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Remote Java Coding Jobs in Dublin, CA (NOW HIRING)

React Java Developer - 100 % Remote

Concord, CA · On-site +1

$56 - $72.50/hr

Contract (3 Months) Design, code, test, debug, document, maintain, and modify computer programs of ... Java, Spring Boot. 3 years experience in UI development with AngularJs or ReactJs. Additional ...

Android Developer- ( Project Glass exp)

San Bruno, CA · On-site +1

$66.50 - $87.50/hr

Kotlin , Java , Should have worked on enterprise Android app What skills and/or experience would ... Coding , Review others code, writing unit-tests, attending scrum What is the project this person ...

REMOTE CLIENT: HCL Lead the architectural design, development, and deployment of robust, scalable ... Design, build, and maintain efficient, reusable, and reliable code. Develop and integrate with ...

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Remote Java Coding information

See Dublin, CA salary details

$17

$63

$87

How much do remote java coding jobs pay per hour?

As of Jun 3, 2026, the average hourly pay for remote java coding in Dublin, CA is $63.85, according to ZipRecruiter salary data. Most workers in this role earn between $55.24 and $71.49 per hour, depending on experience, location, and employer.

What is the difference between Remote Java Coding vs Remote Java Developer?

AspectRemote Java CodingRemote Java Developer
Required CredentialsJava certification, coding skillsJava certification, coding skills, experience
Work EnvironmentPrimarily focused on writing code, debuggingDesign, development, collaboration with teams
Employer & Industry UsageTech companies, startups, freelance projectsTech firms, software companies, enterprise solutions
Search & Comparison IntentJob roles emphasizing coding tasksRoles involving full development lifecycle

Remote Java Coding typically refers to positions focused on writing and debugging Java code, often in freelance or task-based settings. Remote Java Developer roles usually involve a broader scope, including designing, developing, and maintaining Java applications within a team environment. While both require Java skills and certifications, Java Developers often have additional experience and responsibilities, making their roles more comprehensive.

Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

San Francisco, CA • Remote

$20 - $120/hr

Part-time

Posted 10 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.