2

Remote Lead Software Engineer Jobs in Burnaby, BC

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

AI Trainer - Remote

Vancouver, BC ยท Remote

$80 - $120/hr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Backend Developer - Remote

Vancouver, BC ยท Remote

$80 - $120/hr

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

... your remote working experience, allows you to plan travel to exotic places or simply get stuff ... As a Software Development Engineer in the S3 Distribution Plane team, you will deliver services at ...

Principal Software Engineer (Platform)

Vancouver, BC ยท On-site +1

CA$187K - CA$250K/yr

Lead the implementation of solutions that enhance the efficiency and effectiveness of our processes ... software engineering * 5+ years experience in engineering leadership * Strong written and verbal ...

This position is remote and open to candidates located in British Columbia or Ontario. While this ... Bachelor's or Master's degree in Computer Science, Software Engineering, Mathematics, Statistics ...

Cloud DevOps Engineer

Coquitlam, BC ยท Remote

$85K - $120K/yr

This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg ... Previous experience as a Software Engineer/Developer will be regarded highly. You Have: * 4+ years ...

Cloud DevOps Engineer

Richmond, BC ยท Remote

$85K - $120K/yr

This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg ... Previous experience as a Software Engineer/Developer will be regarded highly. You Have: * 4+ years ...

Cloud DevOps Engineer

White Rock, BC ยท Remote

$85K - $120K/yr

This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg ... Previous experience as a Software Engineer/Developer will be regarded highly. You Have: * 4+ years ...

Cloud DevOps Engineer

Burnaby, BC ยท Remote

$85K - $120K/yr

This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg ... Previous experience as a Software Engineer/Developer will be regarded highly. You Have: * 4+ years ...

Cloud DevOps Engineer

New Westminster, BC ยท Remote

$85K - $120K/yr

This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg ... Previous experience as a Software Engineer/Developer will be regarded highly. You Have: * 4+ years ...

Cloud DevOps Engineer

Burnaby, BC ยท Remote

$85K - $120K/yr

This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg ... Previous experience as a Software Engineer/Developer will be regarded highly. You Have: * 4+ years ...

Cloud DevOps Engineer

Vancouver, BC ยท Remote

$85K - $120K/yr

This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg ... Previous experience as a Software Engineer/Developer will be regarded highly. You Have: * 4+ years ...

Cloud DevOps Engineer

Vancouver, BC ยท Remote

$85K - $120K/yr

This is a permanent position that is remote to start with later relocation to Calgary or Winnipeg ... Previous experience as a Software Engineer/Developer will be regarded highly. You Have: * 4+ years ...

Showing results 41-60

Remote Lead Software Engineer information

See Burnaby, BC salary details

$112.6K

$164K

$201K

How much do remote lead software engineer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for remote lead software engineer in Burnaby, BC is $164,015.00, according to ZipRecruiter salary data. Most workers in this role earn between $160,791.00 and $175,363.00 per year, depending on experience, location, and employer.

What is a remote lead software engineer?

A Remote Lead Software Engineer is responsible for leading a team of developers while designing, developing, and maintaining software solutions from a remote location. They provide technical guidance, manage project timelines, and ensure code quality through best practices and code reviews. Additionally, they collaborate with cross-functional teams to define requirements, troubleshoot issues, and optimize performance. This role requires strong leadership, communication, and problem-solving skills to manage remote teams effectively.

What are the key skills and qualifications needed to thrive as a remote lead software engineer?

To thrive as a Remote Lead Software Engineer, you need advanced proficiency in software architecture, programming languages, and team leadership, typically supported by a bachelor's or master's degree in computer science or a related field. Hands-on experience with tools such as Git, CI/CD pipelines, cloud platforms (like AWS or Azure), and agile project management software, as well as certifications like AWS Certified Solutions Architect, are often required. Exceptional communication, mentorship, and problem-solving abilities are important soft skills for managing a distributed team. These skills are crucial to effectively lead technical projects, drive team success, and deliver high-quality software solutions in a remote environment.

What are the typical challenges faced by a remote lead software engineer, and how can they be addressed?

Remote Lead Software Engineers often navigate challenges such as coordinating distributed teams across different time zones, ensuring clear and consistent communication, and maintaining high productivity without in-person supervision. To address these, successful leads leverage robust collaboration tools, establish regular check-ins or stand-ups, and set clear expectations and documentation standards. Emphasizing transparency, proactively identifying and resolving blockers, and fostering a culture of trust and accountability are also key strategies. With the right practices, remote leads can build strong, cohesive teams and deliver complex projects efficiently.

What are popular job titles related to Remote Lead Software Engineer jobs in Burnaby, BC?

For Remote Lead Software Engineer jobs in Burnaby, BC, the most frequently searched job titles are:

What job categories do people searching Remote Lead Software Engineer jobs in Burnaby, BC look for?

The top searched job categories for Remote Lead Software Engineer jobs in Burnaby, BC are:

Infographic showing various Remote Lead Software Engineer job openings in Burnaby, BC as of August 2026, with employment types broken down into 73% Full Time, 18% Part Time, and 9% Contract. Highlights an 21% In-person, and 79% Remote job distribution, with an average salary of $164,015 per year, or $78.9 per hour.

Intermediate Software Engineer (Unreal Engine 5)

Blackbird Interactive

Vancouver, BC โ€ข On-site, Remote

CA$108K - CA$132K/yr

Full-time

Posted 25 days ago


Key responsibilities

  • Build various gameplay and engine systems for a new original game in Unreal Engine 5.

  • Design and implement player-facing systems such as movement, traversal, interactions, and progression.

  • Profile, optimize, and debug gameplay systems to meet performance and stability requirements.


Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
ย 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
ย 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

We are looking for an Intermediate Software Engineer to build various gameplay and engine systems for a new original game being developed in Unreal Engine 5. You will work across core gameplay systems, multiplayer and networking, UI support, and other systems essential to delivering a polished, performant and fun experience. This role is remote-friendly in Canada with Pacific-time overlap required.
Responsibilities
  • Core Gameplay Features - Design and implement player-facing systems such as movement, traversal, interactions, and progression using C++ and Blueprints.

  • System Design & Architecture - Create modular, data-driven gameplay systems that support rapid iteration and scale across PC and other platforms.

  • Cross-disciplinary Collaboration - Work closely with design, animation, and audio teams to prototype mechanics, tune feel, and refine experiences through playtesting.

  • Performance & Stability - Profile and optimize gameplay systems to meet performance and memory budgets, and contribute to stability through testing and debugging.

  • Technical Mentorship - Share gameplay engineering best practices through code reviews and informal mentorship of associate engineers.

  • Continuous Improvement - Stay up to date with UE5 subsystems (GAS, MassEntity, Chaos), propose tooling or workflow improvements, and help drive internal knowledge sharing.

Requirements
  • Have 3+ years of professional experience using C++ in Unreal Engine 4 or 5, with a strong focus on gameplay systems.

  • Hold a BSc in Computer Science or a college diploma in software engineering, game programming, or a closely related field.

  • Have shipped at least one commercial game featuring your gameplay contributions.

  • Are passionate about prototyping, polish, and tight player control and feedback loops.

  • Communicate clearly and value cross-functional collaboration.

  • Are comfortable with Perforce, Git, or similar version control systems and modern profiling/debugging tools.

Pluses
  • Experience working on VR platforms, particularly with performance optimization and player input

  • Experience with Gameplay Ability System, MassEntity, or Chaos physics.

  • Contributions to improving build pipelines, CI, or automated gameplay testing.

  • Passion for accessibility, player expression, and inclusive game mechanics.

$108,000 - $132,000 a year
apply for this job