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Remote Game Engine Programmer Jobs in Maine (NOW HIRING)

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About the Role NinjaOne's Vulnerability Management team is building the real-time, AI-driven engine ... Location - We are flexible on remote working from home, if you are located in the USA and reside in ...

$101K - $137K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Location -- We are flexible on remote working from home, if you are located in the USA and reside ... Query Engine Optimization: Work with Trino/Starburst and Databricks-based environments to optimize ...

$101K - $137K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Location -- We are flexible on remote working from home, if you are located in the USA and reside ... Query Engine Optimization: Work with Trino/Starburst and Databricks-based environments to optimize ...

Remote in the following states: GA, FL, MA, NY, NJ, NC, PA, SC, TN, TX, VT, VA, WI Classification ... This includes collaborating closely with Leadership, developers, and QA engineers. The Product ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

Strategic Data Partnership Manager

Portland, ME ยท Remote

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  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This position is fully remote, while occasional travel may be required. Primary Responsibilities ... These partnerships power our product; you'll help keep that engine running. * Drive customer ...

Remote Game Engine Programmer information

What is a remote game engine programmer?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a remote game engine programmer?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.

How does a remote game engine programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

What are popular job titles related to Remote Game Engine Programmer jobs in Maine?

For Remote Game Engine Programmer jobs in Maine, the most frequently searched job titles are:

What job categories do people searching Remote Game Engine Programmer jobs in Maine look for?

The top searched job categories for Remote Game Engine Programmer jobs in Maine are:

What cities in Maine are hiring for Remote Game Engine Programmer jobs?

Cities in Maine with the most Remote Game Engine Programmer job openings:

Senior Full-Stack Engineer (Node.js & Next.js, AI-Native) - Remote

Lumimeds

Mexico, ME โ€ข Remote

Full-time

Re-posted 20 days ago


Job description

Platform & Product Engineering - LumiMeds
Location: Remote / Hybrid
Seniority: Mid-Level / Senior (Individual Contributor)
Role Overview

LumiMeds is a high-growth telehealth platform building the next generation of virtual telehealth infrastructure. We are looking for an AI-First Full-Stackย Engineer who treats AI not as a tool but as a core part of how they think, build, and ship.

This is not a role for someone who occasionally uses Copilot to autocomplete lines. You are an engineer who has rebuilt how you work around AI- usingย LLMs to generate scaffolding, reason through architecture, write tests, debug production issues, and ship faster than a team twice the size. Critically, you know how to orchestrate Claude agent teams to parallelize complex engineering work, treating a coordinated group of Claude agents as a force multiplier on top of your own output. You will balance 90% hands-on coding with 10% knowledge sharing, and you are expected to push the velocity ceiling of what one engineer can deliver.


Core Technical Domains

You will build and scale the following critical healthcare systems:

  • EMR & Clinical Data Engine: Implementing high-availability Electronic Medical Record (EMR) systems with complex data modeling for patient history and clinical notes.
  • AI Clinical Copilot: Integrating LLMs to automate clinical documentation, summarize patient charts, and surface actionable insights for providers.
  • Prescription Management (e-Prescribing): Building secure, auditable workflows for medication orders, pharmacy integrations, and state-machine-based fulfillment tracking.
  • Virtual Care Infrastructure: Implementing real-time patient-provider interfaces, including WebRTC video, secure messaging, and async consultation flows.
  • E-commerce & Checkout: Engineering high-conversion storefront experiences, including complex product catalogs, subscription billing models, and dynamic pricing engines.

Key Responsibilities
  • AI-Augmented Development: Use Cursor, Copilot, and LLM APIs as first-class engineering tools - not as an afterthought. Generate, validate, and iterate on code at machine speed.
  • Claude Agent Team Orchestration: Design and operate teams of Claude agents to parallelize engineering work - breaking large tasks into agent-
  • executable subtasks, managing context handoffs between agents, and coordinating outputs into coherent, production-ready deliverables. This is a core competency, not a bonus.
  • Full-Stack Feature Ownership: Drive end-to-end delivery across Node.js backends and Next.js frontends, from schema design to production deployment.
  • LLM Product Integration: Build and iterate on AI-powered product features - prompt pipelines, RAG architectures, structured output parsing, and agentic workflows embedded into clinical and consumer interfaces.
  • Production Quality: Maintain high standards for API contracts, database schema migrations, CI/CD pipelines, and observability. AI-generated code is your code - you own its correctness.
  • Compliance & Security: Ensure all systems meet HIPAA/SOC2 standards, focusing on data encryption, audit logs, and PII protection.

Required Hard Skills & Tech Stack

Backend & API:

  • Node.js & TypeScript: Strong command of async patterns, event-driven architecture, and runtime performance.
  • API Design: Proficiency in RESTful, GraphQL, and TypeSafe APIs (tRPC).
  • Database: Solid PostgreSQL fundamentals (joins, indexing, migrations) and Redis for caching.

Frontend:

  • Next.js & React: Working knowledge of App Router, Server Components (RSC), and client/server data flow.
  • State Management: Experience with TanStack Query, Zustand, or similar.

AI & Infrastructure:

  • LLM Integration: Hands-on experience integrating OpenAI or Anthropic APIs into production environments - streaming, tool use, structured outputs.
  • Claude Agent Teams: Demonstrated experience building and orchestrating Claude agent teams using the Claude Agent SDK. You know how to decompose a problem, spin up specialized subagents, manage inter-agent communication, and stitch outputs back into a reliable, production-ready result.
  • AI Dev Tooling: Daily active use of Cursor, GitHub Copilot, or equivalent. You have strong opinions about how to prompt effectively.
  • Cloud & DevOps: Familiarity with AWS (EC2, RDS, Lambda, S3), Vercel, and GitHub Actions.

Candidate Qualifications
  • 3+ years of professional software engineering experience.
  • AI-Native Workflow: You can demonstrate, concretely, how AI has changed the way you write and ship software. Portfolio or examples preferred.
  • Full-Stack Range: Comfortable moving between backend logic and frontend implementation without hand-holding.
  • High Agency: Ability to operate in ambiguous environments, self-direct, and make high-leverage decisions without constant supervision.
  • Communication: Professional proficiency in English for technical documentation and async collaboration.

Why Join LumiMeds?
  • AI as Infrastructure: We don't treat AI as a feature - it's woven into how we build, test, document, and ship. You'll be in the right environment to go further than anywhere else.
  • High Complexity: Work on hard engineering problems involving real-time data, complex clinical state machines, and high-stakes reliability.
  • Direct Impact: Your code will directly affect patient outcomes and the efficiency of healthcare providers.