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Remote Game Engine Programmer Jobs in Hammond, IN

... with engineering, compliance, QA, and support teams to ensure Worklio's payroll engine remains ... Full remote work flexibility within the U.S. * Ownership of core product components with room to ...

Inside Sales Representative (REMOTE)

Chicago, IL · On-site +1

$33.65 - $43.27/hr

Our mission is to be the engine of innovation for genomic medicine pioneers As a member of our team ... developers. This position reports to the Manager, Inside Sales and is part of the North American ...

Inside Sales Representative (REMOTE)

Chicago, IL · On-site +1

$33.65 - $43.27/hr

Our mission is to be the engine of innovation for genomic medicine pioneers . As a member of our ... developers. This position reports to the Manager, Inside Sales and is part of the North American ...

Inside Sales Representative (REMOTE)

Chicago, IL · On-site +1

$33.65 - $43.27/hr

Our mission is to be the engine of innovation for genomic medicine pioneers As a member of our team ... developers. This position reports to the Manager, Inside Sales and is part of the North American ...

Inside Sales Representative (REMOTE)

Chicago, IL · On-site +1

$33.65 - $43.27/hr

Our mission is to be the engine of innovation for genomic medicine pioneers . As a member of our ... developers. This position reports to the Manager, Inside Sales and is part of the North American ...

Showing results 21-40

Remote Game Engine Programmer information

See Hammond, IN salary details

$10.6K

$89.2K

$167K

How much do remote game engine programmer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for remote game engine programmer in Hammond, IN is $89,186.00, according to ZipRecruiter salary data. Most workers in this role earn between $23,100.00 and $140,100.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

How does a remote game engine programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What is a remote game engine programmer?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a remote game engine programmer?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.
Infographic showing various Remote Game Engine Programmer job openings in Hammond, IN as of June 2026, with employment types broken down into 1% Internship, 16% Full Time, 81% Part Time, 1% Contract, and 1% Nights. Highlights an 38% Physical, 3% Hybrid, and 59% Remote job distribution, with an average salary of $89,186 per year, or $42.9 per hour.

Copy of Senior Lua Developer (Roblox) - AI Code Evaluation

Lifted, an Upwork Company™

Chicago, IL • Remote

$60/hr

Contractor

Posted 9 days ago


Job description

Company Description

An enterprise client is seeking experienced Lua Developers to support AI model training through technical evaluations, scripting tasks, and code quality reviews. This opportunity is ideal for developers who have strong Lua programming skills and experience building or scripting within the Roblox ecosystem.

The client partners with leading AI organizations to improve the quality of next-generation AI models by leveraging the expertise of experienced software developers. Selected freelancers will help evaluate AI-generated code, review programming solutions, and contribute to the development of high-quality training data used to advance generative AI technologies.

    Job Description

    This opportunity is ideal for experienced Lua programmers who enjoy solving technical challenges, reviewing code, and improving software quality.

    What You'll Do:

    • Review, analyze, and evaluate Lua code for accuracy, quality, and best practices.
    • Complete technical evaluations and scripting-related tasks involving Lua programming.
    • Identify bugs, performance issues, and opportunities to improve existing code.
    • Develop and modify Lua scripts based on project requirements.
    • Apply strong programming fundamentals, including modular design, data structures, and debugging techniques.
    • Work with Roblox Studio and Roblox development environments where applicable.
    • Contribute to AI model training by providing high-quality technical feedback and code evaluations.
    • Collaborate with the client's AI evaluation platform while following detailed project guidelines.
    Qualifications

    Requirements:

    • Advanced proficiency in Lua programming, including scripting, debugging, and code optimization.
    • Hands-on experience using Roblox Studio and/or developing applications or games on the Roblox platform.
    • Strong understanding of programming fundamentals, including data structures, functions, modular programming, and performance optimization.
    • Ability to independently review, analyze, and improve existing Lua code.
    • Professional working proficiency in English with strong written communication skills.
    • Ability to work independently and follow detailed technical instructions.

    Nice to Haves:

    • Experience developing Roblox games or interactive experiences.
    • Experience reviewing code or conducting technical quality assurance.
    • Familiarity with software testing, debugging, and code optimization techniques.
    • Experience contributing to AI, machine learning, or code evaluation projects.
    Additional Information
    • Fully remote, project-based opportunity.
    • Up to $60/hour, depending on project availability.
    • Expected workload ranges from 10-39 hours per week, although work volume may fluctuate.
    • Weekly lump-sum payments for work completed during the previous week.
    • Qualified candidates will receive an Upwork contract offer along with onboarding instructions.
    • Candidates who successfully complete the initial survey will be invited to a paid technical evaluation (approximately 2-3 hours). Approved evaluations will receive a $150 payment.
    • To begin onboarding and access project tasks, candidates must have an active Upwork contract with the client.
    • Due to the high volume of applicants, the client may not be able to respond to individual inquiries.