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Remote Game Engine Programmer Jobs in Fairfax, VA

ServiceNow Developer

Bethesda, MD · On-site +1

$90K - $140K/yr

... remote work within the US. Requirements: Responsibilities * Develop, configure, and customize the ... AI Ops, App Engine Studio * Workflow Automation: Must be experienced in creating workflows using ...

Google Cloud Engineer

Herndon, VA · Remote

$57.25 - $76.50/hr

Configuring and managing GCP services such as Compute Engine, App Engine, Google Kubernetes Engine ... Experience with DoD/DISA cybersecurity policies This position will be hybrid / remote based out of ...

Remote (Must Work EST Hours) Start Date Is: August 17 Duration: Approximately 2.5-Month Contract ... Technical SEO optimization * Nonprofit or higher education experience * Automated accessibility ...

Showing results 21-40

Remote Game Engine Programmer information

See Fairfax, VA salary details

$11.2K

$94.7K

$177.3K

How much do remote game engine programmer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for remote game engine programmer in Fairfax, VA is $94,689.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,500.00 and $148,700.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

How does a remote game engine programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What is a remote game engine programmer?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a remote game engine programmer?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.
What are popular job titles related to Remote Game Engine Programmer jobs in Fairfax, VA? For Remote Game Engine Programmer jobs in Fairfax, VA, the most frequently searched job titles are:
What job categories do people searching Remote Game Engine Programmer jobs in Fairfax, VA look for? The top searched job categories for Remote Game Engine Programmer jobs in Fairfax, VA are:
What cities near Fairfax, VA are hiring for Remote Game Engine Programmer jobs? Cities near Fairfax, VA with the most Remote Game Engine Programmer job openings:
Infographic showing various Remote Game Engine Programmer job openings in Fairfax, VA as of August 2026, with employment types broken down into 90% Full Time, 4% Part Time, 5% Contract, and 1% Nights. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $94,689 per year, or $45.5 per hour.

Machine Learning Engineer Mandarin Required

AHU Technologies Inc

Washington, DC • Remote

$150K - $300K/yr

Full-time

Posted 18 days ago


Job description

Job Title: Senior Machine Learning Engineer
Location: United States - remote
Salary: 150k- 300k+ equity
Visa: Not specified
Fluency in Chinese/Mandarin is required, so only reach out exclusively to candidates of Chinese ethnic background.
What you will own
  • Build recommendation and search across feed, discovery, search, and content continuation.
  • Own retrieval/ranking: candidate generation, embeddings, two-tower models, features, and serving quality.
  • Design, launch, and analyze recommendation/search experiments.

Requirements
  • 5+ years industry experience building production ML systems with senior ownership.
  • Bachelor's degree from a recognized university in China is required 
  • Hands-on recommendation, search, ranking, ads ranking, feed ranking, or content discovery systems.
  • Consumer apps, entertainment, social, gaming, creator, or engagement-driven products.
  • Two-tower models, embedding retrieval, candidate generation, ranking, and online/offline evaluation.

Hard filters
  • 5+ years industry experience building production ML systems with senior ownership.
  • Hands-on recommendation, search, ranking, ads ranking, feed ranking, or content discovery systems.
  • Consumer apps, entertainment, social, gaming, creator, or engagement-driven products.
  • Two-tower models, embedding retrieval, candidate generation, ranking, and online/offline evaluation.

Strong fit
  • Build recommendation and search across feed, discovery, search, and content continuation.
  • Own retrieval/ranking: candidate generation, embeddings, two-tower models, features, and serving quality.
  • Design, launch, and analyze recommendation/search experiments.

Bonus:
  • Bonus signal: 5+ years production ML
  • Bonus signal: recommendation systems
  • Bonus signal: search ranking
  • Bonus signal: embedding retrieval

Anti-signals
  • Cannot show core Senior Machine Learning Engineer, Recommendation experience
  • Not comfortable with the listed work mode
  • Low ownership, coordination-only, or no shipped examples

This is a remote position.