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Remote Gaming Jobs in Boston, MA (NOW HIRING)

Marketing Director

Boston, MA · On-site +1

  • Medical

  • Dental

  • Retirement

  • PTO

Company Description Fire Hose Games is the Boston-based (but fully remote) independent game development studio behind titles such as Techtonica, Go Home Dinosaurs, Catlateral Damage, and 20XX. We pay ...

This role is an ideal launchpad for someone ready to grow fast in a high-impact, remote-first ... Social time - Regular coffee chats, games, story-telling, house tours (only if you're comfortable ...

Technical Product Manager

Needham, MA · Remote

$160K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Hybrid/Remote (Needham, MA preferred) Start Date Is: Within 2 weeks of offer Duration: Permanent ... Ensure games are properly instrumented prior to launch and validate signal flow into analytics ...

Product Solution Manager

Boston, MA · On-site +1

$110K - $204K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Join us in Boston and be part of an ambitious team dedicated to delivering outstanding gaming experiences This role is remote to start, but will transition to a hybrid schedule once our office ...

Marketing Manager

Boston, MA · Remote

$80K - $100K/yr

Remote - Europe or North America Remote | Full-time Compensation: $80K - $100K We are hiring on ... Prior experience launching or scaling a real-money or skill-gaming product. * Experience building ...

Medical Writer (Remote, US)

Boston, MA · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... and game changers. Are you looking for an inspiring career? You just found it. Job Overview ... This position is hybrid or fully remote in the US preferably on EST zone. This is a fixed term ...

Medical Writer (Remote, US)

Boston, MA · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... and game changers. Are you looking for an inspiring career? You just found it. Job Overview ... This position is hybrid or fully remote in the US preferably on EST zone. This is a fixed term ...

Remote Customer Service Representative

Boston, MA · Remote

$17.50/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This is a fully remote opportunity with a collaborative team environment and the chance to make an immediate impact during a busy enrollment season. Schedule Monday through Friday Operating Hours: 7 ...

Remote- Customer Experience Service

Boston, MA · Remote

$17.50 - $23.75/hr

Customer Experience Service (Remote) We are seeking a detail-oriented Customer Experience Service to support clients throughout their journey. In this role, you will assist with coordinating client ...

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Showing results 1-20

Remote Gaming information

See Boston, MA salary details

$85.3K

$160.1K

$202.1K

How much do remote gaming jobs pay per year?

As of Aug 12, 2026, the average yearly pay for remote gaming in Boston, MA is $160,139.00, according to ZipRecruiter salary data. Most workers in this role earn between $146,100.00 and $181,400.00 per year, depending on experience, location, and employer.

What is a remote gaming?

A Remote Gaming job involves working in the gaming industry from a remote location, rather than a physical office. Roles can include game development, customer support, live gaming operations, game testing, and streaming. These jobs are common in online casinos, video game companies, and esports organizations. Remote gaming professionals use digital tools to collaborate with teams and engage with players. This allows for flexibility while contributing to the gaming industry from anywhere with an internet connection.

What are the key skills and qualifications needed to thrive in the remote gaming position, and why are they important?

To thrive in a Remote Gaming role, candidates typically need strong knowledge of gaming platforms, excellent communication skills, and proficiency in troubleshooting technical issues. Familiarity with game streaming software, customer support systems, and experience with helpdesk platforms are common requirements, and some positions may value industry certifications or experience with specific game titles. Standout candidates demonstrate strong problem-solving skills, patience, and the ability to work independently in a fast-paced virtual environment. These abilities are crucial for delivering high-quality user experiences, resolving issues quickly, and supporting both players and development teams remotely.

What are the typical work environment and daily responsibilities for someone in a remote gaming position?

Remote Gaming positions often involve working from home or another remote location, using reliable high-speed internet and professional equipment to interact with players or test new gaming functionalities. Daily responsibilities can include providing technical support to users, testing and reporting on gameplay issues, assisting with community management, and collaborating with development teams to enhance the player experience. Communication is generally handled through chat, video calls, and project management tools. You’ll often work with a distributed team and may have flexible hours depending on the company’s structure. This environment encourages independence and self-motivation while offering plenty of opportunities to grow your skills within the gaming industry.

What are the most commonly searched types of Gaming jobs in Boston, MA? The most popular types of Gaming jobs in Boston, MA are:
What job categories do people searching Remote Gaming jobs in Boston, MA look for? The top searched job categories for Remote Gaming jobs in Boston, MA are:
What cities near Boston, MA are hiring for Remote Gaming jobs? Cities near Boston, MA with the most Remote Gaming job openings:
Infographic showing various Remote Gaming job openings in Boston, MA as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% Remote job distribution, with an average salary of $160,139 per year, or $77 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Boston, MA • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.