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Remote Game Tester Jobs in Bothell, WA (NOW HIRING)

Serve as the primary point of contact for the play-testing process including establishing strong ... Help progress of non-game rules related assets by ensuring that stake holding departments have ...

... remote * Massive networking opportunities with 500+ members of our community * Level up your skills * Make a big impact in the world * Have lots of fun partnering with passionate game developers

Software Engineer, Cloud OS

Seattle, WA · Remote

$68.25 - $88.75/hr

... remote corners of the world. * Create a platform that lets everyday users run web apps without ... You've built or invented something: an app, a website, game, startup * Previous experience working ...

Remote Game Tester information

See Bothell, WA salary details

$15

$20

$24

How much do remote game tester jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for remote game tester in Bothell, WA is $20.44, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $22.31 per hour, depending on experience, location, and employer.

What is a remote game tester?

Remote Game Testers are professionals who play video games from a remote location, usually their own home, to identify bugs, glitches, and other issues before the game is released to the public. They provide feedback to developers about gameplay, graphics, and overall user experience. Remote Game Testers help ensure that games are of high quality and free from major errors, making them an essential part of the game development process. Their work involves following specific test plans, documenting issues, and sometimes suggesting improvements.

What does a remote game tester do?

As a remote game tester, you play video games in a systematic way to identify bugs, problems, errors, and any other type of problem that damages the player’s experience of the game. Your duties include testing software or hardware according to a guide as well as trying to “break” the technology to create a more secure game. When you complete your test, you work with your manager to complete a report of the issue to send to the developer or manufacturer, including a description of the event, where it occurred, and what factors you believe contributed to it. As a remote game tester, you complete your responsibilities outside of a typical office, which may mean working at home or another independent location.

What are the key skills and qualifications needed to thrive as a remote game tester, and why are they important?

To thrive as a Remote Game Tester, you need a keen eye for detail, a solid understanding of gaming platforms, and familiarity with bug tracking processes, often supported by a high school diploma or equivalent. Experience with test management tools like Jira, familiarity with various gaming consoles, and sometimes certifications in software testing (e.g., ISTQB) are commonly required. Excellent written communication, analytical thinking, and self-motivation are important soft skills for effectively reporting bugs and working independently. These skills ensure accurate feedback, efficient collaboration with development teams, and the delivery of high-quality gaming experiences.

What are some common challenges remote game testers face, and how can they overcome them?

Remote game testers often encounter challenges such as clear communication with development teams, managing time across different time zones, and accessing up-to-date builds and documentation. Overcoming these issues typically involves proactive communication through tools like Slack or project management platforms, setting structured work schedules, and staying organized with thorough bug reports. Building strong relationships with other testers and developers can also help ensure your feedback is heard and acted upon effectively.

What is the difference between Remote Game Tester vs Remote Quality Assurance Tester?

AspectRemote Game TesterRemote Quality Assurance Tester
CredentialsBasic gaming knowledge, attention to detailQuality assurance certifications, testing experience
Work EnvironmentHome-based, gaming industryHome-based, software or gaming industry
Employer & IndustryGame developers, publishersSoftware companies, game studios
Search & ComparisonOften searched together, similar rolesMore technical, broader testing scope

Remote Game Testers focus on playing and identifying bugs in video games, requiring gaming knowledge and attention to detail. Remote Quality Assurance Testers perform broader testing tasks, often with certifications and technical skills, covering various software products including games. While both roles work remotely in the gaming industry, Remote Game Testers typically concentrate on gameplay and bug reporting, whereas QA Testers handle comprehensive testing processes to ensure overall quality.

How to become a remote game tester from home?

To become a remote game tester, you should have a strong understanding of gaming, good communication skills, and attention to detail. Many companies hire testers through online job boards or their own careers pages, and some may require familiarity with testing tools or basic knowledge of bug reporting. Building a portfolio of gaming experience and staying updated on industry opportunities can improve your chances of securing remote testing roles.

How to become a remote game tester?

To become a remote game tester, you should have a strong understanding of gaming, good communication skills, and attention to detail. Many companies look for prior experience or knowledge of testing tools, and some roles may require familiarity with bug tracking software. Applying through gaming companies, testing platforms, or freelance sites can help you find remote testing opportunities.

What are the most commonly searched types of Game Tester jobs in Bothell, WA?

The most popular types of Game Tester jobs in Bothell, WA are:

What are popular job titles related to Remote Game Tester jobs in Bothell, WA?

For Remote Game Tester jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Remote Game Tester jobs in Bothell, WA look for?

The top searched job categories for Remote Game Tester jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Remote Game Tester jobs?

Cities near Bothell, WA with the most Remote Game Tester job openings:

Infographic showing various Remote Game Tester job openings in Bothell, WA as of August 2026, with employment types broken down into 71% Full Time, 19% Part Time, 1% Temporary, and 9% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $42,523 per year, or $20.4 per hour.

Senior Unity Technical Artist (Remote)

Seismic Squirrel

Issaquah, WA • On-site, Remote

$55 - $70/hr

Contractor

Posted 10 days ago


Job description

Senior Unity Technical Artist (Remote)
Seismic Squirrel LLC
Job Title: Senior Unity Technical Artist
Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.
Role: Create and integrate into Unity various art and VFX assets.
Experience: Senior Level, 8+ years of professional technical art experience working on videogames in Unity.
Location: USA or Canada (Remote) - Must reside within the UTC-4 to UTC-8 timezones.
Company Size: 24
Pay Rate: $55-70 USD per hour - Depends on skills and experience.
Job Type: Contract-to-Hire (see below)
Portfolio Required: All applicants must submit a portfolio representing their artwork.
Overview
We are looking for a creative and resourceful Senior Unity Technical Artist experienced working in a professional videogame development environment using Unity. They are a logical and systemic thinker with an iterative approach to development, someone with a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented artists, designers, writers, engineers, and management, with a drive to create a beautiful and immersive gameplay experience.
This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM - 4:30 PM Pacific), attending relevant meetings (e.g. daily scrums, sprint planning and retrospectives, and cross-departmental collaboration). Occasional evening calls should be expected for collaboration with overseas vendors. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing. H-1B transfers and sponsorships are not available at this time.
Quests
  • Create and integrate 2D artwork, integrating layers, transparency, and parallax effects.
  • Create and integrate 3D models, including vehicles, environment objects, props, and textures.
  • Create and integrate 2D and 3D VFX, materials, shaders, and animations.
  • Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics.
  • Optimize and profile visual elements to ensure suitable frame rates and load times.
  • Provide interesting and effective visual solutions for challenging art requirements.
  • Prototype new visual concepts.
  • Work with the art and narrative teams to ensure that artwork accurately reflects the game's visual design and themes.
  • Troubleshoot art problems within our videogames.
  • Mentor other artists as they expand their technical art skills.
  • Educate and explain technical art concerns to the rest of the development team.
  • Actively collaborate with the rest of the development team, openly communicating progress and problems, helping us to set realistic project timelines and expectations.
  • Participate in internal game testing and feedback from an artistic perspective.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats
  • 8+ years of experience as a technical artist working in professional videogame development.
  • Experienced through the full lifecycle of videogame development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Deeply understands perspective and lighting.
  • Able to work within an established artistic style.
  • Familiar with technical artistry best practices, design patterns, and unit testing.
  • Understands Unity, its render pipelines, and how it interacts with various forms of art.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and familiar with the art styles of many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to work effectively with people across disciplines and personality types.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Skilled at working remotely using various collaboration tools.
  • Possesses strong written, visual, and verbal English language communication and presentation skills.
  • Passionate for the videogame industry and a desire to grow within it.
  • Understands source control and project branching strategies.
  • Experienced working with professional art tools (e.g. Photoshop, Illustrator, After Effects, 3ds Max, Blender, Adobe Substance Painter).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points
  • Has strong 3D modeling and texturing skills, understanding how to work in a 3D space.
  • Able to create full orthographic views of object assets for use by 3D modelers.
  • Experienced using ZBrush.
  • Skilled in scripting for enhancing and automating tools (e.g. Python, Lua).
  • Understands UI design.
  • Located in one of our hub metros: Seattle, Los Angeles, Edmonton.

The Company
Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.
If this sounds like an exciting opportunity for you, and you're located and authorized to work in the USA or Canada, please submit your cover letter, résumé, and a link to your art portfolio to Seismic Squirrel.
For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/