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Remote Manual Screen Printer Jobs (NOW HIRING)

Brand Designer

$100K - $150K/yr

We're remote first, with a few folks working together in-person in SF. What You'll Do * Digital: Ad ... You understand bleeds, dielines, CMYK, and what happens when a design meets a screen printer

Join TRG Screen: Building World-Class Teams. One Expert at a Time. Are you ready to be part of a ... S. (remote), and will prioritize those located in the Eastern Time Zone, preferably outside of NYC.

Join TRG Screen: Building World-Class Teams. One Expert at a Time. Are you ready to be part of a ... S. (remote), and will prioritize those located in the Eastern Time Zone, preferably outside of NYC.

This is a remote opportunity where you will contribute directly to shaping reliable and user ... Hands-on experience testing Android and iOS applications across multiple devices and screen sizes.

Familiarity with decoration methods (screen print, embroidery, digital printing) preferred * Proven ... The remote work environment is centered around delivering exceptional customer experiences through ...

Coder - Clinic (Remote)

Munster, IN · Remote

$18.25 - $24.50/hr

Performs regular manual and electronic charge and coding audits. Possesses a thorough knowledge of ... machine, photocopy machine, printer and adding machine. • Must demonstrate effective ...

Coder - Clinic (Remote)

Munster, IN · On-site +1

$20.89 - $33.43/hr

Performs regular manual and electronic charge and coding audits. Possesses a thorough knowledge of ... machine, photocopy machine, printer and adding machine. • Must demonstrate effective ...

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How much do remote manual screen printer jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for remote manual screen printer in the United States is $16.91, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $18.75 per hour, depending on experience, location, and employer.
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$100K - $150K/yr

Full-time

Medical, Dental, Vision, PTO

Posted 4 days ago


Job description

Inngest is a developer-focused platform that helps engineers build reliable workflows with ease. We're looking for a Brand Designer to join our team and execute on a brand that developers love. If you're proactive, creative, and excited to collaborate with a team building the best developer experience (DX), this role is for you.
The Role
You'll bring Inngest's brand to life across marketing, sales, and community channels by executing on a wide range of deliverables. You'll work closely with our Head of Design, marketing, Devrel, and sales to turn briefs into polished work that's on-brand, on-time, and built for a developer audience.
You'll join a small, passionate team of designers, engineers, and marketers who care deeply about building products with best-in-class developer experience. This is a high-variety role where no two weeks look the same.
  • This is a US-based remote role. We're remote first, with a few folks working together in-person in SF.

What You'll Do
  • Digital: Ad creative, landing pages, social graphics, email templates, blog visuals, sales decks, long-form reports and guides. Anything that lives on a screen and needs to look like Inngest. You'll build templates and systems that let us ship fast without things getting sloppy.
  • Physical: Swag that developers actually keep. Tees, stickers, hats, and weirder stuff for launches and milestones. You'll work with vendors, understand production constraints, and know what happens when a design that looked perfect in Figma meets a screen printer.
  • Experiential: Booth graphics, signage, banners, badges, conference materials, and whatever else we need to show up well at events. When bigger opportunities come along (think out-of-home, pop-ups, environmental stuff), you'll be the one making them look great.
  • Brand consistency across all of it You'll have opinions about where the system could grow, and we want to hear them, but your core job is executing within our guidelines and making sure everything feels unmistakably like Inngest regardles

What You Need to Succeed
  • 3-5 years of brand design experience. Fluent in Figma, comfortable in Illustrator and InDesign, and able to adapt a brand system across formats that have nothing in common with each other.
  • Print and production management skills. You understand bleeds, dielines, CMYK, and what happens when a design meets a screen printer
  • Developer empathy. You don't need to code, but you need to care about understanding our audience and be willing to ask a lot of questions.
  • Speed and range. You can bounce between projects without losing quality or losing your mind.
  • Communication skills. You can explain your design decisions, take feedback without taking it personally, and collaborate effectively over Slack and Zoom. We're remote, so writing clearly matters a lot.
Bonus Points
  • Programmatic & ABM experience. You've designed for account-based marketing programs. Personalized landing pages, targeted ad variations, 1:1 direct mail. You know how to keep quality high across dozens of variations.
  • AI-augmented workflows. You're already using tools like Cursor, Claude, or Midjourney to move faster and do more ambitious work than you could alone. Not replacing craft with prompts, but extending it.
  • Motion and animation. After Effects, Lottie, CSS animations. Subtle movement that makes things feel alive.
  • DevTool or B2B Experience. You've designed for a technical or developer audience before. You know how to make complex products feel clear and approachable without dumbing them down.

What Your First 90 Days Will Look Like
  • Week 1. Get to know our team and how we work. You'll dive into our brand guidelines, explore existing design assets, and learn about our developer audience. Expect lots of "hello's" on Slack and a friendly onboarding to our design files.
  • By Day 30. You'll be fully integrated into our weekly workflow. You might have already designed a few blog post graphics or ad creative. You'll understand our product, our users (developers!), and our marketing strategy deeply enough to start executing effiently on ideas.
  • By Day 90. You've delivered on something big. Maybe it's a full campaign's worth of creative, a suite of conference materials, or a polished report series. Your work is live and developers are seeing it.

Why Inngest?
  • Developer-Focused Mission: Everything we do is for developers. As a Brand Designer, you'll help make complex, technical concepts feel approachable and exciting. Your work will attract and inspire the developers who use our platform.
  • Small & Impactful Team: You'll be joining a tight-knit team of ~20 people. No red tape, no layers of bureaucracy - just a group of passionate people building something big together.
  • Growth & Learning: As an early design hire, you'll have a broad scope and the chance to wear many hats. Interested in UX or product design? You'll get exposure to that too, working alongside our product designer and engineers.
  • Competitive Benefits: We offer competitive salary, equity, health/dental/vision (US), 4 weeks vacation (plus local holidays), a new MacBook Pro, and more. We believe in taking care of our team.

How to Apply
If you're excited to design for a brand that developers love, we'd love to hear from you! Apply with:
  • Your resume.
  • A brief blur on your favorite design achievement
  • Portfolio or examples of your design work (especially branding or marketing design).
  • Your location/time zone (so we know how you'll overlap with ET).

We can't wait to see your creativity and welcome you to the team! Let's build a brand that developers around the world adore .