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Remote Graphics Engineer Jobs in Florida (NOW HIRING)

Remote (USA) Work Type: On-Demand / Contract Why Apply for This Role Are you a creative and detail ... You will work closely with instructional designers, graphic designers, and project teams to ensure ...

Basic understanding of remote production trucks and their workflows * Solid computer skills ... Execute programming that includes SHOTLink storylines by using graphics, strategic analysis and ...

$91K - $124K/yr

Sherman Oaks, CA / Vancouver, BC / Remote (North America) Activision Central Tech builds ... technologies, graphics, build and infrastructure for studio development and data centers ...

$91K - $124K/yr

Sherman Oaks, CA / Vancouver, BC / Remote (North America) Activision Central Tech builds ... technologies, graphics, build and infrastructure for studio development and data centers ...

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Remote Graphics Engineer information

How does a Remote Graphics Engineer typically collaborate with cross-functional teams given the remote work setup?

As a Remote Graphics Engineer, collaboration with designers, developers, and product managers is often facilitated through digital communication tools such as Slack, Jira, and video conferencing platforms. Regular virtual meetings and code reviews are standard practices to ensure alignment on project goals and technical requirements. Despite working remotely, engineers are expected to proactively share progress, address challenges, and give feedback on graphical features. This collaborative, yet flexible environment allows for both independent problem-solving and teamwork across time zones.

What are the key skills and qualifications needed to thrive as a Remote Graphics Engineer, and why are they important?

To thrive as a Remote Graphics Engineer, you need a strong background in computer graphics, programming (such as C++ or Python), and a relevant degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader languages, and experience with version control systems are typically required. Excellent problem-solving, communication, and self-management skills help you collaborate effectively and work independently in a remote environment. These skills ensure you can develop high-performance graphics solutions while efficiently contributing to distributed teams.

What does a Remote Graphics Engineer do?

A Remote Graphics Engineer is responsible for designing, developing, and optimizing graphics systems, applications, or engines from a remote location. They work on rendering pipelines, shaders, and visual effects for games, simulations, or other visual software. This role often requires collaboration with artists, designers, and other engineers to achieve high-quality visual results while ensuring performance and efficiency. Remote Graphics Engineers commonly use programming languages like C++ and graphics APIs such as DirectX, Vulkan, or OpenGL.
What are the most commonly searched types of Graphics Engineer jobs in Florida? The most popular types of Graphics Engineer jobs in Florida are:
What are popular job titles related to Remote Graphics Engineer jobs in Florida? For Remote Graphics Engineer jobs in Florida, the most frequently searched job titles are:
What cities in Florida are hiring for Remote Graphics Engineer jobs? Cities in Florida with the most Remote Graphics Engineer job openings:
Generalist Software Engineer (Remote)

Generalist Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 7 days ago


Job description


The Generalist Software Engineer is responsible for working in writing and debugging code in multiple systems, including gameplay, physics, graphics, AI, Input, UI, networking, tools, and more!



ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design, Audio, and Production) in order to determine how their efforts will affect a gameโ€™s programming.

  • Provide technical designs and specifications on all new features.

  • Write and debug game and engine code.

QUALIFICATIONS:

  • Must have expert knowledge of C/C++.

  • Must have a deep understanding of game code design.

  • Must possess a hands-on knowledge of basic game design and implementation.

  • Must possess a strong desire to write game/engine code.

  • Unreal Engine experience is a plus!



EDUCATION AND EXPERIENCE:

  • Bachelorโ€™s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming for at least 1 AAA PC/Console title.

  • Must have a passion for games and making games!



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects includeย 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual


Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.