2

Remote Euv Lithography Research Engineer Jobs (NOW HIRING)

Remote Commitment: 20+ hours/week Role Responsibilities * Attempt open-ended machine learning research tasks under a fixed time and compute budget. * Work independently in a sandboxed Linux ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Engineering at the Pennsylvania State University is accepting applications for part-time research ...

Showing results 41-60

Remote Euv Lithography Research Engineer information

See salary details

$37K

$106K

$142.5K

How much do remote euv lithography research engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote euv lithography research engineer in the United States is $106,012.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $104,000.00 per year, depending on experience, location, and employer.

What is a remote EUV lithography research engineer?

A Remote EUV Lithography Research Engineer is a specialist who studies and develops extreme ultraviolet (EUV) lithography technology, typically for the semiconductor manufacturing industry, while working remotely. Their main tasks include conducting experiments, analyzing data, and collaborating with teams to improve EUV lithography processes used in creating advanced microchips. This role often requires expertise in physics, optics, and materials science, as well as familiarity with simulation tools and cleanroom protocols. Working remotely, they may use virtual collaboration tools and remote access to laboratory equipment to perform their duties effectively.

What are the key skills and qualifications needed to thrive as a remote EUV lithography research engineer?

To thrive as a Remote EUV Lithography Research Engineer, you need a strong background in physics, optics, semiconductor fabrication, and typically a master's or Ph.D. in engineering or a related field. Familiarity with EUV lithography tools, simulation software (such as LithoSim or PROLITH), and data analysis platforms is essential, along with experience in remote collaboration technologies. Strong problem-solving abilities, attention to detail, and effective communication skills set candidates apart in this role. These skills and qualities are crucial for advancing lithography technology, troubleshooting complex systems, and collaborating efficiently with global teams.

What are some common challenges faced by remote EUV lithography research engineers, and how can they be addressed?

Remote EUV Lithography Research Engineers often encounter challenges related to coordinating experiments and troubleshooting equipment without direct, on-site access to advanced lithography facilities. Effective communication with on-site teams and leveraging remote monitoring tools are critical for success. Staying updated with the latest simulation software and maintaining detailed documentation can help bridge the gap between remote and physical operations. Building strong collaborative relationships with cross-functional teams, such as process engineers and equipment technicians, also aids in resolving technical issues more efficiently.

What is the difference between Remote Euv Lithography Research Engineer vs Remote Semiconductor Process Engineer?

AspectRemote Euv Lithography Research EngineerRemote Semiconductor Process Engineer
Required CredentialsAdvanced degree in physics, materials science, or engineering; specialized knowledge in lithography techniquesBachelor's or master's in electrical engineering, materials science, or related field; process engineering certifications
Work EnvironmentResearch labs, R&D departments, collaborative projects with equipment manufacturersManufacturing facilities, process development labs, cross-functional teams
Industry UsageSemiconductor fabrication, advanced chip manufacturing, research institutionsSemiconductor production, device fabrication, process optimization

The Remote Euv Lithography Research Engineer focuses on developing and improving lithography techniques for chip manufacturing, often working in research settings. In contrast, the Remote Semiconductor Process Engineer concentrates on optimizing manufacturing processes in production environments. Both roles require technical expertise but differ in their focus on research versus process implementation.

More about Remote Euv Lithography Research Engineer jobs

What cities are hiring for Remote Euv Lithography Research Engineer jobs?

Cities with the most Remote Euv Lithography Research Engineer job openings:

What are the most commonly searched types of Euv Lithography Research Engineer jobs?

The most popular types of Euv Lithography Research Engineer jobs are:

What states have the most Remote Euv Lithography Research Engineer jobs?

States with the most job openings for Remote Euv Lithography Research Engineer jobs include:

What job categories do people searching Remote Euv Lithography Research Engineer jobs look for?

The top searched job categories for Remote Euv Lithography Research Engineer jobs are:

Infographic showing various Remote Euv Lithography Research Engineer job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 87% Full Time, 9% Part Time, and 2% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $106,012 per year, or $51 per hour.

Senior Specialist, Security Research Engineer

L3HHCM20

Washington, DC • On-site, Remote

$111K - $207K/yr

Full-time

Medical, Retirement, PTO

Re-posted 16 days ago


Job description

Job Title: Senior Specialist, Security Software Research Engineer 
Job Code: 36915
Job Location: Remote
Job Schedule: 9/80: Employees work 9 out of every 14 days - totaling 80 hours worked and have every other Friday off.

Job Description:

L3Harris has an immediate opening for a Senior Security Software Research Engineer with our security group, Trenchant. Our teams are comprised of elite security researchers and former intelligence professionals with a fixation on realizing mission outcomes.  We are pursuing top-tier senior security researching talent with experience across a host of technologies and paradigms. Our business unit offers an exceptional value-proposition for individuals looking to make an impact.

Trenchant's expertise is the by-product of the L3Harris acquisition of two highly-regarded information security businesses - Azimuth Security and Linchpin Labs. United under Trenchant, we are a key component of L3Harris' Intelligence and Cyber International Division. We are a trusted, discrete partner furnishing security products, consultancy, training and integration services to allied security, defense, and law enforcement agencies.

Essential Functions:

  • Finding vulnerabilities in ubiquitous Internet-deployed software and/or popular devices' software or firmware.
  • Constructing exploits for vulnerabilities discovered by yourself or your team. 
  • Guiding the teams technical outcomes to measurable deliverables for the organization.  
  • Training, management and provision of guidance to all levels of team members.  
  • Regular interaction with managers and customer-facing staff members to field queries and questions about technical work.
  • Ability to obtain and maintain security clearance.
  • Take an active role in cross-team projects when required.

Qualifications:

  • Bachelor's Degree with a minimum 6 years prior relevant experience. Graduate Degree with a minimum of 4 years of prior related experience. In lieu of a degree, minimum of 10 years of prior related experience.

Preferred Additional Skills:

  • 5+ years of Vulnerability Research, reverse engineering, and bug-hunting.
  • Experience with static and dynamic binary analysis.
  • Experience with iOS, Android, Windows, Linux, or embedded systems kernel, user land, and internals or browser internals.
  • Experience with common tools in security research (e.g. IdaPro, Ghidra, Radare, Binary Ninja, AFL, SysInternals, GDB, WinDBG, etc).
  • Experience with common programming languages (e.g. C/C++, Python, Swift, etc).
  • Experience with common architectures (e.g. x86/64, ARM, AARCH64, MIPS, PowerPC, TILEGX, etc).
  • Experience with modern security system features, exploit mitigations, and evasion techniques (e.g. defeating ASLR, DEP, Control Flow Guard, ROP, Security Product/AV Evasion, etc).
  • Experience with a wide-range of modern exploitation concepts and techniques.
  • Experience with Computer Network Operations / Computer Network Exploitation.
  • Experience with symbolic execution and emulation software (e.g. QEMU, Corellium, VHDL, etc).
  • Cryptographic experience (e.g. side-channel attacks, implementing AES, etc).
  • Experience teaching and mentoring junior vulnerability researchers.
  • Bespoke fuzzer development experience.

In compliance with pay transparency requirements, the salary range for this role in California, Massachusetts, New Jersey, Washington, and the Greater D.C, Denver, or NYC areas is $111,500 - $207,500. The salary range for this role in Colorado state, Hawaii, Illinois, Maryland, Minnesota, New York state, and Vermont is $97,000 - $180,000. This is not a guarantee of compensation or salary, as final offer amount may vary based on factors including but not limited to experience and geographic location. L3Harris also offers a variety of benefits, including health and disability insurance, 401(k) match, flexible spending accounts, EAP, education assistance, parental leave, paid time off, and company-paid holidays. The specific programs and options available to an employee may vary depending on date of hire, schedule type, and the applicability of collective bargaining agreements.


#LI-FS1