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Remote Front End Game Developer Jobs in Dallas, TX

Full-Stack Engineer

Dallas, TX · On-site +1

$145K - $160K/yr

You'll work across the stack -- from frontend interfaces to backend services -- building features ... or DevOps practices GENERAL WORKING CONDITIONS: General office working conditions can be remote ...

... Front End (non-Pharmacy) businesses. Work Environment: * 100% remote - must work in CST * 8am-5pm ... Science, Technology, Engineering, Mathematics and/or other quantitative analytical degree a plus

... games, promotions, app merchandising, release readiness, and content programming. They are ... Time-to-market for new features This is a fully remote position anywhere within the United States.

Fullstack Software Engineer

Dallas, TX · On-site +1

$130K - $149K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This position operates on a remote work schedule in the United States. * No sponsorship is provided ... Proficiency in modern frontend frameworks (React, Angular, or Vue) and TypeScript/JavaScript

Irving, TX (Remote) Job Type: Contract We are rapidly expanding our team and seeking highly skilled ... Experience with DevOps pipelines and deployment processes e.g. GitHub Actions Experience with ...

Showing results 41-60

Remote Front End Game Developer information

See Dallas, TX salary details

$42K

$109.2K

$153.8K

How much do remote front end game developer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for remote front end game developer in Dallas, TX is $109,224.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,900.00 and $119,700.00 per year, depending on experience, location, and employer.

What is the difference between Remote Front End Game Developer vs Remote Game Designer?

AspectRemote Front End Game DeveloperRemote Game Designer
Primary RoleDevelops the visual and interactive elements of games using programming skillsCreates game concepts, mechanics, and overall design
Required SkillsProficiency in HTML, CSS, JavaScript, game engines (e.g., Unity, Unreal)Creative design, storytelling, game mechanics, user experience
Work EnvironmentCollaborates with developers, artists, and project managers in a tech-focused settingWorks closely with artists, developers, and stakeholders on game concepts
Industry UsageCommon in game development studios, tech companies, freelance projectsUsed in game studios, creative agencies, independent projects

The main difference is that Remote Front End Game Developers focus on coding and implementing visual and interactive elements, while Remote Game Designers concentrate on creating game concepts and mechanics. Both roles often collaborate but require different skill sets and responsibilities.

Infographic showing various Remote Front End Game Developer job openings in Dallas, TX as of August 2026, with employment types broken down into 78% Full Time, 16% Part Time, 1% Temporary, and 5% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $109,224 per year, or $52.5 per hour.

Building Controls Application Engineer

Mantis Innovation

Dallas, TX • Remote

$120K - $130K/yr

Full-time

Re-posted 22 days ago


Job description

Position: Controls Application Engineer 
Start Date: Immediate 
 
As a Controls Application Engineer, you will be responsible for developing BMS/SCADA applications at both a supervisory and controller level. You will help refine engineering standards and provide remote support to project and field teams. You will also be involved in providing support across multiple engineering functions within the Controls Engineering group. You should be familiar with both DDC and PLC programming, BACnet & Modbus integrations, and have experience with building graphical front-end client interfaces.
Controls Application Engineering
  • This position will report to the Controls Engineering Manager.
  • Develop BMS applications across multiple platforms: e.g., Niagara, Ignition, Wonderware, Distech, PLC's.
  • Support the development and enforcement of engineering standards for programming, graphics, alarming, tagging, history management, and database creation. 
  • Provide remote technical support to Project Managers and Field Engineers during project execution. 
Qualifications
  • 10+ years of experience in the engineering field, preferably in Building Automation or Controls Engineering. 
  • 5+ years of BMS application development experience, with mission critical experience preferred. 
  • Strong knowledge of DDC control theory & HVAC applications and the ability to apply these principles to real-world scenarios. 
  • Basic networking knowledge; addressing & subnetting, IP + serial device configurations.
  • Comfortable working with industry standard protocol integrations such as: BACnet, Modbus, Ethernet/IP, SNMP, MQTT.
  • Basic networking knowledge, including manipulating PC settings to set up and commission devices on a network. 
  • Experience with servers, network equipment, and IoT practices, specifically for BMS applications. 
  • 2+ years of experience with Niagara platform (Niagara N4 certification is preferred).
  • Familiarity with Distech field controllers and GFX programming, Ignition SCADA, Wonderware, and PLC systems.
  • Proficiency in Microsoft Office Suite.
Competencies
  • Must be able to work independently and in a team, handling multiple tasks across different projects. 
  • Strong troubleshooting skills, with the ability to identify problems and develop effective solutions. 
  • Knowledge of the construction contracting industry, especially in MEP fields, with experience in mission-critical environments a plus. 
  • Understanding of Mechanical and Electrical equipment in typical Mission Critical environments.
$120,000 - $130,000 a year
This role will provide the opportunity to work in a dynamic and fast-paced environment, where you will gain valuable experience with cutting-edge technologies and play a pivotal role in the successful completion of projects 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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