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Remote Gameplay Engineer Jobs in Durham, NC (NOW HIRING)

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ... Own the implementation of audio in-engine in close partnership with programmers and engineers

Remote Gameplay Engineer information

See Durham, NC salary details

$78.3K

$140.5K

$198.1K

How much do remote gameplay engineer jobs pay per year?

As of Aug 25, 2026, the average yearly pay for remote gameplay engineer in Durham, NC is $140,461.00, according to ZipRecruiter salary data. Most workers in this role earn between $112,100.00 and $167,200.00 per year, depending on experience, location, and employer.

What is a remote gameplay engineer?

A Remote Gameplay Engineer is a software developer who specializes in designing and implementing interactive features and mechanics in video games while working from a remote location. They collaborate with designers, artists, and other engineers to create engaging player experiences, often focusing on areas like character controls, game logic, and user interface. Working remotely, they rely on digital communication tools to stay connected with their team and contribute to the game's development from anywhere in the world.

What are the key skills and qualifications needed to thrive as a remote gameplay engineer, and why are they important?

To excel as a Remote Gameplay Engineer, you need a solid background in computer science, strong programming skills (especially in C++ or C#), and experience with game engines like Unity or Unreal Engine. Familiarity with version control systems (e.g., Git), networking technologies, and debugging tools is often required, along with relevant certifications or a degree in a related field. Strong problem-solving abilities, effective remote communication, and collaborative teamwork distinguish top performers in this role. These skills are vital for building engaging gameplay features, ensuring code quality across distributed teams, and delivering seamless gaming experiences.

How does a remote gameplay engineer typically collaborate with designers and artists to implement game features?

As a Remote Gameplay Engineer, close collaboration with designers and artists is essential for bringing game features to life. This often involves participating in virtual meetings, sharing prototypes, and providing regular feedback to ensure technical feasibility aligns with creative vision. Tools like version control systems, project management software, and communication platforms help streamline workflows and keep everyone on the same page. Effective communication and proactive problem-solving are key to overcoming challenges that arise from working across different locations and time zones.

What is the difference between Remote Gameplay Engineer vs Remote Game Designer?

AspectRemote Gameplay EngineerRemote Game Designer
Primary FocusImplementing gameplay mechanics, coding, and technical featuresConceptualizing game ideas, designing levels, and crafting user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, level design
Work EnvironmentCollaborates with artists, designers, and programmers remotelyWorks closely with developers and artists to shape game concepts remotely
Common CertificationsComputer Science, Software Engineering, relevant coding certificationsGame Design degrees, creative arts certifications

Remote Gameplay Engineers focus on coding and implementing gameplay features, while Remote Game Designers concentrate on creating game concepts and designing user experiences. Both roles often collaborate remotely within the gaming industry, but their core responsibilities and skill sets differ significantly.

What are the most commonly searched types of Gameplay Engineer jobs in Durham, NC?

The most popular types of Gameplay Engineer jobs in Durham, NC are:

What are popular job titles related to Remote Gameplay Engineer jobs in Durham, NC?

For Remote Gameplay Engineer jobs in Durham, NC, the most frequently searched job titles are:

What job categories do people searching Remote Gameplay Engineer jobs in Durham, NC look for?

The top searched job categories for Remote Gameplay Engineer jobs in Durham, NC are:

Audio Director (Remote)

AGBO

Raleigh, NC • Remote

Full-time

Posted 28 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:

  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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