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Remote Junior Unity Game Developer Jobs in Santa Ana, CA

Remote Frontend Developer

Laguna Beach, CA ยท On-site +1

$75K - $115K/yr

We're hiring a Frontend Developer to own the UI of a consumer-facing web application -- the screens ... About The Role This is a frontend-specialist seat -- distinct from a general junior or full-stack ...

Remote iOS Developer

Laguna Beach, CA ยท Remote

$90K - $140K/yr

About Us We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch ... Not a junior "any language" developer -- we need someone who already ships iOS By clicking APPLY ...

Senior Tools Engineer

Los Angeles, CA ยท On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

Senior Mobile App Developer

Irvine, CA ยท Remote

$140K - $200K/yr

You will drive technical decisions, mentor junior developers, and collaborate with cross-functional ... Able to actively listen and establish best practices for remote global development teams. Preferred ...

Hybrid-Remote (Tuesday and Wednesday in the office/field) JOB OPPORTUNITY ... WE ARE HIRING JUNIOR LEVEL COST ENGINEERS WITH 1 OR MORE YEARS OF WORK EXPERIENCE TO WORK ON ...

Hybrid-Remote (Tuesday and Wednesday in the office/field) JOB OPPORTUNITY ... WE ARE HIRING JUNIOR LEVEL COST ENGINEERS WITH 1 OR MORE YEARS OF WORK EXPERIENCE TO WORK ON ...

Hybrid-Remote (Tuesday and Wednesday in the office/field) JOB OPPORTUNITY ... WE ARE HIRING JUNIOR LEVEL COST ENGINEERS WITH 1 OR MORE YEARS OF WORK EXPERIENCE TO WORK ON ...

Mentoring and guiding junior staff * Traveling and visiting project sites during design and ... Knowledge of smart infrastructure equipment such as automatic feeder switches, remote sensing ...

Mentoring and guiding junior staff * Traveling and visiting project sites during design and ... Knowledge of smart infrastructure equipment such as automatic feeder switches, remote sensing ...

Showing results 21-40

Remote Junior Unity Game Developer information

See Santa Ana, CA salary details

$33.8K

$112.9K

$187.3K

How much do remote junior unity game developer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote junior unity game developer in Santa Ana, CA is $112,873.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,800.00 and $129,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote junior Unity game developer?

To thrive as a Remote Junior Unity Game Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic game development principles, often demonstrated by a relevant degree or portfolio. Familiarity with source control systems (like Git), Unity's editor, and versioning tools is typically required. Strong problem-solving, communication, and time management skills help you collaborate effectively in remote and distributed teams. These abilities ensure you can contribute to game projects efficiently, adapt to technical challenges, and support the team's goals in a remote work environment.

What are some common challenges faced by remote junior Unity game developers, and how can they overcome them?

Remote junior Unity game developers often encounter challenges such as limited access to immediate mentorship, difficulties in communicating complex technical issues, and staying aligned with the team's vision. To overcome these, it's helpful to be proactive in reaching out to senior developers, participate actively in team meetings, and utilize collaboration tools like Slack or Discord for quick questions. Regularly sharing progress and seeking feedback can also help ensure that you're on the right track and foster a sense of connection with your teammates.

What are popular job titles related to Remote Junior Unity Game Developer jobs in Santa Ana, CA?

For Remote Junior Unity Game Developer jobs in Santa Ana, CA, the most frequently searched job titles are:

What job categories do people searching Remote Junior Unity Game Developer jobs in Santa Ana, CA look for?

The top searched job categories for Remote Junior Unity Game Developer jobs in Santa Ana, CA are:

What cities near Santa Ana, CA are hiring for Remote Junior Unity Game Developer jobs?

Cities near Santa Ana, CA with the most Remote Junior Unity Game Developer job openings:

Infographic showing various Remote Junior Unity Game Developer job openings in Santa Ana, CA as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 2% Temporary, and 8% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $112,873 per year, or $54.3 per hour.

Remote Frontend Developer

59 Pines

Laguna Beach, CA โ€ข On-site, Remote

$75K - $115K/yr

Contractor

Posted 11 days ago


Job description

We're hiring a Frontend Developer to own the UI of a consumer-facing web application — the screens, components, and interactions people actually touch.

Summary
  • Flexible Title: Can tailor to reflect your skills & experience.
  • Flexible Time: Can do full-time, part-time, side-gig (off-hours), or fractional (contract).
  • Flexible Commitment: Can do short-term, long-term, or intermittent.
  • No degree required. Bootcamp grads, self-taught developers, and career changers welcome.

Why so flexible? We're a FUNDED startup racing to launch end of Q3 2026. That gives us just 3 months to stack features while raising additional working capital. Feel free to jump in, help us ship, then bounce >> or stick around. A successful launch translates into lots of permanent jobs for those that want them. We're also interested in long-term "side gig" relationships, if that's what you're into—in our experience, a few expert hours often beat full-time learning-curve hours.

About Us

We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch and moving fast.

About The Role

This is a frontend-specialist seat — distinct from a general junior or full-stack application role. We need someone who lives in the UI: React (or Vue/Angular), component systems, CSS, responsive layouts, and making the product feel fast and clear.

We have a working product and a real engineering team, so you won't be guessing at architecture or building the backend from scratch. You'll take designs and product intent and turn them into shipped, accessible, production UI. If you've built interfaces people actually use — even if that's bootcamp projects, freelance, or a production app you didn't architect — this is your seat.

Compensation

Up to $115,000 max total annual compensation in Tier 1 cities; cash and equity components to be negotiated. Given the flexible commitment model, comp will be structured accordingly — fractional or hourly arrangements welcome.

What You'll Do in Your First 7 Days
  • You've gotten your local development environment running and submitted your first UI PR
  • You've reviewed the component structure and understand where screens and styles live
  • You've attended your first engineering standup and know how the team communicates
  • You've shipped (or nearly shipped) a small UI feature or polish pass
  • The team knows who you are, why you're here, and how you'll work together
What You'll Do Ongoing
  • Build UI — ship screens, components, and interactions in a modern frontend framework (React, Vue, or Angular)
  • Make it feel right — responsive layouts, loading states, empty states, and the details that make a product usable
  • Work from design and product intent — turn Figma (or a rough brief) into production UI without needing every pixel specified
  • Keep the frontend healthy — reusable components, sensible CSS, and code that's easy for the next person to change
  • Participate in code reviews — review others' UI PRs and learn from reviews of yours
  • Fix frontend bugs — layout, state, browser quirks — and ship the fix
What We're Looking For

Must-haves:

  • Solid in a modern frontend framework (React, Vue, or Angular) — you've built real UI, not just tutorials
  • Comfortable with HTML, CSS (Flexbox/Grid), and JavaScript/TypeScript enough to ship without constant hand-holding
  • Can read an existing component codebase and add to it without rewriting everything
  • Understand the basics: Git, REST APIs from the client side, browser dev tools
  • Strong async communicator — clear PR descriptions and you flag blockers early

Nice-to-have:

  • TypeScript, accessibility (a11y), or design-system / component-library experience
  • A portfolio, GitHub, or live site you can point us to
  • Bootcamp, CS degree, or self-taught — we care about what you can do, not how you learned it
  • Comfortable in fast-moving, ambiguous environments
What You're NOT
  • Not a full-stack / backend hire — you may call APIs; you're not owning the server
  • Not a visual designer — you'll implement UI; we're not hiring for brand or illustration
  • Not a solo developer — you'll have engineers around you and a structured frontend to work in

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