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Remote Linux Engineer Jobs in Rancho Santa Margarita, CA

Microservice based architectures on Linux and Unix platforms * Lift and shift as well as cloud native implementations on Amazon AWS * Fluent in java programming and be comfortable with stateful web ...

Microservice based architectures on Linux and Unix platforms * Lift and shift as well as cloud native implementations on Amazon AWS * Fluent in java programming and be comfortable with stateful web ...

... Engineer to help us design and deliver CX solutions that provide our clients with a beautiful ... Operations administration with Linux, MacOS, and Windows * Networking concepts and troubleshooting

Sr. Backend Engineer - Xumo

Irvine, CA · Remote

$141K - $189K/yr

Position is office based in Irvine, CA or Philadelphia, PA,- 4 days on-site & 1 day remote. Java ... working with Linux-based operation system (CentOS, OSX) * Strong experience developing ...

Senior Software Engineer, MLOps

Irvine, CA · On-site +1

$131K - $173K/yr

Solid understanding of Linux systems and distributed computing environments. * Experience with GPU ... Also, while we enjoy being together on-site, we are open to exploring a hybrid or remote option.

Senior Software Engineer, MLOps

Irvine, CA · On-site +1

$131K - $173K/yr

Solid understanding of Linux systems and distributed computing environments. * Experience with GPU ... Also, while we enjoy being together on-site, we are open to exploring a hybrid or remote option.

Good to have Python, Kotlin, Mobile skills, Docker, Spring, Linux/Unix. * Build web applications ... Headquartered in Lake Forest, CA, PropStream currently maintains a remote and hybrid-friendly ...

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Remote Linux Engineer information

See Rancho Santa Margarita, CA salary details

$11

$64

$99

How much do remote linux engineer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for remote linux engineer in Rancho Santa Margarita, CA is $64.68, according to ZipRecruiter salary data. Most workers in this role earn between $52.07 and $72.60 per hour, depending on experience, location, and employer.

What is a remote Linux engineer?

A Remote Linux Engineer is an IT professional responsible for designing, implementing, and maintaining Linux-based systems and servers while working remotely. They handle system administration tasks, troubleshoot issues, optimize performance, and ensure security and stability. This role often involves working with cloud platforms, automation tools, and scripting languages to manage infrastructure efficiently. Remote Linux Engineers collaborate with teams using communication tools and may support DevOps, networking, or cybersecurity functions based on business needs.

What are the key skills and qualifications needed to thrive as a remote Linux engineer?

To thrive as a Remote Linux Engineer, you need a solid understanding of Linux systems administration, networking, scripting languages (such as Bash or Python), and troubleshooting, often backed by a degree in computer science or related certifications like RHCE or CompTIA Linux+. Familiarity with tools like Docker, Ansible, Kubernetes, and virtualization platforms is typically required. Excellent problem-solving abilities, self-motivation, and strong written communication are essential soft skills for remote collaboration and effective support. These skills and qualities are vital to ensuring reliable system performance, efficient remote operations, and seamless teamwork across distributed environments.

What are common challenges faced by remote Linux engineers and how are they typically addressed?

Remote Linux Engineers often encounter challenges such as troubleshooting complex system issues without on-site access, maintaining secure remote connections, and staying aligned with distributed team members. These challenges are typically addressed through advanced remote monitoring tools, comprehensive documentation, and regular virtual meetings for knowledge sharing and collaboration. Effective time management and continuous learning are also crucial for staying updated on emerging technologies and best practices. Organizations often provide clear escalation paths and encourage peer support to help engineers resolve critical incidents quickly. Being proactive and adaptable helps ensure both productivity and strong system reliability in a remote environment.

What are popular job titles related to Remote Linux Engineer jobs in Rancho Santa Margarita, CA?

For Remote Linux Engineer jobs in Rancho Santa Margarita, CA, the most frequently searched job titles are:

What cities near Rancho Santa Margarita, CA are hiring for Remote Linux Engineer jobs?

Cities near Rancho Santa Margarita, CA with the most Remote Linux Engineer job openings:

Infographic showing various Remote Linux Engineer job openings in Rancho Santa Margarita, CA as of August 2026, with employment types broken down into 61% Full Time, and 39% Contract. Highlights an 100% Remote job distribution, with an average salary of $134,525 per year, or $64.7 per hour.

Staff/Principal Flight Software Engineer (IV/V)

Terran Orbital Corporation

Irvine, CA • On-site, Remote

$150K - $190K/yr

Full-time

Re-posted 27 days ago


Job description

Terran Orbital is seeking an experienced Flight Software Engineer to join our growing team. Reporting to the Flight Software Engineering Manager, the Flight Software Engineer will become an integral part of our dynamic team, driving the development of cutting-edge nano-satellite vehicle solutions across a variety of exciting projects. Your expertise will be pivotal in advancing our innovative technologies and contributing to the success of our mission-critical initiatives.

This role is preferred to work on-site for team synergy and access to hardware, however remote work is possible after a sufficient period of onboarding.

Key Duties and Responsibilities

  • Collaborate with multiple engineering teams to establish software requirements
  • Perform as the technical lead of a satellite program
  • Lead a team of junior software engineers, providing mentorship and tasking
  • Design, develop, and maintain simple, reliable, and fault-tolerant software
  • Develop software for unique payloads, such as imagers, image processors, communication devices, and various astronomical science instruments.
  • Create comprehensive unit and regression tests in existing frameworks
  • Integrate and test software in simulation, flight replica, flight vehicle, and hardware-in-the-loop environments
  • Communicate with the customer in technical working groups
  • Potential 10% travel to visit customers or vendors for Design Reviews and collaborative technical work

Qualifications and Skills

  • Bachelor's degree in Computer Science or equivalent field.
  • 8+ years (Staff Engineer - Level 4) of experience developing C++ applications for embedded, high-performance, or critical systems.
  • 12+ years (Principal Engineer - Level 5) of experience developing C++ applications for embedded, high-performance, or critical systems.
  • Prior experience using GitHub or similar Git tool.
  • Highly motivated, self-starting, responsible, thorough, and able to perform duties autonomously without supervision.
  • Excellent written and verbal communication skills.
  • U.S. Citizenship with ability to obtain and maintain DoD security clearance.

Additional Differentiators

  • Handson Linux kernel development experience, specifically with lowlevel driver subsystems. 
  • Demonstrated expertise working with UART or serial communication drivers within the Linux kernel.Experience integrating or modifying kernel interactions with hardware abstraction layers such as PIM modules or equivalent middleware.Ability to debug and trace kernelspace issues related to device communication paths (UART, SPI, I2C, etc.).Experience supporting earlystage or evolving hardware/firmware platforms (e.g., FCM+ or similar module frameworks).
  • Experience using ARM and Texas Instruments platforms for embedded systems.
  • Experience with test equipment, oscilloscopes, and spectrum analyzers.
  • Experience with Linux and GNU tools such as make GCC and debuggers such as GDB.
  • Experience with scripting languages such as bash and Python.
  • Familiarity with build pipelines, deployment and testing on-target.
  • Familiarity with Serial Communications - CAN, RS-422/485, I2C, SPI, PCI, SpaceWire.

Salary Ranges

Staff Flight Software Engineer (Level IV) - $150k to $190k

Principal Flight Software Engineer (Level V) - $170k to $210k