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Remote Gpu Engineer Jobs in Seattle, WA (NOW HIRING)

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Remote Gpu Engineer information

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How much do remote gpu engineer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for remote gpu engineer in Seattle, WA is $61.03, according to ZipRecruiter salary data. Most workers in this role earn between $49.23 and $70.87 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote GPU engineer?

To thrive as a Remote GPU Engineer, you need strong expertise in GPU architectures, parallel programming (CUDA/OpenCL), and a solid background in computer science or engineering. Familiarity with tools like CUDA Toolkit, performance profilers, and version control systems, as well as experience with relevant certifications, is typically required. Excellent problem-solving abilities, communication skills, and the capacity to collaborate effectively in remote, distributed teams are standout soft skills. These competencies ensure efficient GPU solution development, effective troubleshooting, and seamless teamwork in a remote engineering environment.

What is a remote GPU engineer?

Remote GPU Engineers are specialized software or hardware engineers who work primarily with Graphics Processing Units (GPUs) from a remote location. They focus on designing, optimizing, and maintaining GPU-based systems for applications such as machine learning, high-performance computing, and graphics rendering. These professionals often collaborate with teams virtually, leveraging cloud-based GPU resources and remote access tools. Their work enables companies to efficiently utilize GPU technology without requiring engineers to be on-site.

What are some common challenges faced by remote GPU engineers when collaborating with distributed teams?

Remote GPU Engineers often work with global teams, which can present challenges such as coordinating across different time zones, ensuring consistent communication, and managing access to high-performance hardware remotely. To overcome these hurdles, it's important to leverage collaboration tools, maintain clear documentation, and establish regular check-ins. Additionally, using remote desktop solutions and cloud-based GPU environments can help facilitate smoother development and debugging processes.
What are the most commonly searched types of Gpu Engineer jobs in Seattle, WA? The most popular types of Gpu Engineer jobs in Seattle, WA are:
What are popular job titles related to Remote Gpu Engineer jobs in Seattle, WA? For Remote Gpu Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Remote Gpu Engineer jobs in Seattle, WA look for? The top searched job categories for Remote Gpu Engineer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Remote Gpu Engineer jobs? Cities near Seattle, WA with the most Remote Gpu Engineer job openings:

Senior Systems Software Engineer, Accelerated Kubernetes Performance and Scale - DGX Cloud

Nvidia

Seattle, WA • On-site, Remote

$68.25 - $88.75/hr

Full-time

Re-posted 13 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 242 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years, driven by great technology and amazing people. We're now tapping into the unlimited potential of AI to define the next era of computing, where our GPUs power computers, robots, and selfdriving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll work in a diverse, supportive environment where people are encouraged to do their best work and grow their careers. We offer a preference for hybrid work while remaining open to remote arrangements, giving you flexibility in how you do your best work.
Come join the team and see how you can make a lasting impact on the world. The DGX Cloud organization at NVIDIA brings together cuttingedge hardware and software innovation to deliver industryleading accelerated computing for the world's most ambitious AI workloads. We are a group of forwardthinking engineers tackling some of the globe's toughest challenges, pushing progress, and positively affecting millions of lives. We're searching for a Senior Systems Software Engineer with deep expertise in distributed systems, Kubernetes, containers, and systems performance and scalability. The ideal candidate brings broad, handson experience across the stack, including GPU operators, device plugins, distributed inference serving, and major cloud platforms. You'll own hard technical problems at large scale and help shape how AI infrastructure runs in production. In this key role, you will focus on scaling AI infrastructure while minimizing total cost of ownership, reducing cost per token and enabling future AI innovation and AI factories. Are you ready to be impactful?

What you'll be doing:

  • Lead endtoend performance and scalability analysis across the Kubernetesbased accelerated runtime stack (control and data planes), including NVIDIA components such as GPU Operator, Network Operator, node-feature-discovery, topograph, dra-driver-nvidia-gpu, and nvsentinel, tracking issues from orchestration down to the metal.

  • Design and contribute upstream architectural changes to the Kubernetes control plane and related projects to enable reliable operation at hyperscale cluster sizes, doing in the open what today's hyperscalers typically do privately.

  • Improve container startup and coldstart latency to enable smooth, lowlatency inference scaling on Kubernetes across thousands of GPU nodes, ensuring the AI runtime stack scales without creating API server pressure or operational fragility.

  • Assess, improve, and contribute to opensource projects that make Kubernetes an outstanding platform for AI workloads (for example, Grove and gateway-apiinferenceextension), composing their architectures with scalability, resilience, and multinode training/inference in mind.

  • Advance scalability and performance of confidential containers (CoCo) on Kubernetes so encrypted inference workloads meet stringent efficiency and latency requirements in production.

  • Use DSX and related largescale simulation infrastructure to model full AIfactory deployments and validate scalability across thousands of simulated GPUs, catching failures that emerge only at scale before hardware arrives.

  • Collaborate with AI researchers, developers, customers, and upstream communities to design automated, atscale workload tests (including replay of production agent traces), build monitoring/analysis tooling, and integrate continuous performance and scale testing into modern CI/CD workflows.

  • Document methods and results clearly and present findings internally and at industry events (for example, KubeCon, GTC), while actively engaging with upstream groups (Kubernetes SIG Scalability, CNCF, and NVIDIA OSS communities) to influence and validate AI workload performance and scalability directions.

What we need to see:

  • Bachelor's or Master's degree in Engineering or equivalent experience, ideally inElectrical, Computer Engineering, or Computer Science

  • 5+ years of experience in computer architecture, networking, storage systems, and acceleratorbased platforms

  • Expertise in Kubernetes and familiarity with the broader CNCF ecosystem

  • Deep experience with largescale, parallel, distributed accelerator systems and performance optimization of AI workloads

  • Experience with performance modeling and benchmarking for largescale systems

  • Proficiency in Golang and/or Python

  • Strong familiarity with the NVIDIA software stack across training and inference

  • Expertise with at least one major public cloud provider (for example, AWS, Azure, GCP, or OCI)

Ways to stand out from the crowd:

  • Strong operational experience with any one of the Kubernetes distributions

  • Prior experience scaling Kubernetes clusters to ultra-large node and object counts

  • Demonstrated history of working in the open-source community

  • Excellent communication and interpersonal abilities

  • PhD or equivalent experience in relevant areas

#LI-Remote

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 3, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993