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Remote Lighting Designer Jobs in Mount Pleasant, SC

Whether you're currently a Lead Designer ready for a broader challenge or an established Design Director looking to work across multiple projects and genres, this is an opportunity to have a ...

Whether you're currently a Lead Designer ready for a broader challenge or an established Design Director looking to work across multiple projects and genres, this is an opportunity to have a ...

Remote Lighting Designer information

See Mount Pleasant, SC salary details

$46.8K

$69.6K

$89.8K

How much do remote lighting designer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for remote lighting designer in Mount Pleasant, SC is $69,551.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,100.00 and $76,500.00 per year, depending on experience, location, and employer.

What is a remote lighting designer?

A Remote Lighting Designer is responsible for creating lighting designs for various projects, such as theater productions, concerts, events, or architectural spaces, while working remotely. They collaborate with clients, directors, and production teams using digital lighting visualization software and communication tools. Their tasks include designing lighting plots, selecting fixtures, programming lighting cues, and ensuring the design meets artistic and technical requirements. Remote Lighting Designers often provide guidance for on-site crews to implement their designs effectively. This role requires expertise in lighting principles, software proficiency, and strong communication skills to execute projects from a distance.

What does a remote lighting designer do?

A Remote Lighting Designer typically spends their day developing lighting layouts, producing digital renderings, specifying equipment, and attending virtual meetings with architects, engineers, and clients. Collaboration is facilitated through project management platforms, video conferencing, and file-sharing tools, enabling seamless integration with multidisciplinary teams despite the remote setting. Strong communication is essential, as designers regularly present concepts, respond to feedback, and coordinate timelines to ensure projects progress smoothly. This remote setup offers the flexibility of independent work while maintaining the collaborative spirit that is vital in delivering successful lighting projects.

What are the key skills and qualifications needed to thrive as a remote lighting designer?

To thrive as a Remote Lighting Designer, you need expertise in lighting design principles, color theory, and spatial planning, usually supported by a degree in lighting design, architecture, or a related field. Familiarity with lighting design software such as AutoCAD, DIALux, Revit, or Vectorworks, and knowledge of relevant standards or certifications (like CLD or IES) are important. Strong communication, creativity, and self-motivation are crucial soft skills for collaborating remotely and delivering innovative solutions. These competencies enable designers to efficiently create effective lighting plans, communicate ideas clearly to clients and teams, and meet project goals from a distance.

What are popular job titles related to Remote Lighting Designer jobs in Mount Pleasant, SC?

For Remote Lighting Designer jobs in Mount Pleasant, SC, the most frequently searched job titles are:

What cities near Mount Pleasant, SC are hiring for Remote Lighting Designer jobs?

Cities near Mount Pleasant, SC with the most Remote Lighting Designer job openings:

Infographic showing various Remote Lighting Designer job openings in Mount Pleasant, SC as of August 2026, with employment types broken down into 90% Full Time, and 10% Part Time. Highlights an 100% Remote job distribution, with an average salary of $69,551 per year, or $33.4 per hour.

Lead Designer

Side

Fort Lauderdale, FL • On-site, Remote

Full-time

Posted 20 days ago


Key responsibilities

  • Lead the design vision and execution across co-development projects, acting as the primary design partner for both internal teams and client stakeholders.

  • Drive gameplay, systems, level, and technical design initiatives from concept through delivery.

  • Collaborate closely with engineering, art, production, and QA teams to create engaging, high-quality player experiences.


Job description

At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.
We're looking for a Design Lead or Design Director to drive design excellence across a range of high-profile co-development projects. This role is suited to an experienced design leader who combines strong creative vision with hands-on development expertise and enjoys working directly with clients, multidisciplinary teams, and production stakeholders.
The ideal candidate will bring deep experience leading design teams on Unreal Engine projects, with a background spanning gameplay design, systems design, technical design, and level design. You'll be equally comfortable defining player experiences at a high level, prototyping and validating ideas, mentoring designers, and collaborating with engineering teams to ensure successful execution.
Whether you're currently a Lead Designer ready for a broader challenge or an established Design Director looking to work across multiple projects and genres, this is an opportunity to have a meaningful impact on both client outcomes and Side's growing co-development practice.
Requirements
What you will do:
  • Lead the design vision and execution across co-development projects, acting as the primary design partner for both internal teams and client stakeholders.
  • Drive gameplay, systems, level, and technical design initiatives from concept through delivery.
  • Collaborate closely with engineering, art, production, and QA teams to create engaging, high-quality player experiences.
  • Provide creative leadership, mentorship, and feedback to designers across multiple disciplines.
  • Prototype, validate, and iterate on gameplay features, progression systems, level layouts, and player engagement mechanics.
  • Review and improve gameplay flow, combat encounters, boss experiences, and overall game balance, with a particular focus on FPS and action-oriented experiences.
  • Identify design risks early, solve complex production challenges, and ensure design quality is maintained throughout development.

What we are looking for:
  • Proven experience as a Lead Designer, Principal Designer, or Design Director on shipped commercial titles.
  • Deep expertise with Unreal Engine and a strong understanding of gameplay, systems, and level design.
  • Experience leading cross-functional teams and working directly with clients or external development partners.
  • Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
  • Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.

Nice to have:
  • Experience developing immersive VR experiences for Meta Quest, creating compelling first-person gameplay, and improving player engagement through level flow, encounter design, progression systems, and boss experiences.
  • Confident client-facing communicator, able to present design solutions, manage stakeholder expectations, and build trusted relationships with development partners.

Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc