mobile applications and other mobile device software. In this job, you work from home to write code for an application or computer program that is specifically for use in a phone or tablet environment. Your responsibilities include creating documentation for installation and use of your applications and testing the programs on the relevant mobile operating systems. As a mobile developer, you sometimes assess, test, and fix existing code.

What are the key skills and qualifications needed to thrive as a remote mobile developer?

To thrive as a Remote Mobile Developer, you need strong proficiency in mobile programming languages (such as Swift, Kotlin, or React Native), experience with mobile app architecture, and a relevant degree or portfolio of work. Familiarity with version control systems like Git, continuous integration tools, and mobile development frameworks is typically required. Excellent problem-solving, communication, and self-management skills help you stand out in a remote work environment. These skills and qualities are crucial for delivering high-quality apps, collaborating effectively with distributed teams, and maintaining productivity independently.

How does a remote mobile developer effectively collaborate with team members across different time zones?

As a Remote Mobile Developer, effective collaboration often involves leveraging asynchronous communication tools like Slack, Jira, and GitHub to stay aligned with teammates in various time zones. Regularly scheduled stand-up meetings, clear documentation, and proactive status updates help ensure everyone is on the same page. It's also crucial to set overlapping work hours when possible for real-time discussions and code reviews. Adapting to this structure builds strong remote working relationships and supports efficient project delivery.

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What cities near Mableton, GA are hiring for Remote Mobile Developer jobs?

Cities near Mableton, GA with the most Remote Mobile Developer job openings:

Robotics Navigation and Control Engineer

Slip Robotics

Atlanta, GA • On-site, Remote

Full-time

Medical, Dental, Vision

Re-posted yesterday


Job description

About Slip Robotics
Slip Robotics is transforming freight logistics with autonomous robotic systems that load and unload trailers faster, safer, and more reliably than traditional methods. Our robots operate in demanding real-world environments alongside people and heavy cargo every day. We are a small, high-impact team based in Atlanta building products that are already deployed in production.
The Role
We are looking for a Robotics Navigation and Control Engineer to own the motion planning, path planning, and control systems on our autonomous mobile robots. Our robots navigate constrained spaces-inside trailers, across loading docks, and through active warehouse floors-carrying heavy loads with tight tolerances. This role is responsible for making that movement safe, precise, and reliable.
We need someone who has shipped navigation and controls software on real robots at real customer sites. You should have hands-on experience tuning controllers on physical hardware, dealing with wheel slip, load dynamics, and the gap between simulation and reality. Academic publications are great, but production deployment experience is what matters here.
Key Responsibilities
  • Design, implement, and optimize path planning and trajectory generation for autonomous mobile robots operating in constrained logistics environments
  • Develop and tune motion controllers (PID, MPC, or similar) for heavy-payload platforms with real-world dynamics
  • Implement obstacle avoidance and safety behaviors that work reliably around people and infrastructure
  • Own the localization stack, working with perception engineers to integrate sensor-based position estimates into the control loop
  • Build simulation models and validate them against real robot behavior for faster development iteration
  • Analyze and improve robot performance using field data, telemetry, and logs from deployed systems
  • Collaborate with perception, hardware, and cloud infrastructure teams to deliver integrated autonomy features
  • Contribute to CI/CD pipelines for controls software testing and deployment to the robot fleet

Requirements
  • 5+ years of professional experience developing navigation and control systems for physical robots at a robotics or autonomous vehicle company
  • Strong proficiency in C++ and Python
  • Deep understanding of motion planning algorithms (A*, D*, RRT variants, lattice planners, or similar)
  • Hands-on experience designing and tuning controllers for mobile robot platforms
  • Production experience with ROS or ROS 2 navigation stacks
  • Experience with localization techniques (EKF, particle filters, scan matching, visual odometry)
  • Demonstrated ability to bridge the sim-to-real gap-tuning algorithms that work on actual hardware, not just in simulation
  • Comfort analyzing system behavior from logs and telemetry data
  • Strong communication skills and ability to work effectively in a small team
Nice to Have
  • Master's degree or higher in Robotics, Controls, Mechanical Engineering, or a related field
  • Experience with model predictive control (MPC) or adaptive control approaches
  • Experience with AWS IoT, Greengrass, or edge computing for fleet-scale robot management
  • Familiarity with Gazebo, Isaac Sim, or other robotics simulation environments
  • Background in logistics, warehousing, or heavy-payload robotics
Remote Work Requirements
This role can be filled remotely. Remote team members are expected to have reliable high-speed internet access and a dedicated workspace. You will need to travel to our Atlanta facility periodically for hardware integration, testing, and tuning on physical robots. A company laptop and necessary peripherals will be provided.
Benefits
What We Offer
  • Competitive salary and equity in an early-stage robotics company
  • Comprehensive benefits including health, dental, and vision
  • Permissive time off policy
  • A small team where your work has direct, visible impact on shipped products
  • The chance to work on robots that are operating in production today-not a research project