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Remote Game Programmer Jobs in Saint Paul, MN (NOW HIRING)

Substation Structural Engineer

Eden Prairie, MN ยท On-site +1

$80K - $125K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Minnetonka, MN | Hybrid | Remote Schedule: Full-Time Salary Range: $80,000 - $125,000 At EVS, we're ...

Power Studies Engineer

Eden Prairie, MN ยท On-site +1

$90K - $120K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $90,000 - $120,000 (based on ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $85,000 - $120,000 (based on ...

Structural Engineer

Eden Prairie, MN ยท On-site +1

$75K - $100K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Certification Bonus * Hybrid / Remote Culture These benefits not only enhance the overall ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Salary: $105,000 - $160,000 (based on experience) EVS is seeking ...

Civil Engineer

Eden Prairie, MN ยท On-site +1

$75K - $110K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $75,000 - $110,000 (based on ...

Capital Engineer

Maplewood, MN ยท On-site +1

$124K - $170K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 25% [domestic/international] Job Duties allow for ...

Capital Engineer

Maplewood, MN ยท On-site +1

$124K - $170K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 25% [domestic/international] Job Duties allow for ...

Capital Engineer

Maplewood, MN ยท On-site +1

$106K - $145K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Hybrid Eligible (Job Duties allow for some remote work but require travel to Eagan, MN) Travel: May ...

Electrical Engineer - PV & BESS

Eden Prairie, MN ยท On-site +1

$85K - $120K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid or Remote Schedule: Full-Time Salary: $85,000 - $120,000 (based on ...

Senior Civil Engineer

Eden Prairie, MN ยท On-site +1

$115K - $160K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $115,000 - $160,000 (based on ...

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Showing results 1-20

Remote Game Programmer information

See Saint Paul, MN salary details

$11.1K

$93.7K

$175.5K

How much do remote game programmer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for remote game programmer in Saint Paul, MN is $93,690.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,300.00 and $147,200.00 per year, depending on experience, location, and employer.

What is a remote game programmer?

A Remote Game Programmer is a software developer who specializes in creating video games while working from a location outside of a traditional office, often from home. They write code to implement game features, fix bugs, and ensure the game's performance and functionality across different platforms. Remote Game Programmers collaborate with artists, designers, and other developers using online tools to contribute to the development process. This role requires strong programming skills, proficiency in languages such as C++ or C#, and familiarity with game engines like Unity or Unreal. Communication and self-motivation are essential for success in a remote setting.

What are the key skills and qualifications needed to thrive as a remote game programmer?

To thrive as a Remote Game Programmer, you need strong proficiency in programming languages such as C++, C#, or Java, along with a degree in computer science or related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in software development are valuable assets. Excellent problem-solving abilities, self-motivation, and clear communication skills help you collaborate effectively across distributed teams. These skills ensure you can deliver high-quality, efficient code and work productively in a remote, collaborative game development environment.

How does working remotely as a game programmer affect collaboration with other team members?

As a remote game programmer, you'll primarily collaborate with designers, artists, and other programmers through online tools like Slack, Zoom, and project management platforms. Clear communication and strong self-management skills are essential since you won't be meeting colleagues face-to-face regularly. You'll often participate in daily stand-ups, code reviews, and sprint planning sessions virtually. While remote work offers flexibility, staying aligned with the team and project timelines requires proactive communication and regular check-ins.

What is the difference between Remote Game Programmer vs Remote Game Designer?

AspectRemote Game ProgrammerRemote Game Designer
Primary RoleWriting code to develop game features and mechanicsCreating game concepts, storylines, and gameplay experiences
Required SkillsProgramming languages (C++, C#), software developmentCreativity, storytelling, game design tools
Work EnvironmentCollaborates with programmers, artists, and testersWorks closely with programmers and artists to shape game vision
Industry UsageCommonly employed in game development studios and remote teamsUsed in game studios, often collaborating remotely with development teams

While both roles are essential in game development, Remote Game Programmers focus on coding and technical implementation, whereas Remote Game Designers concentrate on conceptualizing and designing gameplay. Understanding these differences helps in choosing the right career path or job search focus.

What are the most commonly searched types of Game Programmer jobs in Saint Paul, MN?

The most popular types of Game Programmer jobs in Saint Paul, MN are:

What are popular job titles related to Remote Game Programmer jobs in Saint Paul, MN?

For Remote Game Programmer jobs in Saint Paul, MN, the most frequently searched job titles are:

What job categories do people searching Remote Game Programmer jobs in Saint Paul, MN look for?

The top searched job categories for Remote Game Programmer jobs in Saint Paul, MN are:

Senior Gameplay Programmer (CONTRACT)

Sony Interactive Entertainment (SIE)

Afton, MN โ€ข On-site, Remote

$82.74 - $100/hr

Contractor

Medical, Dental, Vision

Posted 9 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$82.74-$100 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.