The Technical Designer is responsible to understand the product vision as defined by the Lead ... Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and ...
The Technical Designer is responsible to understand the product vision as defined by the Lead ... Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and ...
Remote Position Type: Contract Position Overview: We are seeking an experienced Gameplay Unity ... Provide technical designs and specifications for all new gameplay features. * Write and debug ...
Remote Position Type: Contract Position Overview: We are seeking an experienced Gameplay Unity ... Provide technical designs and specifications for all new gameplay features. * Write and debug ...
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Provide technical designs and specifications on all new features. * Write and debug game and engine ... Work Culture * Remote, Hybrid, and On-site policy. * Collaborative, open-minded, creative ...
Generalist Software Engineer (Remote)
Sunrise, FL · On-site +1
Provide technical designs and specifications on all new features. * Write and debug game and engine ... Work Culture * Remote, Hybrid, and On-site policy. * Collaborative, open-minded, creative ...
Lead Software Engineer (Remote)
Sunrise, FL · On-site +1
Participate in the game programming design process. * Maintain regular communication with other ... Provide input as to the project's technical feasibility and helps the Producer and Lead Designer to ...
Lead Software Engineer (Remote)
Sunrise, FL · On-site +1
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This position has the ability to be hybrid, remote, or on-site in Atlanta, GA; Kennesaw, GA ... cell/closure designs, industrial remediation, Dams/Levees, stormwater improvements, and ...
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About Side Side (formerly PTW) is a global video game development and services provider, offering ... designers, and QA teams Contribute to Live Ops, build pipelines, or deployment systems for scalable ...
About Side Side (formerly PTW) is a global video game development and services provider, offering ... designers, and QA teams Contribute to Live Ops, build pipelines, or deployment systems for scalable ...
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We're seeking a UX Designer with 3-5 years of experience and formal training in modern design tools and methods. This isn't your average UX gig-our Figma-based design system is directly tied to our ...
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Kimbrell Agency Remote Employment Type: Contractor Compensation $50,000 to $100,000 per year (plus ... Game-Changing Lead Program: We provide the industry's best leads, generated in-house and heavily ...
Quick apply
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Remote Game Designer information
See Boca Raton, FL salary details
$44.5K - $53.8K
1% of jobs
$53.8K - $63.2K
0% of jobs
$63.2K - $72.6K
0% of jobs
$72.6K - $82K
0% of jobs
$82K - $91.3K
1% of jobs
$91.3K - $100.7K
1% of jobs
$100.7K - $110.1K
0% of jobs
$110.1K - $119.5K
0% of jobs
$119.5K - $128.8K
3% of jobs
$128.8K - $138.2K
0% of jobs
$140.1K is the 25th percentile. Wages below this are outliers.
$138.2K - $147.6K
94% of jobs
$44.5K
$147.6K
How much do remote game designer jobs pay per year?
What are the typical daily responsibilities of a remote game designer?
As a Remote Game Designer, your day might include brainstorming and developing gameplay concepts, creating detailed design documentation, collaborating with artists and developers through virtual meetings, and refining levels or features based on team feedback. You'll frequently use prototyping tools to experiment with mechanics and iterate on user experiences, while also playtesting and analyzing game data to improve balance and engagement. Remote designers often coordinate across time zones, so clear communication and regular progress updates are important parts of the workflow. This structure allows for a high degree of flexibility and creativity but also requires self-discipline and proactive teamwork.
What is a remote game designer?
A Remote Game Designer is responsible for creating and refining gameplay mechanics, level designs, storylines, and user experiences for video games while working from a remote location. They collaborate with developers, artists, and other team members using digital communication tools. Their role involves conceptualizing ideas, creating prototypes, and iterating on designs based on feedback to ensure engaging and balanced gameplay.
What are the key skills and qualifications needed to thrive in the remote game designer position, and why are they important?
To thrive as a Remote Game Designer, you need expertise in game theory, level design, and storytelling, often supported by a degree in game design or a related field. Familiarity with industry-standard design tools like Unity, Unreal Engine, and Adobe Creative Suite is highly valuable, along with knowledge of prototyping and project management software. Strong collaboration, communication, and self-motivation are crucial soft skills for coordinating with distributed teams and meeting project goals. These abilities ensure you can effectively design engaging experiences, contribute to team success, and adapt in a dynamic, remote work environment.
Full-time
Medical, Dental, Vision, Retirement, PTO
Re-posted 12 days ago
Job description
The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
- Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
- Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
- Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
- Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
- Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.
QUALIFICATIONS:
- 3+ years of professional experience as a Technical Designer or a related role.
- Strong familiarity with code and scripting languages, most notably C#
- Unity3D experience
- VR/AR/MR design experience
- Deep understanding of game design principles
- Very comfortable working in game editors and understanding engine/game constraints and opportunities.
- Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
- A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
- A strong passion for video game development.
- Strong, updated, and current portfolio with samples of your work.
- A high standard of quality, not only for your own work but for reviewing others.
EDUCATION AND EXPERIENCE:
- Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
- Must have design credits on at least 1 published game
- Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.
Why Ghostpunch Games?
Work Culture
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Remote, Hybrid, and On-site policy.
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Collaborative, open-minded, creative environment
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Teamwork makes the dream work (as true as it is corny!)
Project Scope
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Multiple projects available to work on
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AAA quality, Genre-spanning, PC/Console/VR
Partnerships/History include
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Sony 2K, Activision, Warner Brothers, Gearbox, and more!
Top/Recent projects include
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Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!
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Learn more about our partnerships and projects here! https://www.ghostpunch.com/
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401K with company matching
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Health, dental, and vision insurance
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Flexible spending account
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Paid Holidays
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PTO accrual
Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
About Ghostpunch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Sunrise, FL, US
Year founded
2015