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Remote Gpu Engineer Jobs in Arizona (NOW HIRING)

Remote Gpu Engineer information

What are the key skills and qualifications needed to thrive as a Remote GPU Engineer, and why are they important?

To thrive as a Remote GPU Engineer, you need strong expertise in GPU architectures, parallel programming (CUDA/OpenCL), and a solid background in computer science or engineering. Familiarity with tools like CUDA Toolkit, performance profilers, and version control systems, as well as experience with relevant certifications, is typically required. Excellent problem-solving abilities, communication skills, and the capacity to collaborate effectively in remote, distributed teams are standout soft skills. These competencies ensure efficient GPU solution development, effective troubleshooting, and seamless teamwork in a remote engineering environment.

What are Remote GPU Engineers?

Remote GPU Engineers are specialized software or hardware engineers who work primarily with Graphics Processing Units (GPUs) from a remote location. They focus on designing, optimizing, and maintaining GPU-based systems for applications such as machine learning, high-performance computing, and graphics rendering. These professionals often collaborate with teams virtually, leveraging cloud-based GPU resources and remote access tools. Their work enables companies to efficiently utilize GPU technology without requiring engineers to be on-site.

What are some common challenges faced by Remote GPU Engineers when collaborating with distributed teams?

Remote GPU Engineers often work with global teams, which can present challenges such as coordinating across different time zones, ensuring consistent communication, and managing access to high-performance hardware remotely. To overcome these hurdles, it's important to leverage collaboration tools, maintain clear documentation, and establish regular check-ins. Additionally, using remote desktop solutions and cloud-based GPU environments can help facilitate smoother development and debugging processes.
What are the most commonly searched types of Gpu Engineer jobs in Arizona? The most popular types of Gpu Engineer jobs in Arizona are:
What job categories do people searching Remote Gpu Engineer jobs in Arizona look for? The top searched job categories for Remote Gpu Engineer jobs in Arizona are:
What cities in Arizona are hiring for Remote Gpu Engineer jobs? Cities in Arizona with the most Remote Gpu Engineer job openings:
Infographic showing various Remote Gpu Engineer job openings in Arizona as of July 2026, with employment types broken down into 94% Full Time, 3% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution.

Senior Embedded Graphics Software Engineer

Quest Defense Systems & Solutions, Inc.

Phoenix, AZ • On-site, Remote

$123K - $161K/yr

Other

Medical, Dental, Life, Retirement

Posted 6 days ago

New


Job description

Join the elite team at QDSS, where our engineers are at the forefront of developing cutting-edge Aerospace, Defense, Space, and Medical Device products. Your work will make a real impact, contributing to the core of engineering solutions that drive technological advancements. 

Quest Defense is seeking a Senior Embedded Graphics Software Engineer to support the development, modernization, and sustainment of graphics software for advanced avionics display systems. This role will focus on graphics driver development, graphics middleware, rendering technologies, and performance optimization within safety-critical embedded environments.

The ideal candidate will bring deep experience developing graphics software on embedded platforms, including OpenGL-based solutions, graphics drivers, display technologies, and real-time operating systems. This individual will work closely with platform, systems, and hardware engineering teams to enhance graphics performance, support legacy display modernization efforts, and help advance next-generation avionics display capabilities.

Hybrid work in Phoenix, AZ is preferred; however, qualified remote candidates will be considered. U.S. Citizenship or U.S. Permanent Resident status is required.

Key Responsibilities:   

  • Design, develop, integrate, and maintain graphics drivers, graphics middleware, and embedded graphics software supporting avionics display systems.
  • Support the modernization and enhancement of legacy graphics software and display technologies for safety-critical aerospace applications.
  • Develop and optimize OpenGL-based graphics solutions for embedded and real-time operating environments.
  • Collaborate with platform, systems, and hardware engineering teams to ensure efficient interaction between graphics software, GPUs, processors, memory, and display hardware.
  • Analyze and optimize graphics performance across multi-core processor architectures, including CPU/GPU shared resource utilization.
  • Investigate and resolve software performance issues related to memory architecture, cache behavior, rendering performance, and system throughput.
  • Support software integration, verification, debugging, and testing activities throughout the development lifecycle.
  • Participate in software architecture, design reviews, technical trade studies, and graphics technology evaluations.
  • Develop technical documentation and engineering artifacts in support of software development and certification activities.
  • Mentor junior engineers and provide technical leadership in embedded graphics and graphics driver development.

Required Qualifications: 

  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or a related technical discipline.
  • 10+ years of experience developing software for embedded and/or real-time systems.
  • Strong experience developing embedded graphics software using OpenGL or similar graphics APIs.
  • Experience developing graphics drivers, display drivers, or GPU-related software
  • Experience working within DO-178B and/or DO-178C software development environments for safety-critical aerospace systems.
  • Strong programming experience in C/C++ within embedded and real-time operating system environments.
  • Experience working with Real-Time Operating Systems (RTOS) in embedded environments. (DEOS highly preferred)
  • Working knowledge of multi-core processor architectures and their impact on software performance.
  • U.S. Citizenship or Permanent Resident status.

Preferred Qualifications: 

  • Experience with DEOS RTOS.
  • Experience supporting avionics display systems or aerospace embedded products.
  • Experience with CPU/GPU shared memory architectures and graphics performance optimization.
  • Familiarity with FAA certification requirements and multicore certification guidance.
  • Experience supporting legacy platform modernization efforts.
  • Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field.
  • Experience in the adoption and/or integration of emerging technologies (e.g., generative AI, automation platforms, digital assistants) into day-to-day operations for continuous improvement.

The QDSS Advantage:  

At QDSS, our advantage is purpose-driven work, collaborative teams, and complex challenges that push boundaries and build lasting impact. You'll grow your career while contributing to mission-critical programs that demand excellence and shape the future. 

What You'll Find Here 

  • Work That Matters - Next-generation, safety- and mission-critical projects where your contributions have real-world impact. 
  • Growth That's Supported - Competitive compensation, employer-matched 401(k), certification assistance, and clear opportunities for advancement. 
  • A Culture That Works - A flexible, collaborative, and people-first environment where teamwork, innovation, and balance are valued. 

Benefits Include 

  • Competitive pay, comprehensive medical/dental/life and disability coverage, 401(k) with employer match, professional development support, and a flexible, friendly workplace.