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Remote Library Graphic Design Jobs in California

Oomnitza is hiring a UX Design Engineer to own the design system, component library, and prototyping tooling that powers our Product Engineering team. In our model, Product Engineers run discovery ...

New

GIS Specialist

Sacramento, CA · On-site +1

$85K - $105K/yr

Remote eligible. Employee must reside within 50 miles of a Bureau of Reclamation or DOI facility ... and graphics and tabular data. • Assists in database design, automation and processing macros ...

Graphic design and video editing experience is a plus * Available to support between 5-20 hours a week * Proven experience developing creative content for engagement * Excellent written and verbal ...

... D UI for code generation/editing while streaming a 3D scene from our remote graphics engine. This ... Knowledge of Xstate or similar state management libraries Nice to Have * Proficiency with Rust

Drafter/CAD Operator II

San Diego, CA · On-site +1

$26.92 - $29.33/hr

Hybrid or remote work is not authorized Job Title * Drafter/CAD Operator II Salary * $26.92-$29.33 ... Technical School degree in Drafting, Illustrating or Graphic Arts. Minimum Years of Experience * 3 ...

Marketing Manager

Irvine, CA · On-site +1

$100K/mo

This is a remote role that can be based anywhere in the United States with Orange County, CA as the ... Provide graphic design direction and support on ad placements for trade and mainstream media ...

... and graphic designers. We are looking for a spatial thinker with a passion for remote sensing ... Experience in manipulating vector and raster data with core geospatial software and libraries (QGIS ...

Showing results 41-60

Remote Library Graphic Design information

What is the difference between Remote Library Graphic Design vs Remote Library Assistant?

AspectRemote Library Graphic DesignRemote Library Assistant
Required CredentialsDesign degree or portfolio, graphic design skillsHigh school diploma or equivalent, basic library knowledge
Work EnvironmentCreative projects, digital collaboration toolsAdministrative tasks, customer service via online platforms
Employer & Industry UsageLibraries, educational institutions, design agenciesPublic and academic libraries, educational organizations

Remote Library Graphic Design focuses on creating visual content for library promotions, websites, and branding, requiring design skills and a portfolio. In contrast, Remote Library Assistants handle administrative and customer service tasks, requiring organizational skills and basic library knowledge. Both roles are remote, but they serve different functions within the library industry.

What are the most commonly searched types of Library Graphic Design jobs in California?

The most popular types of Library Graphic Design jobs in California are:

What cities in California are hiring for Remote Library Graphic Design jobs?

Cities in California with the most Remote Library Graphic Design job openings:

Infographic showing various Remote Library Graphic Design job openings in California as of August 2026, with employment types broken down into 56% Full Time, 22% Part Time, 11% Temporary, and 11% Contract. Highlights an 44% In-person, and 56% Remote job distribution.

UX Design Engineer (US Remote)

Oomnitza

San Francisco, CA • On-site, Remote

$120K - $165K/yr

Full-time

Posted 2 days ago

New


Job description

Oomnitza offers the industry's most versatile Enterprise Technology Management platform that orchestrates and automates key business processes for IT. Our SaaS solution, with agentless integrations, best practices and low-code workflows, enables enterprises to leverage their existing infrastructure systems and automate processes such as offboarding, onboarding, audit readiness, refresh forecasting and more, thereby reducing reliance on error-prone manual tasks and tickets. We help some of the most well-known and innovative companies to improve efficiency, expedite audits, mitigate cyber risk and eliminate redundant IT spend. 

Oomnitza is hiring a UX Design Engineer to own the design system, component library, and prototyping tooling that powers our Product Engineering team. In our model, Product Engineers run discovery and prototyping end-to-end; your job is to give them an opinionated, well-tested, well-documented platform so they can move fast without losing design quality.

This is a hands-on role. Most of your time is in code and design tooling: maintaining the system, evolving the Storybook component library, building scaffolding that makes prototyping fast, and consulting on the small number of interactions that are genuinely novel. The role can sit in the US or in Ireland since most of the work is with tooling and systems.
What You'll Do
  • Own the Oomnitza design system end-to-end: visual language, interaction patterns, accessibility guardrails, and the rules that keep the product feeling like one product.
  • Maintain and extend the Storybook component library. Components should be correct, documented, performant, accessible, and easy for Product Engineers to compose.
  • Build and maintain the prototyping tooling (design tokens, AI-prompt scaffolds, design markdowns, starter kits) that lets Product Engineers move from idea to validated prototype in days.
  • Consult with Product Engineers on UX interactions that fall outside the patterns, and produce the new pattern, component, or guidance that adds back to the system.
  • Partner with engineering to keep the design system and the implementation library aligned. Identify when a one-off interaction should be promoted into the system.
  • Hold the quality bar for design output across the team. Review prototypes against the system, flag drift, and make the right thing easy to do.
  • Track the design-engineering space (Figma plugins, AI design tooling, headless component libraries, accessibility standards) and propose investments that make the team faster.
What We're Looking For
  • Bachelor's degree in design, human-computer interaction, computer science, or a related field, or equivalent experience.
  • 5+ years combined across product design and front-end engineering. You are equally comfortable in Figma and in a modern front-end codebase.
  • Experience owning or substantially contributing to a production design system and a Storybook or equivalent component library.
  • Strong front-end skills: React, TypeScript, modern CSS including design tokens, and accessibility best practices.
  • Comfort with AI-enabled design and prototyping workflows. You see AI as a way to make the design system more useful, not as a replacement for it.
  • Strong taste paired with the discipline to systematize it. You recognize good design and codify it into reusable patterns and components.
  • Strong written and verbal communication. You can document a pattern, brief a Product Engineer, and influence without authority.
  • Self-directed and outcome-oriented. You identify the highest-leverage investments in the system and prioritize without close supervision.
  • B2B SaaS or enterprise software experience is a strong plus.
What we can offer you
  • Career Growth: Top performers will have an opportunity to help shape the team. Working directly with the founders to drive initiatives and create a structure that scales
  • Market-competitive salary + equity
  • A once-in-a-lifetime career opportunity to get onboard a fast-growing business that is venture-backed by Shasta Ventures, SYN Ventures and Riverside Acceleration Capital
The base salary range for this position is: $120,000-165,000

Oomnitza recruits, employs, trains, compensates and promotes regardless of race, religion, color, national origin, sex, disability, age, veteran status, and other protected status as required by applicable law.
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