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Remote Junior Unity Developer Jobs in Florida (NOW HIRING)

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

Reporting to the Manager, Distribution Engineering. This position is a remote position or is a ... junior staff- Experience in both Canada and United States working for a local Utility company ...

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Remote Junior Unity Developer information

What is a Remote Junior Unity Developer?

A Remote Junior Unity Developer is an entry-level software developer who specializes in using the Unity game engine to create interactive applications, such as video games, simulations, or augmented/virtual reality experiences, while working from a remote location. They assist in coding, debugging, and testing Unity projects, often collaborating with designers, artists, and senior developers through online tools. Their responsibilities typically include writing scripts in C#, implementing game features, fixing bugs, and learning best practices in Unity development. This role is ideal for individuals looking to start their career in game development or interactive media while benefiting from the flexibility of remote work.

What are the key skills and qualifications needed to thrive as a Remote Junior Unity Developer, and why are they important?

To thrive as a Remote Junior Unity Developer, you need a foundational understanding of Unity, C# programming, and basic game development concepts, usually supported by a degree in computer science or related experience. Familiarity with version control systems like Git, Unity Asset Store, and basic 2D/3D asset integration is typically required. Strong communication, self-motivation, and problem-solving skills are essential for remote collaboration and learning. These skills ensure the effective development of interactive applications, smooth teamwork, and adaptability to evolving project requirements in a remote environment.

What are some common challenges faced by remote Junior Unity Developers, and how can they be addressed?

Remote Junior Unity Developers often face challenges such as effective communication with team members, managing time zones, and staying aligned with project goals. To overcome these obstacles, it's important to proactively participate in virtual meetings, use project management tools like Jira or Trello, and maintain clear, consistent communication through platforms like Slack. Additionally, setting a structured daily routine and regularly sharing progress with your team can help ensure you stay productive and connected, even while working remotely.

What is the difference between Remote Junior Unity Developer vs Remote Junior Game Programmer?

AspectRemote Junior Unity DeveloperRemote Junior Game Programmer
Required SkillsUnity, C#, basic game developmentUnity, C#, game logic, scripting
Work EnvironmentGame studios, indie developers, remote teamsGame studios, tech companies, remote roles
CertificationsUnity certifications, coding coursesProgramming certifications, Unity courses
Industry UsageGame development, interactive mediaGame development, simulation projects

The Remote Junior Unity Developer primarily focuses on creating and implementing game features using Unity and C#, often working within game studios or remote teams. The Remote Junior Game Programmer also works with Unity and C#, but emphasizes scripting game logic and algorithms. Both roles require similar skills and certifications, but their focus areas differ slightly, with the Unity Developer more involved in asset integration and the Game Programmer in coding core mechanics.

What cities in Florida are hiring for Remote Junior Unity Developer jobs? Cities in Florida with the most Remote Junior Unity Developer job openings:
Technical Designer - Unity (Contract/Remote)

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 24 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects includeย 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.