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Remote Linux Device Driver Developer Jobs in New York

Software Engineer, GPU

Manhattan, NY · On-site +1

$204K - $259K/yr

Knowledge of Linux device drivers and embedded firmware * Experience with diverse GPU deployment ... remote, the specific salary range for your preferred location, during the hiring process. Waymo ...

Coordinate with DevOps, development, and QA teams to ensure smooth deployments and issue resolution ... Strong troubleshooting skills and communication in a remote environment. * Exposure to ...

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Systems Engineer Location: Remote Duration: 6 months + Role Summary We are looking for a Systems ... device. Responsibilities • Conduct comprehensive gap assessments of system requirements ...

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Systems Engineer Location: Remote Duration: 6 months + Role Summary We are looking for a Systems ... device. Responsibilities • Conduct comprehensive gap assessments of system requirements ...

The role can be remote-based or located onsite in Danvers, MA or Raritan, NJ. This role will ... Experience with Operating Systems such as QNX QOS, Yocto, Linux Ubuntu. Alpine * Familiarity with ...

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Remote Linux Device Driver Developer information

What does a Remote Linux Device Driver Developer do?

A Remote Linux Device Driver Developer designs, develops, tests, and maintains device drivers for the Linux operating system while working remotely. Their main responsibility is to enable hardware devices, such as network cards or storage controllers, to communicate properly with Linux-based systems. This role involves writing low-level code in languages like C, debugging kernel modules, and collaborating with hardware and software engineers to ensure compatibility and performance. Remote work allows these developers to collaborate with teams worldwide using communication tools and version control systems.

What are the key skills and qualifications needed to thrive as a Remote Linux Device Driver Developer, and why are they important?

To thrive as a Remote Linux Device Driver Developer, you need strong proficiency in C/C++ programming, Linux kernel architecture, and hardware interface protocols, typically backed by a degree in computer science or related field. Familiarity with development tools like Git, GDB, and cross-compilation toolchains, as well as experience with kernel module development, is essential. Excellent problem-solving skills, self-motivation, and effective remote communication set top candidates apart in this role. These skills ensure robust driver performance, smooth hardware integration, and efficient collaboration across distributed teams.

How does a Remote Linux Device Driver Developer typically collaborate with hardware and QA teams?

As a Remote Linux Device Driver Developer, collaboration with hardware engineers and QA teams is crucial to ensure drivers are robust and compatible with target devices. Communication is typically managed through regular video meetings, documentation, and issue tracking platforms like Jira or GitHub. Developers often review hardware specifications, participate in design discussions, and respond to QA feedback on bugs or performance issues. This collaborative workflow ensures hardware-software integration is seamless, even when teams are distributed globally.
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Software Engineer, GPU

Software Engineer, GPU

Waymo

Manhattan, NY • On-site, Remote

$204K - $259K/yr

Other

Posted 15 days ago


Job description

Waymo is an autonomous driving technology company with the mission to be the world's most trusted driver. Since its start as the Google Self-Driving Car Project in 2009, Waymo has focused on building the Waymo Driver-The World's Most Experienced Driver-to improve access to mobility while saving thousands of lives now lost to traffic crashes. The Waymo Driver powers Waymo's fully autonomous ride-hail service and can also be applied to a range of vehicle platforms and product use cases. The Waymo Driver has provided over ten million rider-only trips, enabled by its experience autonomously driving over 100 million miles on public roads and tens of billions in simulation across 15+ U.S. states.

Waymo's Compute Team is tasked with a critical and exciting mission: We deliver the compute platform responsible for running the fully autonomous vehicle's software stack. To achieve our mission, we architect and create high-performance custom silicon; we develop system-level compute architectures that push the boundaries of performance, power, and latency; and we collaborate closely with many other teammates to ensure we design and optimize hardware and software for maximum performance. We are a multidisciplinary team seeking curious and talented teammates to work on one of the world's highest performance automotive compute platforms.

In this hybrid role, you will report to a Senior Software Engineer.

You will:

  • Develop high-performance GPU primitives and abstractions to enable Waymo to scale its accelerator codebase across diverse GPU backends
  • Collaborate with Waymo's internal hardware team and external partners on SoC projects with a focus on the GPU portion
  • Manage the bring-up, correctness, and performance of the Waymo onboard stack on new GPU platforms
  • Contribute to testing infrastructure that enhances the CI/CD flow for GPUs, detects bugs early, and generates automated alerts to maintain the GPU stack's functionality and performance
  • Create profiler and debugger tools for new GPU platforms

You have:

  • Proven expertise in C++ programming
  • Bachelor degrees in EECS, coupled with a minimum of three years of industry experience
  • Experience with full-system simulation frameworks (SystemC, Gem5 or similar)
  • Solid understanding of GPU hardware architecture
  • Proficiency in utilizing performance analysis tools and debuggers
  • Enthusiasm for developing the complete GPU software stack, from the hardware level to real-world applications

We prefer:

  • Knowledge of Linux device drivers and embedded firmware
  • Experience with diverse GPU deployment environments
  • Proficiency in GPU optimization techniques, including memory coalescing, register/shared memory tiling, pinned memory, and warp-level programming
  • Familiarity with GPU libraries such as Thrust, CUB, CUTLASS, or Eigen
  • Experience collaborating with external operators to ensure high quality standards
  • Experience contributing to open-source compiler projects such as LLVM or SPIR-V

The expected base salary range for this full-time position across US locations is listed below. Actual starting pay will be based on job-related factors, including exact work location, experience, relevant training and education, and skill level. Your recruiter can share more about the specific salary range for the role location or, if the role can be performed remote, the specific salary range for your preferred location, during the hiring process.

Waymo employees are also eligible to participate in Waymo's discretionary annual bonus program, equity incentive plan, and generous Company benefits program, subject to eligibility requirements.

Salary Range
$204,000—$259,000 USD