Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time ...
Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time ...
Mobile Game Developer
Austin, TX · Remote
$25 - $30/hr
Aphmau Gaming Aphmau Shuki Aphmau Fantasy Visit our websites: Aphmau Store Catface Website About ... Remote Classification: Non-Exempt
Mobile Game Developer
Austin, TX · Remote
$25 - $30/hr
Aphmau Gaming Aphmau Shuki Aphmau Fantasy Visit our websites: Aphmau Store Catface Website About ... Remote Classification: Non-Exempt
Game Annotator - Fully Remote | Upto $17/hr
New York, NY · Remote
$17/hr
Position: Video Game Annotator Type: Contract Compensation: $16-$17/hour Location: Remote Role Responsibilities * Annotate assigned games such as Minecraft and open-world games for structured ...
Quick apply
Game Annotator - Fully Remote | Upto $17/hr
New York, NY · Remote
$17/hr
Position: Video Game Annotator Type: Contract Compensation: $16-$17/hour Location: Remote Role Responsibilities * Annotate assigned games such as Minecraft and open-world games for structured ...
Company Description Games for Love is a 501 (c)(3) non-profit organization that works to ease ... on earth - 100% remote * Massive networking opportunities with 500+ members of our community
Company Description Games for Love is a 501 (c)(3) non-profit organization that works to ease ... on earth - 100% remote * Massive networking opportunities with 500+ members of our community
Senior Unity Game Engineer (Remote)
Issaquah, WA · On-site +1
$62 - $75/hr
Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York. Role: Unity ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · On-site +1
$62 - $75/hr
Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York. Role: Unity ...
Senior Game Designer
San Francisco, CA · Remote
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities: * Creative direction: You will play a key role in setting the creative direction for the game ...
Quick apply
Senior Game Designer
San Francisco, CA · Remote
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities: * Creative direction: You will play a key role in setting the creative direction for the game ...
Salary: $62 - $75 USD per hour Depends on skills and experience Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our Games: Narrative-centric RPG ...
Quick apply
Salary: $62 - $75 USD per hour Depends on skills and experience Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our Games: Narrative-centric RPG ...
Sr. Game Designer
San Antonio, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Quick apply
Sr. Game Designer
San Antonio, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · Remote
$62 - $75/hr
Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York. Role: Unity ...
Senior Unity Game Engineer (Remote)
Issaquah, WA · Remote
$62 - $75/hr
Senior Unity Game Engineer (Remote) Seismic Squirrel LLC Job Title: Senior Unity Game Engineer Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York. Role: Unity ...
Sr. Game Designer
Austin, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Quick apply
Sr. Game Designer
Austin, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Sr. Game Designer
Dallas, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Quick apply
Sr. Game Designer
Dallas, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Sr. Game Designer
Las Vegas, NV · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Quick apply
Sr. Game Designer
Las Vegas, NV · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Sr. Game Designer
Reno, NV · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Quick apply
Sr. Game Designer
Reno, NV · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are 'Fully Remote' and support team members nearly anywhere in ...
We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are 'Fully Remote' and support team members nearly anywhere in ...
Sr. Game Designer
Houston, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Quick apply
Sr. Game Designer
Houston, TX · Remote
While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... The Senior Game Designer leads the development of new slot game designs, themes, game flow, and ...
Game Designer
$158K/yr
SpinPlay Games is seeking a Game Designer to be involved in the development of new game designs, theme designs, game flow and the overall vision of the game. This role is responsible for directing ...
Game Designer
$158K/yr
SpinPlay Games is seeking a Game Designer to be involved in the development of new game designs, theme designs, game flow and the overall vision of the game. This role is responsible for directing ...
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class ...
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class ...
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones ...
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones ...
Software Engineer (Game Programmer)
Redondo Beach, CA · On-site +1
$75K - $119K/yr
** This is a hybrid position that requires residency in California, even during remote work periods ... S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles ...
Software Engineer (Game Programmer)
Redondo Beach, CA · On-site +1
$75K - $119K/yr
** This is a hybrid position that requires residency in California, even during remote work periods ... S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles ...
Game Designer (NPC)
Frisco, TX · Remote
$145K/yr
Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Remote
Game Designer (NPC)
Frisco, TX · Remote
$145K/yr
Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Remote
Remote Game Jobs information
See salary details
$7.93 - $10.62
2% of jobs
$10.62 - $13.31
17% of jobs
$14.41 is the 25th percentile. Wages below this are outliers.
$13.31 - $16
15% of jobs
$16 - $18.68
8% of jobs
The median wage is $19.80 / hr.
$18.68 - $21.37
19% of jobs
$23.25 is the 75th percentile. Wages above this are outliers.
$21.37 - $24.06
20% of jobs
$24.06 - $26.75
7% of jobs
$26.75 - $29.44
5% of jobs
$29.44 - $32.12
3% of jobs
$32.12 - $34.81
2% of jobs
$34.81 - $37.50
1% of jobs
$7
$20
$37
How much do remote game jobs jobs pay per hour?
Contractor
Posted 5 days ago
Job description
$20 - $60/hourpay
Role Title: Game Tools & Modding Engineer
Role Type: Contractor
Location: Remote
We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time applications. This role focuses on developing graphics systems, rendering pipelines, engine tools, and low-level optimizations using modern graphics APIs such as DirectX (DX11/DX12), Vulkan, OpenGL, or Metal.
If you have a strong background in game development, graphics programming, and engine architecture, and enjoy working close to the engine rather than gameplay logic, this opportunity is for you.
Requirements
Key Responsibilities
Engine & Tools Development
- Design, develop, and maintain engine-level systems and game development tools using C++.
- Build and enhance game modding tools, editor extensions, and development pipelines.
- Extend engine capabilities to improve workflows for developers, artists, and designers.
- Develop and optimize rendering pipelines, shaders, and real-time graphics systems.
- Implement graphics features using DirectX (DX11/DX12), Vulkan, OpenGL, Metal, or equivalent graphics APIs.
- Work with HLSL/GLSL shaders and modern rendering techniques.
- Optimize rendering performance across CPU, GPU, memory, and multithreaded workloads.
- Identify and resolve bottlenecks affecting graphics performance and engine efficiency.
- Debug complex rendering, graphics, and cross-platform compatibility issues.
- Collaborate closely with engineers, technical artists, designers, and other stakeholders to deliver high-quality solutions.
- Write clean, maintainable, and well-documented C++ code following engineering best practices.
- Participate in code reviews, architecture discussions, and technical decision-making.
- 3-6 years of experience in game development, graphics programming, or real-time rendering.
- Strong proficiency in C++.
- Hands-on experience with one or more graphics APIs:
- DirectX 11/12
- Vulkan
- OpenGL
- Metal
- Solid understanding of:
- Rendering pipelines
- Shader programming (HLSL/GLSL)
- 3D mathematics
- Real-time graphics concepts
- Experience with Unreal Engine or a similar game engine.
- Knowledge of performance optimization techniques across CPU, GPU, memory, and multithreading.
- Strong debugging, analytical, and problem-solving skills.
- Ability to work independently in a distributed or remote team environment.
- Experience with engine customization and low-level systems programming.
- Familiarity with graphics profiling and debugging tools such as RenderDoc, PIX, Nsight, or similar.
- Experience developing cross-platform applications or working within performance-constrained environments.
- Exposure to game development tooling, editor extensions, asset pipelines, or automation.
- Background in multiplayer systems or large-scale game architectures.
- C++
- Game Development
- Graphics Programming
- DirectX / Vulkan / OpenGL
- Rendering Pipeline
- Unreal Engine
- Shader Programming (HLSL/GLSL)
- Engine Development
- Performance Optimization
- RenderDoc
- PIX
- Nsight
- Game Tools Development
- Modding Tools