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Remote Junior Game Writer Jobs in Florida (NOW HIRING)

This position will operate on a remote, freelance basis. Applicants must be located in the US or ... games. Job Responsibilities: * Ability to contribute reliably and consistently (buying guides ...

Technical Writer

Tampa, FL · On-site +1

$55K - $126K/yr

Remote Work: Hybrid Job Number: R0245580 Location: Tampa,FL,US Share job via: Share Technical ... Ability to work independently and provide more junior personnel guidance * Ability to effectively ...

Provide mentorship and guidance to junior engineering personnel. * Lead incident response and ... Ability to write reports, business correspondence, and procedures. * Ability to analyze technical ...

Remote Supervision Coordinator

Miami, FL · On-site +1

$55K - $64K/yr

Clear written and verbal communication skills * Ability to follow standard operating procedures and ... Experience in remote operations, dispatch, gaming, or real-time monitoring environments

Excellent written communication and conversational skills that radiate enthusiasm, high energy ... Remote working flexibility * Budget for home office improvements * Company culture that encourages ...

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Infographic showing various Remote Junior Game Writer job openings in Florida as of August 2026, with employment types broken down into 79% Full Time, 5% Part Time, 2% Temporary, and 14% Contract. Highlights an 100% Remote job distribution.

Generalist Software Engineer (Unity) - Remote (Remote)

Sunrise, FL • Remote

Ghostpunch Games
PC Games • 11 - 50 employees

Contractor

Re-posted 6 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.